It was not really a discussion point - just a question as too why if there where other things implemented - such as the no auto gears or in prvious versions, throttle blip etc etc if or why forced cockpits had not been adopted..
PErsonally - I would be in favour of using it as recently I have been on the higher servers and there is lots of 'barging' past - these bargers nearly always have custom view of just front tyres - therefore they know precisely where there car is and like to treat the game as if its NFS or GT
you will have time to celebrate this feat at your annual company gathering or xmas party... only trouble with a team that big - are you sure to can foot the bill
Soon i think the team ranking will become less interesting, well, i will put it like this, there will be competition from PLZ and HR for the most points as both Armies go to war.... all the other teams will wait on the side lines until your armies both get killed, then we go in and pick up the pieces
The races you wone did have 4 people in them at some point but only 3 recorded as finished and their were some dsq's as well.
The earlier races you had there were less than 4 drivers in so maybe thats why some of the stats don't add up as they were not recorded due to not enough people
Who would actually be brave enough to try it..... afterall, howmany hamsters and things do you think they tested this stuff on, only to see an improvement in their Wii performance ...
Absolutely And we do. It is a guide and can only be used as a guide, have no fear of that.
For instance, I nearly always trip a flag every race i join late, as leaving the pits and not getting up to speed depending upon the meshing of the track means adding a yello to my tally.
I personally would do this (assuming that i join at the proper time and don't interfere with other racers ) as then at least i have a few laps under my belt prior to the next start with a grid full of cars and a rusty driver at the wheel