The online racing simulator
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FireFox86
S2 licensed
in, missed previous one
FireFox86
S2 licensed
In
FireFox86
S2 licensed
in
FireFox86
S2 licensed
Quote from Gener_AL (UK) :I'm in .. out shake it all about, do the okey cokey and turn around, thats what its all about.

x2
FireFox86
S2 licensed
A small update which will be released any time soon now (in March). The CameraPath timeline was made for a replay speed of 1x, but the cameras would be out of sync when movie makers are recording at 0.250 or 0.500.
Some of you may know, but the next release will have a big surprise for viewing races and broadcasting
FireFox86
S2 licensed
Good commentary although removing the HUD completely would suit the video better. Also onboard cameras would be even nicer to see the close battles, nevertheless good job
FireFox86
S2 licensed
In, unless its a Thursday
FireFox86
S2 licensed
Aaah I rewrote the camerpath a while ago, (the timeline interface) and because of that the load/save didnt work anymore. The buttons you see in the manual are hidden, thats why Although the timeline is a bit user friendlier (removing is now possible). I'll fix the load and save methods for the camerapath in the next version
FireFox86
S2 licensed
Quote from zeugnimod :Had one of the best races in ages tonight on BL1R. 4-car slipstream battle on the backstraight in the last lap and no crash under braking for the chicane.

Slipstream was nice It wasn't safe to try to pass the other aswell
FireFox86
S2 licensed
Quote from dutchshogun :Do you know what a pain in the 4ss it is to get some smooth camera movement and zooming at the same time?

If you enabled the Shift U Focus Feature (the 1st one), then you can use the scrollbar to to change the FOV and height of the camera. Even better is to click on the scrollbar and you can use your mousewheel to increase/decrease the value.
FireFox86
S2 licensed
Yeah ok, so it would be easier to record it in 1 go, but for now you can use the Shift U Focus feature right? Record each movie segment and edit it together later?
FireFox86
S2 licensed
No sorry, not atm. I can look for some modifications so it might work.
Why would you use this feature on AU layouts?
FireFox86
S2 licensed
Quote from dutchshogun :Uhhh, so i tried to make custom camera's for Autocross, but i get an error and if i try to export it says: No Track Initialised :S

I guess your using the TV director feature? If so, yeah that doesnt work because it needs info from the pth files. And there are no pth files of AU.

Quote from dutchshogun :
Btw: what's the Follow Focus?? what does it do? is that for the 2nd car thingy? :P Because i also dont get that :P

The Follow Focus tab is something else (future stuff), didn't remove it before releasing v2.6.
See the manual for the 2nd car follow mode:
Quote : Similar to (A), but now you can set the moving/following camera location. You can select another driver as 'Camera Car'. You can attach the camera to driver by holding the Ctrl button when you click on a racer. Make sure you tick the checkbox: Driver as 2nd Camera Point.

Note!, don't focus to the same racer which you placed the camera at! LFS can do some strange things
FireFox86
S2 licensed
Quote from Kniebeejs :happens when i press connect and load replay. Can't get it to work
edit: got it working, but still that message is showing. Annoying :/

What version of LFS are you using? Are you sure its mine app that's causing it, and not another app?

Quote from dutchshogun :YESSSSSSSSSS I've been waiting since my last post on this release

I've capped some footage of my drifting on Autocross, which is moved to the dumpster now THANKS A BUNCH!!!

I'll link some video's when im done editing them
**if you like them, maybe you could use them as promo material for the addon **

Thanks, Good to hear that the app is useful for a few people
I was going to clean-up the first post so it would be more clear what this application can do, with each feature/movie.
FireFox86
S2 licensed
Thats possible with CarFocus. In this preview video I used the scroll wheel to change the FOV and height of the camera. You can change the values with a few clicks for a smooth movement or a really fast transition.
LFS CarFocus v2.6
FireFox86
S2 licensed
Quote from misiek08 :I can't set it on a LTC server(I haven't pass of course). What can I do?

Can't see what a pass has todo with it. What have tried sofar ?
Enabled insim? you get the list with racers? which feature did you wanna test? ect, you gotta give some more info

Another preview movie: http://vimeo.com/2863153 (The chat will be removed ofcourse as is just debug info) (FOV and height can be changed during the algorithm)
This focus algorithm can be used in 2 ways.
- The choice to use another car as camera location and another car as focus point. (this makes the focus sometimes not right because of the predicting of the car locations)
- A position behind the following focused car.

