1. People don't mind noobs unless you interfere with other people's races. Don't run into other cars at the start, don't park on the track, yield to faster drivers lapping you (you'll get a blue flag when someone is about to lap you) and you'll be perfectly fine, even if you're a lot slower than others. Save for a few places like Fusion Racing, people on demo servers usually aren't that experienced/fast either.
2. Listen to the tires.
If you're not sure, watch the replay with the forces displayed (press f). The horizontal force bar of a locked tire will be red. That said, unless you're driving cars with aerodynamic downforce (which aren't available in the demo anyway) you should just turn down the brake force until you can't lock up the tires anymore. This isn't only easier to drive, it'll also net you quicker lap times because that way you're using 98% of the available grip everytime you have to brake and AS SOON as you hit the brake. With threshold braking, you have to approach the limit slowly and you're wasting braking distance while doing that and you're less consistent.
I'm in the same situation since my controller (RC-style pistol grip "wheel") only has one combined axis by design. Basically separate axes are only useful when you want to do manual throttle blips while downshifting or if you're left foot braking in a turbo car to keep the boost up.
If anything I'd say there's too little wind noise in the closed cars. In road cars, once over 120mph, the engine is basically inaudiable. In quicker cars a passenger will not be able to tell if it's sitting at the rev limiter in 5th at 140mph or turning 5k rpm in 6th.
Same goes for the GTR's basically. Here's a video of a 700hp 911 race car which should be relatively close to the FZR in terms of noise. All you hear at higher speeds is wind and drivetrain, but you can't really tell where he lifts: http://www.blinkerfluid.net/vi ... Alzen_996_turbo_700HP.avi
(It's also rather entertaining to watch if you not interested in noise levels, btw)
Technically you're within the rules, but I would still recommend against it. Blocking on the straight is pretty uncommon and imho should only be done if there's still enough distance between both cars.
Unless you're using the chase view, don't force other players to go wide, simply because you usually can't really tell how much room the other car still has.
If your network ONLY provides a http proxy and no direct access to the internet, then you won't be able to unlock LFS online or unlock it. Ask your network admin if they provide a NAT gateway.
That's the regular price, but they have a promo thing each year and various smaller promo programs throughout the year, so you can get a hefty discount.
Nah, no ads. Dreamhost has a promo deal every year, which is why it's so cheap. You pay $10 for 12 months and get 20GB and 1TB bandwidth = $0.83 per month. They also increase the limits every week, so you get a little more space and BW over time.
You're comparing a purpose-built, factory-backed, carbon fiber-bodied race car with an SCCA pro driver to a bunch of tuner cars driven by random people. If you're not bound by any rules (unlimited class) and can spend 50 times as much money as your "competitors", of course you're gonna win, no matter if the base car is a '06 Cobalt or a '86 Yugo.
BTW, the car had 380hp with nitrous and reportedly GM showed up with two tractor trailers, a full race team and used fresh slicks for every run. illepall
Truth be told, I think American cars are much better than their reputation when it comes to handling (disregarding some solid rear-axle dinosaurs like the Mustang), but that's because they use fairly decent suspension designs these days, not because a $1 mil Cobalt can beat a $50k Evo.
Hosting is cheap these days. Unless it's over 1TB/mo, it should be relatively easy to find a host. For reference, I'm currently hosting around 20GB worth of videos with ~1100GB traffic/month and it costs me like $0.90/month. I'm not sure if my hosting company still offers those deals, but I figure even if it's like $30 a year, it should be relatively easy to raise that money with a donate button on the website.
Here's what probably happened:
-Cybercon is a hosting company with hundreds or thousands of different servers.
-One of Cybercons customers was doing something spyware-related with a rented server.
-Peer Guardian wrongly blacklisted ALL Cybercon servers/IP's/customers
-You connected to a game server which happens to be hosted with Cybercon, so Peer Guardian saw your computer communicating with a blacklisted IP
Depends on your driving style. In your first replay the front tires were overheated after one lap because of the lock-ups and the inside wheel spinning and the rear tires were still cold. At this point you don't have to worry about tire temps much. It's possible to run low 34's or even high 33's on cold tires. I attached a replay of a lap on cold tires.
By the way, I noticed you're running too much fuel. 7% is enough for a 5 lap race and saves some weight (=quicker laps).
Another thing, you REALLY need a better setup. The one you're using has too much brake force (the tires should not lock under braking), is way too soft and has an open diff, so you always spin the inside tire.
Those are the WR sets, which means they can be a bit tricky to drive for a beginner (easy to get sideways), so you might want to play with the anti roll bar settings to dial in a little more understeer.
Don't worry about manual clutch or tire heating yet. Manual clutch (if done right) is only worth like 0.1-0.2 sec per lap in the XFG, which doesn't make a difference unless you're trying to beat the WR.
If you enjoy the XFG/BLGP combo, I would recommend the Fusion demo servers. Don't let the "demo" bit scare you off. Most of the regulars there are actually licensed and very clean racers. It's not a bad idea to learn close racing in a car you already know.