OOooohh yeah.
Flame CZE & Bmxtwins was right, it can be LFS TV Direct.
the prob is I really can't configure the prog. right, maybe ill take more time to do config on this one to work out well.
@Flame CZE: I tried this one before but it didn't work for me. If you've noticed the TV Streamed race of ESL before they have that one. Well if this is the one they've used before, maybe ill try to configure this again. Thanks
I just want to know where to get the INSIM like in real racing. I saw this once in one of server in LFS multiplayer but i forgot the server name.
It looks like this -> LAPS = on top center of the screen like-> 10/10 and it generates race driver lap time in the center/below the screen. I don't think if this is a spectator insim (sometime's used in streaming with commentator)
Is there a way for me to find this INSIM?
I already search the forum (Here are the similar threads we found: Nothing Found)
Thank you in advance for helping me on this. Cheers
Try controlling your speed in pit curve entry. Grass is normal in tracks or track pit lanes, Devs will just waste time to adjust the scenery of that part and also if the developer made the Blackwood as easy as you get to race, it'll not be an interesting racing simulator game, it'll be like ARCADE Game.
I like Blackwood GP Circuit Track, it always makes me play the game.
Hi..
I've been searching for a thread about the LFSW Online Race Result "Details" which you will see in some Team website.
Is there a chance to put the "LFSW Online Race Result Details in website using HTML? (if there is already a thread for this, please give me a link of the thread)
(here's a pic which I want this to put in to my Team Race Result website.)
I know there are some texture that should be fix in that Scirocco rendered.
Low image before? coz I forgot to turn on the Indirect Illumination. The reason is.... I don't use glass material in as glossy as it is in other scene (you know what i mean?), but it should be used as glossy, right. ( but if you will see some Design-Dudes finished rendered? there are some of the texture looks like that, but it will be fix and we'll work on it to make it crisp and clear )
Now about the interior? i've been experimenting a lot of tricks on that even though it is not edited in PS.... the texture looks like that. I've adjust IOR but it is still the same. But still fixing on that part.
Sidewall...? I've also tried to do that in bump scene but it does'nt embose the texture not unless you will put the camera on focus, coz the tyre is too thin, thats why im trying to make in diffuse for the meantime. I know it should look like a rubber embose sidewall