Version 2.6 is out (See first post for the attachment, or click here)
- Couple of fixes like Shift U now possible on AU layouts.
- Tweaked the prediction algorithm.
- Added the beta CameraPath timeline, and better implementation of Follow Cam from a 'camera car' seen here: http://vimeo.com/2938286
Have fun

Manual: http://lfs.finalgear.com/carfocus/
FireFox86
S2 licensed
Quote from misiek08 :Can I watch live race and use it??

Yeah, its possible to watch a race although its not the program its main purpose.
There are features that will interest movie makers like automatic focus in Shift U mode or you can preset some camera locations and follow a racer around the track.

v2.6 is finalizing: Fix fro AU layouts, included a better camera path GUI and a few new ways to focus at drivers while following the car.
FireFox86
S2 licensed
this is mine cfg thingy:
Quote :OutSim Mode 0
OutSim Delay 1
OutSim IP 127.0.0.1
OutSim Port 10001
OutSim ID 0
OutGauge Mode 0
OutGauge Delay 1
OutGauge IP 127.0.0.1
OutGauge Port 29998
OutGauge ID 0

I change some values few years ago, so i'm not sure what every stuff means. it works anyway
Read the whole thread and you see:
http://www.lfsforum.net/showthread.php?p=1046518#post1046518
that you don't need to edit the cfg. Have you tried my approach and see what it does?
Last edited by FireFox86, .
FireFox86
S2 licensed
enable insim typing this in lfs. Press T first,
Quote :/insim=29999

Then right click in the app, togo to the connection screen. Click on OK, and you should see this in LFS:
Quote :
InSim : port 29999
InSim - TCP : LFS MoTeC (UDP port 29998)
OutGauge : enabled

And your ready togo
FireFox86
S2 licensed
Quote from doyal :InSim - TCP : LFS CarFocus
InSim guest closed : LFS CarFocus

Are you loading a replay which runs AU1, AU2, AU3 or AU4? Then its a known bug and I will try to fix it as soon as possible.
CarFocus; Camera Timeline activation
FireFox86
S2 licensed
I'm creating a CarFocus tool that helps moviemakers shooting their scene. It works quit well but i'm having trouble with the following idea:
I've created a 'CameraPath' where camera setting/locations are sent to LFS after some time. This works really nice if you want to move the camera around a car. The same technique Victor used in the promotion video.: 0.15 till 0.45 seconds. http://www.youtube.com/watch?v=rsYGl5fK93Q

Atm, you just have to press 'Play' and the program will move the cameras for you. (Time isnt a factor here) See: http://vimeo.com/2509710
However, when you want to shoot a battle (where time is a factor) you gotta start the sequence at the right time.
If you start too early or too late with the activation, all the camera won't focus at the right spot, because the cars are already gone. I think an accuracy of 0.1 second should be enough and doable.

- Request LFS for the race time and use it for a trigger. (this means i have to request the racetime packet every 0.1 second, and then compute all the camera stuff)
- To give the moviemaker more time to activate the timeline is by slowing the replay down to 0.5x or 0.25x. (Maybe as last resort, because I don't wanna force the moviemakers to shoot their scene in slomo)
- Use a LFSdata as trigger, given a sector time in a lap as activation. So if a driver crosses a split, the timeline will be activated. (The moviemaker has to calculate the time between the split and the time of the 'movie scene'.

Any ideas how to solve this 'problem'?

Screenshot of the CarFocus Timeline: (The length of the button corresponds with the time it takes to switch to the next camera location.)
Last edited by FireFox86, .
FireFox86
S2 licensed
I think I'll remove the auto connect feature, because its not really usefull imo and the AU cameras will be fixed in the next release.
I did some other work on the camera path feature. I used the idea of a 'flash timeline' to control the camera locations/configurations. Adding and removing camera and changing the length of a camera transition is now easier to edit


This system works quite well if you shoot at a standing still car. The same technique Victor used in the promotion video http://www.youtube.com/watch?v=rsYGl5fK93Q at 0.15 - 0.45 seconds.
Atm, the timeline feature is a pain in the ass to use for a replay battle, because you have to start the timeline at the right moment. If you don't all the camera will have the wrong focus.
FireFox86
S2 licensed
I think you forgot to enable the insim connection. press T in LFS and type: /insim=63392

For the camera path feature gotta do it like this: Position the camera.(it will record the camera setting, location, fov, shift u mode ect)
Give the camera a name (usefull for later reference) before you click on 'record' give the amount of seconds in ms to go to the next camera. I've put the default on 1 second, but for a long camera path (T1 and last corner of Westhill) you wanna make a nice smooth movement of 10 seconds.)
Then click on 'Record' Redo this several times with different camera positions and then click "play camera path"

I've noticed with the latest version that it tries to load the Autcross PTH file. Because there isnt any AU1.pth the application disconnect again. That will be fixed in the next version.
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