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Amynue
S3 licensed
So the money arrived to my PayPal, but that didn't do anything. Despite the fact that I had nearly €800 Euros on my PayPal it still was asking for a credit card, so I ended up adding my father's credit card to my PayPal account. Should have done that yesterday. Expected shipment in May... thanks again PayPal.
I hope it's going to change over time to April at least, as they remove fraud attempts, people who cancel preorders, etc...

€742 total cost with shipment to Poland if anyone wonders.

Meanwile in my PM folder:
http://i.imgur.com/wsimqw7.jpg
What a determination Big grin
Amynue
S3 licensed
Still no money in my PayPal, according to them it's a "slight delay". Ok PayPal, thanks.

For those who don't understand why it doesn't cost $300, here is some explaination from Palmer:
http://www.polygon.com/2016/1/6/10724644/oculus-rift-price-palmer-luckey

For those who think that Vive will be cheaper... forget about it. I mean, I wish it was, would buy it myself, but it's not going to happen.

Palmer is doing an AMA on Reddit, where he explains the price and other things in greater detail:
https://www.reddit.com/r/IAmA/comments/3zt7ul/i_am_palmer_luckey_founder_of_oculus_and_designer/

Quote from Scawen :Thanks, I've contacted Victor about this.

Yeah, I don't think banned users should be able to send private messages, definitely something for Victor to look into. He is still going BTW:
http://i.imgur.com/4XWclEV.jpg
If he is on a temporary ban, you should consider extending it to permanent... I don't think he is reformable.
Last edited by Amynue, . Reason : AMA
Amynue
S3 licensed
Quote from Ball Bearing Turbo :my order went through 30 mins after opening preorders, and expecting shipping for me was April. You never know though.

Shipment date prediction system is not accurate at the moment: https://twitter.com/PalmerLuckey/status/684822557824925696
Amynue
S3 licensed
Quote from NitroNitrous :But you don't pay until May when it is delivered, so Paypal is not gonna ask you for any founds, for now.

Yes, it's not gonna ask me for funds because it asks me to add a credit card to my PayPal account, because I have no funds. It's stupid, but what can I do. I think my money will arrive tommorow because today it's Epiphany (holiday).

Hope my Rift will still ship on 28th March if I preorder tommorow morning, probably not :/
Amynue
S3 licensed
Quote from Matrixi :Just so you know, you won't be billed until they ship your order. So even if you don't have the cash on your PayPal now, you can still order.

When you don't have enough funds on your PayPal account it asks you to add a Credit Card to your PayPal account and I don't have one so yeah no front seats in the preorder line for me, cash will probably arrive tomorrow.

dawedust_12 may really have some mental issues:
http://i.imgur.com/fnvQWvt.jpg
Last edited by Amynue, .
Amynue
S3 licensed
Quote from DukeOfSandwich :I guess it's true. You do have more money than brains if you're actually attempting to order one.

Hi dawesdust_12. Enjoying your vacations from the forum? See you when they announce the price of the Vive.
Amynue
S3 licensed
Usualy it takes few minutes for the money to get from my bank account to PayPal account, but today after 2 hours the money is still not there.

No Rifts for me, thanks PayPal.

699 Euros for Poland plus shiping cost. Wasn't expecting that...
Amynue
S3 licensed
Direct link to the shop (not live yet):
https://shop.oculus.com/

List of countries that you can preorder from:
Quote :United States, United Kingdom, Australia, Belgium, Canada, Denmark, Finland, France, Germany, Iceland, Ireland, Italy, Japan, Netherlands, New Zealand, Norway, Poland, Spain, Sweden, and Taiwan.

Some informations from Palmer's twitter:
Quote :*Good news, everyone: When you preorder Rift, you also reserve your spot for Touch preorders. First in line for Rift=First in line for Touch.

*Rift preorders are different from most of the games industry. You don't get charged until we ship - no deposit lock-in, no bonus pressure.

*No chance of Rift preorders "selling out", we will keep taking preorders for as long as people want EVE: Valkyrie!

*If enough people pre-order and somehow exhaust all the stock we are building up, later orders will just have a later ship date.

Amynue
S3 licensed
Some articles showing off the DK2 aka Vive Pre:
http://www.tomshardware.com/news/htc-vive-pre-first-look,30894.html
http://www.theverge.com/2016/1/5/10714522/htc-valve-vive-pre-v2-development-kit-ces-2016
http://uploadvr.com/htc-vive-pre-hands-on/

So the "Very big technological breakthrough" they were trying to justify the last-minute-delay-announcement with is nowhere to be seen but there is alot of improvements over the DK1.

