I want to share this piece of UF1000 Wallpaper (Credits to the skin maker of this UF1000, I just rendered this skin because it is so simple and nice skin to render)
I agree and that's where I started my first render.
Good thing with this, is "Bogey Jammer" great tutorial guide and the quickest way to learn your LFS render.
yes, thats putting sponsors in your LFS Car Skin, with the one you have in your computer machine,(e.g. I have HP,Logitechs,Intels so ill make them as my sponsors and decals, its an idea putting some sponsor decals for LFS Car Skin).
In my suggestion:
Well, maybe you can just put sponsor decals, like in both door sides for major and minor sponsors. Major should be big logo and minor should be inline small but visible. (e.g. One big major logo in the hood and both sides of the door... the rest minor sponsors in front and back or skirt sides)
About the paint? maybe its better to stretch the blue wave from the hood down to the bumper to make and look car more wide and stylish.
I got it now Crommi, It is the setting from the Brazil Server, I've tick the "Force 2 Sides" thats why there is this white shade on both side of the windshield so i figured to untick that and the result is no more white in both sides.
And the edge is now smooth by adjusting the "image Sampling" in much higher than default, result to be smooth edges.
So i need to tweak it more to get the best result for high-res.
as of now I've just changed the sidemirror color, front hook, and grill badge and also the white one in the windshield.
well anyways, more tweaking for me to get the best result...
In FBM: Im using the Output material for tires and sidewalls, So I have to adjust the tone for tire tread and side wall.. ok ill tweak it. About the body, i set the 1st default to Chrome and the 2nd default is the skin... so i have to tone tweak the 1st default as chrome to tone down the chromatic effect.
In XFG: Yeah thanks for reminding me about the windscreen, mask badge, metal hooks, centerpoint tape on steering wheel and outer edge of alloy wheels and also the color of the side mirror.
Actually the Mask Badge is blank, in the Skin i left that as blanks for future badge
and the outer edge of allow wheel is set to chrome, so maybe i'll just tone down the chrome effect for this. But sometimes it has a good effect in different angle due to white box reflection and sometimes too bright.
Ok so I have to map the missing materials as said above.
The windscreen, metal hooks, centerpoint tape steering wheel and change the color of the side mirrors.
Thanks "Crommi" for tips.
This helps me.
Edit: I forgot to ask you Crommi, Im wondering what is this white thing coming out of both sides of windscreen?