Yes it is. I'm not a big fan of it though, as I thought Mercedes GP's test Livery was cool enough. But I guess they were shooting for the Silver arrow story (scraping paint off to show carbon) style.
Looking at a rather sponsorless Sauber livery... Hope they show more of it soon. Started working on the lines and colours. Those are unlikely to change anyway.
Some of the BF1 2009 skins I made used gimp for final tweaks including using Shadow kits, resizing and contrast brightness tweaks. If you want to round off your freeware graphics software library, I'd recommend getting Inkscape as a replacement for Adobe Illustrator. It will cut down your time in lining up the design on the car. Then use Gimp to tweak.
I just uploaded my FO8 skinpack. All of these were created using the classic template included in the tutorial, so I recommend everybody download it to see what's possible with SVG templates.
Yup! Same here with Gimp and the shadow kits. I was aiming at adding shadow kit tutorials but realized that it's been tackled before, and it might confuse people new to skinning and just wanting a quick custom skin.
I have more layers on complicated skins as well, such as the Formula 1 skins I did for the BF1 series. 1 for the main paint scheme, 1 for the borders, and 2-4 for the logo sets. The Red Bull cola logo on the rear Wings alone number around 20 objects locked and grouped so I don't move it around when working with other parts of the skin.
If you have svg templates you want to add, feel free to link on this thread. I'm currently finishing up the open wheelers (FBM, FOX, MRT, BF1) with the initial 3 templates I made.
I was away and will be away for a while so I decided to dump whatever skins I finished for the fO8 already... If anyone can do a preview pic I'd appreciate it! Enjoy!!!
I wanted to do some templates with quick tutorials for people who need a quick skin created. Probably also give people an idea of how I usually skin, so here's a quick tutorial attached.
This started out as an inkscape tutorial, but for those who use other vector software, please take note that the svg templates will be easy to use for most available vector software such as Corel, Adobe Illustrator etc...
Please give feedback. My goal would be to later have SVG files added for all cars. If anyone wants to contribute, just dump your svg templates here.
Latest template: Hel_Svg1 Added... SVG1 - Original design inspired by classic F1 helmets
I'll try to update this everytime I get new SVG files... Thanks to all who contribute!
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Contributions and links to SVG templates...
What Bob meant is that when you originally posted without credits, everyone will think you're passing it off as an original work, so always crediting use of someone else's skin will be a lot better than waiting for someone to bring it up. Anyway, I highly appreciate the credits, but I still wish people would ask permission as I had stated on the skin itself. You can ask a lot of the guys I gave pernmission to that It ain't that hard asking me for it. (Danny LFS for the Brawn GP, PEPSINATOR for the Mad Mike RX7 etc.)
As for converting to FBM, the overall flow of the skin is too different, that I might not have time, or may do it slowly. Take the Toro Rosso for example, the overall logo will be broken at the rear and getting it to look right in the conversion is a big challenge.
Wow. You made the exact same mistakes I did on the Red Bull Cola logo. Did you vector that manually too? Same mistakes as I did on the gold lines on the side too. In fact I copy pasted your skin on mine and you can actually overlap the swirls. Cooooooollll....
As far as uncanny resemblances go, this one tops my list.