Noisy basestations problem seems to be fixed, Scawen Wink
Last edited by Amynue, . Reason : Pre Vive > Vive Pre
Amynue
S3 licensed
So Oculus will be giving a free Oculus Rift CV1 to everyone who pledged for the DK1 on their Kickstarter. That's over 7000 people. WOW!
https://www.oculus.com/en-us/kickstarteredition/

List of countries Rift will be launching in at first:
Quote :United States, United Kingdom, Australia, Belgium, Canada, Denmark, Finland, France, Germany, Iceland, Ireland, Italy, Japan, Netherlands, New Zealand, Norway, Poland, Spain, Sweden, and Taiwan.

Quote :Good news, everyone: When you preorder Rift, you also reserve your spot for Touch preorders. First in line for Rift=First in line for Touch.

Quote :Rift preorders are different from most of the games industry. You don't get charged until we ship - no deposit lock-in, no bonus pressure.

More news tommorow.
Last edited by Amynue, . Reason : Added another Palmer's tweet about preorders
Amynue
S3 licensed
Quote from Scawen :There is ONE reason developers bought a DK2. To develop for the CV1. And now Oculus is denying them that.

They are giving CV1 bundled with SDK 1.0 to those developers.

DK2 was announced before the Facebook money came in and allowed them to make CV1 better than initially planned and therfore alot different from the DK2.

Now some bad news:
https://www.oculus.com/en-us/blog/update-on-oculus-touch-ship-date/
Touch delayed from Q2 2016 to second half of 2016. Well, at least they weren't waiting till June to announce that.
Amynue
S3 licensed
Quote from Scawen :The bad things are the lack of info about what it is for, what kind of a store it leads to and also those irrelevant examples that are related to Android.

How many launch titles there might be? 50? 100? It would be a waste of resources to design a special submission page just for ~100 people which they'll use only once. So I think they just used their store submission page instead, since it menages to gather all the info they need from the launch title candidates. Still, they could modify it a bit to make some things more clear, but it works good enough.

Quote from Scawen :There's no explanation of why a ZIP file must be supplied.

Not everyone have their game compiled into installer like you do, so ZIP is a convenient way of gathering all the files into one. It also compresses the files so it's a bit faster to upload/download. Most of the games I've download for DK2 were either in ZIP or RAR.




As I've expected, Lucky's Tale will be bundled with every Rift alongside EVE Valkyrie:
https://www.oculus.com/en-us/blog/luckys-tale-to-be-bundled-with-every-oculus-rift/

Palmer Luckey kind of confirmed that they will unveil the price, release date and full specs of the Rift at CES 2016 (next week):
https://www.reddit.com/r/oculus/comments/3ytirz/ces_2016_is_one_week_away_what_are_you_looking/cyh0dus?context=3
Amynue
S3 licensed
Would be a waste of time to add a new car and adjust it for old tyre physics, when new tyre physics is next on the to-do list.
Amynue
S3 licensed
Quote from Scawen :Anyway, LFS is submitted so we'll see what happens. if it does go to the store, that would be good publicity.

Free CV1 would be also nice Cool Good luck!
Did you get any answers from cybereality?
Amynue
S3 licensed
Quote from EeekiE :.....so which one is best?

If it's not that simple, which one has the better software implementation, lowest latency, most accurate head tracking, best prediction. And which has the best hardware, refresh rate, resolution, field of view etc.


I don't care about politics or who makes them. I just want to pick one up as a surprise for my dad next year.

It's impossible to tell at this time. We don't know anything about Vive CV1 yet. HTC claims that those 7000 units that they will be shipping to developers as DK2 were supposted to be CV1, but they decided to delay the release until April because of a "Very big technological breakthrough" which will be unveiled at CES 2016 (Jan 6-9). Preorders for the Rift are "comming soon after new year", presumably also at CES 2016.

So yeah, it's too early to tell and too early to choose one, since we still can't preorder neither of the two. Wait for CES.
Amynue
S3 licensed
Quote from Scawen :if their 'store' can just link to our site or if our product would have to be sold there (which is not possible).

