Tried searching but couldn't find good matches of what I have in mind:
1) Drive around in LFS.
1) Outsim dumps acceleration data during cornering, braking, etc.
2) App X reads it, converts into MIDI or other viable method of controlling audio with velocities.
3) Play different squeaks, clonks and rattles based on the velocities (=amount of acceleration).
4) ???
5) Profit!
I could volunteer to record the samples.
EDIT: For the record, mods deleted a whole bunch of +1's and plenty of other positive decimals. Guess that means it we/I/volunteers could try to build a proof of concept.
1) Drive around in LFS.
1) Outsim dumps acceleration data during cornering, braking, etc.
2) App X reads it, converts into MIDI or other viable method of controlling audio with velocities.
3) Play different squeaks, clonks and rattles based on the velocities (=amount of acceleration).
4) ???
5) Profit!
I could volunteer to record the samples.
EDIT: For the record, mods deleted a whole bunch of +1's and plenty of other positive decimals. Guess that means it we/I/volunteers could try to build a proof of concept.