You know. I have never considered watching my car from another cars cabin like that. That could be fun all by itself!
Gonna save replays like that more often and look at them later cause I am dieing to see what I did to wreck them accidentally when I though I was sticking to my line and so on.
There is only 1 Blue Flag rule in LFS and this is from their own documentation...
""""Blue Flag
A blue flag tells you that a car behind is in a higher position than you are. The action you will take depends on your situation. Let's examine the two likely situations where a blue flag will appear in Live For Speed.
- If you are being lapped by a faster car: The car behind you is consistently faster than you and has managed to travel one more lap than you have. He is about to overtake you and the blue flag is displayed to warn you of his presence. In this case you are hindering his progress and must allow him to pass you as soon as it is safe to do so(you can't be expected to yield while negotiating a chicane or high speed corner) Hold your line don't fight the other car, do not make any sudden movements left or right, ease off slightly and let him pass. He is a lap ahead of you and you are not fighting him for position. You must not hold him up."""
NOTE to SLOWER DRIVERS.... Generally it is accepted that you hold your line and make no sudden or defensive moves, allowing the faster car to overtake you. You will earn respect from all drivers for acting sensibly and fairly when faced with a blue or yellow flag.
NOTE to Faster drivers...
Approaching a slower driver, do not RAM people in the entrance of a turn. You are the experienced driver. Let up a bit. Analyse the driver in front of you a sec. When you see your chance, pass em. fast exit and roll past on the straight or whatever. That is all there is to it.
From a rookies standpoint I guess. But that's how it seems to work best.
I NEVER pull off the track just because some guy wants by. No one has been upset with me yet. knock on wood.
Any teams (with a server and a website) in Western United States or Western Canada? GMT time?
I am a racer that can drive usually 5 nights a week between 9:00 PM and 12:00 PM GMT (General Mountain Time) and occasionally Sunday events that start around 7:00 PM Moutain Time.
I am wondering when I go on at night and there is a few hundred racers but I find like 6 public servers and the rest are locked. Are the locked ones private TEAMS?
Well I am addicted now. Can't really be at every scheduled event per se. But I really want to add some structure (however limited my time is) to my experience with LFS.
I am finding it a challange to find public servers for pickup races in the evenings. I am in Standard Mountain Time Zone. Cannot get on till about 9:00 or 10:00 at night most of the time.
I want to join a casual to competative league that is friendly and has active servers.
I am not new to racing sims but I am somewhat new to LFS but getting my wings quite well. formula v8 on Blackwood GP mostly. I like Formula and GT for the most part. Not much into drifting.
I live in Western Canada. Calgary Alberta to be exact. Closest to perhaps Colorado USA.
I use a MOMO Racing Wheel and I have a broadband connection. I am Licensed S2 now.
Any suggestions as to the best one for me to join given my data here?
Any meantion as to wether or not the dev team will add their own higher res stuff and extra shine stuff to the game at some point? I have not seen discussion on that aside from the "graphics need an update" type threads.
Firstly. The game looks pretty damn good in it's current official state.
But as a result of clickign a few adds on the main page, I have been wading through the gigantic number of websites and threads about texture packs and the like. As a result I have a coupla noob questions to try and save myself potentially weeks of reading and experimentations...
Is there one "undisputed grand master" TRACK TEXTURE PACK install of Graphical Track Updates that can be installed for the whole game? And is it or are they safe? What with all the updates and all that come out officially?
Is there an OFFICIALLY SUPPORTED one that won't bork my LFS install down the road?
Is this just higher res textures? Or has someone actually gone and updated the engine to DX9 features?
Hope I am not being too lazy. I searched and have been reading but there is soooo much.
I play another game (Freespace2) where there is alot of ongoing modding and it as nice to just grab the "one pack" that was univerally understood to be of the best and safest graphical boost and get back to playing. Was hoping that was the case here.
When I jump onto a server when the race is several laps in progress already and I go to the Garage and select a car and pick a set folowed by hitting JOIN I then appear in the PITS.
What is the reason for appearing in the pits?
I tried to drive. But as I come out of the pits, I am stuck at 80KM/h max. Kinda dangerous to have me (which I would not) floating around the track at 80KH/h so what is the reason?
That and "can I start driving full speed?" How do you do that when entering mid-race?
This is my only gripe about ANY on line game. And this LFS product is no different.
I have been teased about wanting to "practice" and "experiment" first by people in some forums. I often get told... "just get in there and race", "we need more drivers", "Best way to learn is to just jump in there".
Then just last night I decide. Ok. I am beating the AI in PRO level. I guess I am ready to do a little Human vs. human...
I join a server. Doing not to bad IMO. BMW open wheel. Most of the drivers HOTLAPS are in the 1.00 - 1.05 range. I on the other hand am getting about 1.12 . OK. I am about 7 to 10 seconds behind the leaders. But hey. I was using Race-S setup and I am still only about 5 hours into this sim. And only maybe an hour with the BMW.
I hear a guy come up behind me half way through my lap 7 of 8. Blue flag. I try to stay out of the line. And he hits me from behind just going into the corner.
Now I get "You f-ing retard! You stupid moron!" "Why do we even have BLue Flags if no one is going to use them?!?!?!" "Go play by yourself till you know how to drive!". A few others chime in and support his feelings. So I left for a bit and practiced. I decided screw this and went back in. Had fun after that.
So what would people prefer? People be PRO before arriving online? or have people to pass and talk to.
Anyway. Later on one guy was rally nice and had me follow him around the track and give me a few pointers and then sent me his setup and I had fun. The next 3 or 4 races I shaved 5 seconds off my time.
That is how it should ALWAYS be. But there are always going to be Aholes out there I guess. Need a thick skin on line. And LFS is NO exception.
Just kept commin in for a quick spin on the demo but never bought it as I had a stick only. Was an NFS type driver at the time. So mostly did that between first person shooters and a stupid MMO called Dark Age of Camelot.
Quit MMO's a few years ago. I started playing Richard Burns Rally. Bought a wheel as a stick was not good enough for me with that sim. Got addicted to driving with a wheel.
Then I got GTL and now GTR2 but racing AI is not fun after a few weeks.
LFS has gone through alot of improvements since back then and I tried it the other night. Loved it. Whipped out the wallet. And bingo. Here I am. Love it so far. And the price is reasonable.
I play on an AMD X2 4600+ with 2GB PC3200 RAM and an ATI X1900XT 256MB Edition.
1600x1200 32bit 4xAA 8xAF 85Hz. Single player race. 10 cars. 3 laps. From inside and out of the car. Everything in game VIDEO and GRAPHICS settings maxed completely out.
The fps counter never left 85 once.
Can't wait to test out a full track of cars.
Comming from GTL where 1280x960 4xAA 8xAF with HIGH settings in game and getting parts of the race get jumpy on me and dipping into the low 40's, this was a VERY welcome change.
I want to race. And I need EVERY split second of smoothness in the corners when I am pushing it. Framerate drops tend to cause me to mis-judge my speed and apex.
So far I am impressed with LFS. But nothing is ever perfect.