Well from what I can tell GT5 only uses 2 base samples, and short ones at that, and pitches them up down. And you have 16 cars, which all have their sounds stored in ram, since you can switch between them instantly unlike say Forza, from what I've been told has a delay, to load the sounds when you switch. Plus some extra layers for ambience, wind etc
Most PS3 car games don't have 16 cars on track
On the PC say GTR series and Shift etc, they use at least 3 base samples, on throttle low, mid and high RPM range. Then the same for off throttle in each rev range. I've seen GTR car samples range from 20-50+ MB in size, per car
Pretty large, not something you can do on the PS3 when you have 256MB of ram, and most of that goes to the graphics, physics, AI.
Part of that is used by the OS as well.
Don't know what portion PD is using for sound, but it's a matter of priorities. Maybe 10MB for all 16 cars...
Off course no game will sound exactly like real life, considering it's a dyno recording vs a camera mic in a different environment.
I do music/sound, with expensive speakers, I know my crap
Not really, I've seen then recording engine sounds on a dyno, even Kaz confirmed so. They just don't have a lot of memory to play around with doing it the traditional way like in other games.
So tiny samples and not enough of them, but some cars are better than others.
Kaz said they're working on a new way to generate sounds - which may or may not end up at launch, but might get patched in.
Some speculate it will be a more algo orientated system
Spa at night, with volumetric clouds - will be interesting to see them move and how rain will form - no more texture skyboxes
Don't know how they are doing this on a PS3 which has 256MB video ram....
Not the final build of GT6 in these videos, just the old prototype demos doing the round of game shows
The Pagani doesn't have an engine sound, they removed whatever it had there before - just a place holder for now. All you can hear is the turbo and blow off valve
They have a new sound engine system in the works, but it will probably be patched in after release. Unless it's already done - but PD have not released any info and only a month to go...
Well I'm well on my way to finishing GTA 5, I got bored with GTA 4 and only made it too 25% or so I think and then never touched it again after I had my fill of the street violence which is the same everytime with less interactivity than 5.
Better characters and story - the main thing in the game
I can park properly in GTA 5, even cruise slowly and stay in lanes. I always end up smashing my car in GTA 4 when I try the same
GTA 4 looks like junk, I feel GTA 5 is much better here. GTA 4 was all brown looking...
Well we don't know much of anything in GT6, the game isn't finished yet, they are scrambling to get systems done!
They have another month before it goes gold.
And here is where someone caught the PD crew scanning (Laser/GPS?) and surveying the track 1.5 years ago. There was a helicopter flying around around as well http://www.youtube.com/watch?v=jYwbJp_w4KU