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fo8 drivability vs speed
(14 posts, started )
fo8 drivability vs speed
not sure if this is true but ive noticed there seems to be 2 styles of setups.

my f08 setup tends to be very forgiving, i can catch slides, alter line mid corner if someone spins / carves me up and can even get away with a bit of braking whilst on limit.

a lot of other drivers, not just the faster ones, seem to be much more edgy and the moment they go off line or get a slight slide, they go off and if some one is on piece of tarmac they expected to be clear, they hit.

now i can understand that when pushing for the last 1/10th when getting close to wr speeds that a setup will be unforgiving but surely for the drivers at my sort of speed or even slower, drivability and staying on track should be a consideration rather than the theoretical laptime a setup can do if it stays on track and you can find its limit.

afterall as the old saying goes

"to finish first, first you have to finish"

(thanks to becky rose for reminding me of that last night)

any comments / thoughts ?
#2 - Vain
Wether you can adjust your line during a turn largely depends on everything that influences lift-off-oversteer. When lift-off-oversteer is present any unplanned correction can be very problematic in such a light car.

That's at least my first guess. I don't touch the FO8 that often because my setups have lift-off-oversteer and all setups you get online have their nose pointing in the sky...

Vain
Just wait for the physics updates, hopefully the high nose "bug" will be corrected and most setups will need heavy midification to become competitive again...
most racers aren't particularly good at setup creation, the fast sets are much more readily available than the 'almost as fast but much more driveable' sets...
#5 - ajp71
TBH you probably aren't driving the car near the limit, try braking earlier but not as hard and look at your line, I only very occasionally get into the 'zone' in the FO8 but like any single seater it has to be pushed 100% to truely start working.
in that case the obvious question is why do people when they are leading by 10 secs with 4 laps to go insist on pushing to the limit and crashing rather than pacing themselves to win?
#7 - Vain
In a league people do so. In a quick-online race the first place doesn't mean anything except that there is a lot of room to do a new pb.

Vain
fair point

but ajp71's point doesnt explain how come im faster than a lot of people with these edgy setups. there are people out there doing 1.09s at blackwood with setups which they cant keep on the track for 2 laps at a time. i'm doing consistent 1.08s over a 10 lap race and did into 1.07s. my setup allows me to catch slides and even if i overcook it i usually am able to stop the car before i hit anything. i try their setups and they are totally all or nothing.

don't get me wrong, i'm quite happy for them to carry on like this and are currently tweaking my setup to close the gap to the faster guys but im not going to compromise too much on drivability

oh yes realised yesterday i was starting races with 3/4 full tanks so thats the next thing to go.
A good racer can adjust his/her speed to the circumstances. If you are consistent by driving certain speed it doesn't make sense to ease down just to make it safer. I see it that when you spin it down to 2 things. One is that you have made a mistake accidententally, like missing a braking mark. The other one is that when you are trying to make a fast lap and push it too hard for your skills. The car is rarely the limiting factor

When you are doing a +10 laps race, never experiment with new lines and braking points. It hardly ever pays off.
i think what really bugs me about these setups / drivers is their inability to react to whats happening around them, if there's a car in front they either hit it or loose control if they try to react

eg the other night a car span and came back on track on the left hander after the second bridge at blackwood, he was sliding from left to right onto my line so i lifted, tucked the nos ein and went inside him, next car was 2 secs behind me yet crashed straight into him. (oh and then started a rant about backmarkers stopping on the racing line )

didn't affect me but there have been occasions where ive gone around cars and have been hit by out of control cars arriving after me
u should try the easy race high downforce set from bob smiths easy race pack

it should hold out many laps, its stable and can go around in 1.04 without to mutch risk

as for the avoiding of crashed cars, i think its mostly becouse of bad judgement. i know thats why i alwase hit crashed cars :/
Quote from snellejowan :u should try the easy race high downforce set from bob smiths easy race pack

it should hold out many laps, its stable and can go around in 1.04 without to mutch risk

as for the avoiding of crashed cars, i think its mostly becouse of bad judgement. i know thats why i alwase hit crashed cars :/

Yea Bob Smiths packs are excellent, I've driven faster with a few of the Inferno setups but I can consistently lap cleaner with Bobs sets.
the last 2 posts make my point exactly

its possible to be fast without the setup needing to be as unstable as a jar of nitroglycerin(e) in a tumble dryer
forgot to say

i wont be getting times down for a while as ive broken my hand, actually my 6 year old son has broken my hand

fo8 drivability vs speed
(14 posts, started )
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