The online racing simulator
A better automatic!
(53 posts, started )
A better automatic!
I have seen the threads before but noone has mentioned this

An Automatic is better than a manuel in drag raceing

period! It would be very cool if we could acually adjust stall speed, if it acually shifted like an auto. Right now it is like a horrible auto-manuel. If we had adjustments like stall speed and converter lock (you would have to simulate a torque converter) That would be awesome

discuss.
It's like an 'Auto-Manual' because that's what it is; a manual tranny that the computer shifts for you.
you can do that with the auto right now. shift to 2nd at about 20km/h, floor the throttle and it will shift up to first again. reaslistic!
#4 - Woz
Quote from Zachary Zoomy :you can do that with the auto right now. shift to 2nd at about 20km/h, floor the throttle and it will shift up to first again. reaslistic!

It is NOT an auto at the moment. It is a manual gearbox that the computer shifts for you. It is an aid for the manual gear in a similar way to clutch help and brake help.

The shift is caused by the fact the lower gear is the better gear and hence the system shifts.
#5 - Jakg
Quote from Jakg :Erm... what?

It's true.

On-topic: As others have said the current automatic gearbox in LFS currently is not a real autobox. There has been some speculation (non-offical) about a real autobox, but adding it in my opinion could be a waste of time since it would still probably be inferior to manual (except maybe on the drag strip, but it might still be slower there if power loss would be taken in to account). Maybe if a car with automatic as the only option would be added, then it would make sense.
Whats wrong with the current automatic system?
Why not have a high performance auto tranny? They actually make really good ones now. I'm probably the only one who likes the robot hand method. I don't want to worry about shifting up, but I do like to have control of shifting down.
#9 - ajp71
Conventional road car automatic gearboxes are not as fast as manual transmissions. To actually get a useful automatic gearbox you've got to look at something like the flappy paddle F1/maybe some of the better modern supercars that are all running on a system much like LFS (ie. a computer deciding when to shift a car that is effectively manual with an electronically operated racing clutch). If programmed well enough they should be faster round a track than a human driving the same car but they're hardly fun or a challenge to drive.

Quote from flymike91 :Why not have a high performance auto tranny? They actually make really good ones now.

Based on the fact that most people would rather automatic gearboxes to resemble something more like the average RL auto (ie. something that's completely useless and uncompetitive on a track).

My feeling on automatics is they should either be left alone or removed completely (you are never going to be competitive in one anyway so what's the point other than pampering NFS players?). Adding modern racing automatics would piss the majority off who want a realistic racing experience against other humans not computers and adding properly modeled road automatics would result in loads of complaints when people realise what they've got now is far better.
Quote from geeman1 :It's true.

Is it? Maybe if you are using auto-clutch but I always thought that manual clutch, assigned to a button, with a button control rate of 6, was fastest.
Automatic gearboxes are better, maybe, but don't all decent drag cars convert them to manual control anyway..?
Quote from Bob Smith :Is it? Maybe if you are using auto-clutch but I always thought that manual clutch, assigned to a button, with a button control rate of 6, was fastest.

I was referring to real life drag racing.
Was there a new type of gearboxes developed? Never heard of a manuel. Only heard of some guys named Emanuel. How does this manuel thing work? It's bizzare that americans type A LOT worse than most of the non english fluent people...
in drag racing I think its just that an auto shifts faster. harder to get off the line. you can ruin your transmission by brake-torqueing too much.
Harder to get off the line eh?

No. Much much EASIER to get off the line and control wheelspin.

And yes those autos are converted to manual control as Tristan says (90% of the time anyway)

...Trans issues? any serious drag car will have a trans brake anyway.
Quote from geeman1 :I was referring to real life drag racing.

Given that the thread is an LFS improvement suggestion, and not in general racing talk, I was assuming the OP was referring to autos in LFS. I could well be mistaken as the post does not really indicate either possibility.
Quote from Primoz :Was there a new type of gearboxes developed? Never heard of a manuel. Only heard of some guys named Emanuel.

Never heard of Juan Manuel Fangio? Shame, shame... on this forum, of all places
I hate driving the 'auto' gearbox in LFS because

1) Its boring
2) Its slow
3) I feel that I have less control of the car when slowing into corners (engine braking and so on) and just less overall control of the car.

I wanna see a proper auto (I don't drive 'auto' anyway) or Ill just stick to simple manual gearbox.

Why is the option of the computer shifting the gears in LFS even there? Its not exactly hard to press one button for up a gear and another for down. Does anyone actually use the 'auto' gearbox for competitive racing?
I drive using the automatic gears. However, I only use them for upshifts (I use the keyboard and I'm lazy!). I find that shifting down a little slower than I would with manual doesn't really affect my lap time. I would however use manuals if I had a wheel - it would be easier to use them.

For the suggestion, I would say +0. I would like to see it implemented (for my sake!!), however, it would encourage laziness, and, come on, how many racing cars do you know that have an automatic anyway?
I know you wouldn't use auto in racing but would be good for people on cruise servers who want to cruise in their car. I know what your saying that we don't really need it but I don't now any other racing sim or game that has a proper auto.
#21 - JTbo
Certainly reason for proper auto gears is realism, it is too efficient at the moment, as we have discussed several times before.

Isn't automatic search working anymore as I see many new threads made from old subjects?
Quote from JO53PHS :I know you wouldn't use auto in racing but would be good for people on cruise servers who want to cruise in their car. I know what your saying that we don't really need it but I don't now any other racing sim or game that has a proper auto.

Cruising shouldn't be a reason for development of automatic gearboxes.
not gonna lie, I use auto all the time. It upshifts a lot faster and with better timing than I can using sequential.
Guys,

I am talking about an automatic that simulates a torque converter. By adjusting stall speed and converter lockup (like you can in a real drag car) you can really benifit in drag racing. It helps with launching (power brakeing), and when a proper torque converter automatic shifts, it keeps the turbo spooled in a turbocharged car.

If we have drag racing in LFS, I do not see why this should not be considered.

Also, with a true automatic LFS would be the best drag sim out there too, along with one of the best racing sims.

P.S I am not talking about SMG autos, dual clutch autos, or anything like that. I am talking about a torque converter auto

An example would be powerglide transmissions, or API transmissions.
What's the point in simulating proper automatics in a racing simulation?

Currently the drag strip is a side novelty, although I still struggle to believe anyone would choose a conventional automatic over a manual for drag racing anyway. So long as automatics are useless there's no real point in simulating them because it doesn't effect racers, in fact why there's an automatic option is beyond me.

A better automatic!
(53 posts, started )
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