IMO, allowing more tyre types on more cars would open up some interesting possibilities.
Regarding it being potentially unrealistic - there's nothing really stopping people doing it in the real world as long as the tyres exist for the rim size.
All tyre types would work on the various GTRs.
At least the junior single-seaters (FBM, FOX, MRT) would make sense to have Road & Supers. Several real-world series run on all-weather tyres. Even F1 cars sometimes use them for show runs or some types of testing, so they'd probably make sense for *all* single-seaters. (Hybrid/knobbly makes no real-world sense, but might at least be fun).
If it turns out they're too soft, then the new tyre physics would be a good opportunity to tweak the compounds.
Related to this, and I'm not sure if it would count as "quick", but would be a nice visual for streams especially: Would it be feasible to allow different tyre wall textures for different compounds? (ala F1, BTCC, Indy Car etc)
I also agree that it would be worth testing higher pps. If it doesn't work, then at least we'll know - and if performance depends on certain factors, I think it should be available as an option for server admins to choose, with the caveat.
I'm not sure what calculations are going on underneath to account for lag, but is it possible that performance could be improved for higher PPS by not bothering to run physics on cars that are further away (or not close enough to need collision detection) in some cases? More regular packets could reduce the need for so much physics-based prediction, as the motion with no prediction at all would be smoother. (probably wouldn't be a quick change though)
Again, not sure if this is in the scope of this thread; I can move it out into a separate thread if you want.
After playing around with the cameras a lot for Sim Broadcasts, I have a few (hopefully simple) InSim camera requests:
1. Can the minimum FOV on track cameras be (significantly) reduced? 10 degrees isn't much zoom by TV camera standards, which was particularly frustrating when setting up the Rockingham "BTCC" cameras. This would allow for many more realistic camera angles.
From what I read somewhere recently, a lot of "normal" TV cameras can go to 1 degree ish. The Nikon P1000 goes to 0.8 and I've seen F1 cameras take similar or closer shots of the moon.
2. Is there a reason why InSim can't set the FOV for custom onboard cameras? The value is there, but the documentation says it can't be set. I currently have to do a hacky workaround with the /fov command, but it prevents smooth transitions and can cause a noticeable flicker.
3. Would it be possible to have an option for custom onboard views be relative to the "centre view" position (from options > view) rather than relative to whatever the client's saved custom view is? This would make InSim controlled views much more consistent for the general public (and less error prone for streams).
3 b. It would also be nice if it were possible to set the mirror & clocks mode via InSim for similar reasons.
4. The MCI packet rate appears to be limited to 25Hz (40ms). Would it be simple to change the limit to the physics rate of 100Hz? (I have plans...)
That'll do for now I think, sorry