If there will be a "Demos" section, you could just put the demo there. You could even stretch LFS into Free2Play category Tongue

Quote from just2fast :Preorders are confirmed by Palmer soon after new year:
https://twitter.com/PalmerLuckey/status/679382796779958272

I expect announcement at CES, they'll have a pretty big booth there.
Last edited by Amynue, .
Amynue
S3 licensed
Quote from Scawen :I don't really like this announcement. It's not really good news that no-one is allowed access to the Rift 1.0 SDK, unless they have 'final rift hardware'.

It obviously contains some informations that they don't want to disclose yet.
CV1 is completely different from DK2 (two sceens, different resolution, distortion, lenses, tracking system) and has built in headphones and microphone. While the games built with SDK 1.0 will work with DK2 you want to be sure that they will work with CV1 on launch and how can you test the game on the CV1 when you don't own one and noone else does, so you can't get anyone to test it for you. I think it's better than releasing DK3.

Quote from Scawen :I get the feeling they are trying to create a Rift software store that works similarly to the Gear VR software store.

That was known for quite a while. It will be what Steam VR is for the Vive. It's good for those who build VR-only games, but for people like you - who are adding VR support to existing game and already have their own store - kinda shit.

Quote from Scawen :Hmm, no... submitting it isn't going to work. You have to run some submission checker, and one of the errors is like this (an example taken from their example page)

That submission checker is for APK - Android - Gear VR. They should be more clear about that.

I menaged to upload LFS, but had to put it in the .ZIP since this it the required file format.

Quote from Racer X NZ :LFS is not a 'LAUNCH' title, ergo the DK2 is all you need for LFS dev.

If LFS will work with the Rift on the launch day, it is a launch title - and it already does.
Amynue
S3 licensed
You may want to take a look at this Scawen:
https://developer.oculus.com/blog/rift-sdk-1-0-shipping-to-developers-with-final-rift-hardware/

Good to know that release is still on track for Q1.
Amynue
S3 licensed
You can upgrade from S2 to S3 for £12.

https://www.lfs.net/shop/licenseselect
Amynue
S3 licensed
My wallet is on fire, must buy FAST!!

Thanks for the christmas pressent Scawen, Eric and Victor!! Nobody saw it comming!

EDIT: Purchased via PayPal, went smooth. Installing the update now...
Last edited by Amynue, .
Amynue
S3 licensed
Quote from cargame.nl :Provide me with a cracked Iracing version please (just for educational purposes). The world is online nowadays. except North Korea and some other individuals with similar mindset. CD/DVD, really? Does it still exist? I don't think they are going to do it like that.

I was speaking of singleplayer games, since this is what most of VR games so far are.
Online games that require you to be connected to the game server can obviously do succesfull DRM, just like LFS or iRacing, but there is no problem with that since you have to be logged in anyway to play online.

Yes the world is online, but not at all times and not everywhere.

Quote from dawesdust_12 :Stop spreading fake information because you have a vendetta.

I'm sorry for spreading fake information taken directly from Vive website and SDK.

And stop acting like I'm a Oculus fanboy. I created this thread. I've suggested to Scawen to sign up for the Vive Devkit. I never said that Vive will be bad or Rift will be better.

You on the other hand are acting like a some extreme Vive fanboy - saying things like "Oculus is dead", "Oculus are liars", "Vive is vastly superior".

Stop trashing my thread with your delusions.
Amynue
S3 licensed
Quote from cargame.nl :not sure why you call it nazi DRM, Steam is known for widespread stealing because it hasn't any checks.

If you are required to be online to play offline games you bought, there is something wrong, buy maybe its just my point of view.

DRM is pointless, every game is getting cracked within hours/days anyway, so what's the point. It just pain in the ass for those who actually bought the game - you have to login or put the CD/DVD in to play.
Amynue
S3 licensed
Leaked photos of Vive DK2/CV1:



HTC apparently is planning to have their own store with some nazi DRM, which is weird - I thought that Valve will handle games distribution via Steam VR:
http://i.imgur.com/tuTthBf.png

To sign up for DK2 you have to agree to "deploy your application to HTC's store first at debut:
https://i.imgur.com/7YUJiVY.png


Updated website where you can sing up for DK2 and download "DRM SDK v0.8.0.0":
http://www.htcvive.com/

"Vive DRM User Policy: 1. Users must be signed in with their HTC Account in order to download any content (free or paid)."

This isn't looking good.
FGED GREDG RDFGDR GSFDG