I guess I'm guilty of this, but you don't really have to destroy your wheel to get the tires up to temp. Since my controller has very little steering lock, I just do a couple of long slides to warm them up. When done right you don't need any crazy zigzag maneuvers. I made a replay to show you what I mean.
3. Press F to display the forces and use the chase view to see all four wheels. When the vertical bars over the wheels turn red, they're bottoming out.
It's small enough for the XFG to fit through, so wreckers use this shortcut to get onto the track in front of T1 without being kicked for driving in the wrong direction.
I'm actually using AutoHotkey (www.autohotkey.com) to do that (selectively send key presses to LFS when using the joystick buttons). Unfortunately I'm not sure which method AHK uses to send the key presses. It's free, so if you don't have a problem with running an extra executable (you can convert the scripts into standalone exes), you could let AHK handle the button presses and selectively send them to either your Insim app or LFS.
By the way, do you know about the fuel "bladder" in the Prius? Since the volume of the fuel tank changes depending on the ambient temperature you can't really calculate the mileage precisely. The readout from the computer is probably more precise.
Did you edit an old shortcut to point to the new LFS directory maybe? If so, don't forget to change the path for "execute in", or else the 0.5T exe will look for the BF1 skin in the 0.5Q folders, which obviously don't have it.
That's because older 911's used semi trailing arms in the rear. Since the bushings aren't perfectly rigid, you get additional toe out if you brake or lift off in a vehicle with semi trailing arms. So if the rear gets loose and the driver lifts off, the outside rear wheel will actually steer into the drift and make the car go even more sideways. Newer 911's and the FZ shouldn't have these problems.
I don't see the problem here. Poor drivers cause trouble, no matter if they're in the race from the start or if they join while it's running.
Do you think the number of fatal accidents in real life would go down if you outlawed airbags and seat belts to make people drive more carefully? Somehow I don't think so.
This is gonna be interesting. We need someone to scope out the conditions at one of the first events (equipment, setups etc.). Anyone in Munich or Frankfurt?
Eye for an eye just doesn't work, especially not in LFS. You end up with two guys trying to wreck each other and taking out 10 other cars in the process.
It can help a great deal if you fiddle with the setup a bit, since almost all fast setups are quite unstable. For the RWD cars, try using an open diff, decrease the camber in the front a bit or increase the stiffness of the front anti-roll bars. Granted, you won't be running world record laps, but it's a lot easier to control. With a few days of practice, you will learn the behaviour of the cars, and you'll find yourself catching slides much earlier, if they do happen.
I would also suggest downloading a few replays from lfsworld.net to get a better idea of the racing line. It might also be a good idea to turn off throttle help, as that can make it quite difficult to catch slides if the power is dialed back all of a sudden.
Bill renamed to Ted = Player changed the nick in his current player profile from Bill to Ted
Ted took over from Bill = Player switched between two player profiles
Wreckers usually just make a new player profile with your nick, so they can quickly cycle through them, and that's what happened to you. Since I enjoy the XFG/BLGP combo, I'm racing on demo servers most of the time and have seen people do this a lot. As much as I love this game, allowing different players to have the same nick is simply retarded.