The online racing simulator
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FireFox86
S2 licensed
Quote from birder :Hi

I see you have released LFS Race Viewer 0.3,

Is this your version of spectator?

No, sorry for the confusion. Race Viewer is used within LFS itself.
I will release Race Spectator in a few hours. It hard to work at 2 different project at the same time and I found some bugs which I had to solve.

Edit: Birder: http://www.lfsforum.net/showthread.php?p=538081#post538081
Last edited by FireFox86, . Reason : Release of Race Spectator
FireFox86
S2 licensed
Quote from danowat :I can see how "crashes" are focused on, but how does the program determine "battles"? what things does it "look" it to decide what battle to focus on?

For now the distance between the cars. I use the difference of the nodes to calculate distance.
LFS Race Viewer 0.3
FireFox86
S2 licensed
LFS Race Viewer

You can enjoy LFS races without searching for the action. This program searches for the closest battles and focuses on them. It stays at the battle for a x (custom) amount of seconds. Afterwards the search continues. It could happen that the camera focus on the same battle again! When a crash occurs and causes an yellow flag, the camera focuses on it immediately.
If you want to disable Race Viewer temporarily you can uncheck the "Enable Race Viewer". You can have LFS in fullscreen mode.

You can launch LFS from the program itself (if the settings are correct). Or you can do it manually :
type /insim=portnumber
* change the portnumber to the “LFS Port” you have in the Options dialog.
When Race Viewer is connect to LFS, you can play a replay or go online to watch some action!

This version of Race Viewer uses the LFS TV Camera as a base.
I’m working on some ideas for the next couple of updates.
- Custom Cameras.
- Camera focus based on priority.
- Some race statistics.

Your ideas & criticism are more that welcome.
Download
Download mirror (felplacerad)

2 screenshots:
Last edited by FireFox86, .
FireFox86
S2 licensed
I'm working on my own Race Spectator, because LFSSpecator doesnt work anymore. I'm testing it right now. showing split times, and the standings.

Gonna try to release it in a couple of days.
Loss of drivinginput (mouse) when pressing a button
FireFox86
S2 licensed
I noticed loss of driving input for the mouse when i was on the "Bug test server". I used the mouse as controller, and when I press the clutch "C" for more than 3 seconds, I notice the lack of input from the mouse.
I tested it offline aswell and there was no problem.
So, i tested in Patch W aswell. First in single player mode. Everything was fine. Then i tested it online with patch W and it was the same as with the test patch
During the loss of input the framerate is normal 60fps. The strange thing is it fine in single player mode/offline, but it appears online.
I asked other guys to test it and they don't notice the lack of input. So maybe its a local problem.

After those ~3 seconds the input of mouse steering is almost gone. The wheel just fixed under a angle, and when you are trying to counter steer, it won't and then all a sudden the input is back (wheel turns) and it freezes again. I get all responds back when I release the clutch button.
Any ideas?
FireFox86
S2 licensed
Quote from Scawen :You can make the AI drive in qualifying or practice if you know how...

If you enter a practice or qualifying session on your own then use the /ai command to add AI drivers, then restart race, the AI will drive out of the pits. It's not recommended because they really don't know where they are going and they will crash into everything. But in most pit lanes they will make it out eventually. Anyway at least they won't break the speed limit now or drive around with the pit speed limiter on if you do that.

http://video.google.com/videoplay?docid=4559749992614022891
FireFox86
S2 licensed
86 for me
FireFox86
S2 licensed
Thanks for letting me know I've fixed both of them. I knew something was missing or todo
Hope you like them
FireFox86
S2 licensed
We have updated the site a bit, so old links don't work anymore unfortunately
you can download the layouts here:
http://lfs.finalgear.com/modules/Layouts/
FireFox86
S2 licensed
A team member of Finalgear has made a kinda Hillclimb on Aston circuit
It can be found here or directly
The height difference on some parts of Aston are noticable, which would make it great for a HillClimb Track.
FireFox86
S2 licensed
huh, you can see your speed, and you know where the split is. I do check my speed @ some places, I check it quickly.
FireFox86
S2 licensed
Quote from filur :Ctrl-Tab ?

ah crap
although i havent seen the "CTRL+TAB-Hide results" message!
FireFox86
S2 licensed
I noticed in U19 (I don't think it was in U18) that the 'result table' wasnt showing up after the race or when a time has been set in Qualification.
I search about this, but never found anything similar. So is this a bug or did I accidentally changed a setting?
U19:


U

screenshot was taking offline, but the same happens online.

cya
FireFox86
S2 licensed
Everything is alright now
FireFox86
S2 licensed
FireFox86
S2 licensed
Quote from CrazyICE :well, i'm always open to new feature ideas
so, if there are more, let me know!

me2
update:
Latest feature is "Fuel Calculation"
If there is a fuel report for a combo you can calculate your fuel strategy.

There are 3 basic strategies.
1/3 , 50/50 and 2/3
Start fuel, pitlap and refuel amount

If you set the Pitlap you can define your pitlap, then it calculates for that specific lap

Last edited by FireFox86, . Reason : Update
FireFox86
S2 licensed
How many reports do you get in 1 day, or in 1 week.
FireFox86
S2 licensed
I changed the name from "Fuel Control" to "Fuel Consumption". So people won't be confused which is which.
edit: I'm wondering how active your fuelcontrol is? Is it updated on a regular basis?
Last edited by FireFox86, .
Fuel Control System
FireFox86
S2 licensed
I made a Fuel Sonsumption System @ lfs.finalgear.com.
Below the tracks you can post your own fuel consumption for each combo.
Select the car and track and fill in your fuel consumption data.
You can find the fuel consumption in lfs by pressing F12. You see a menu called 'Pit instructions'

When you completed 1 lap the fuel consumption read appears, e.g. "0.7% per lap"
You know now how much fuel you need for completing 1 single lap. To let others know what your fuel consumption is, post your findings here.
Its quite empty still, but sure it will be filled soon.
I hope it can be usefull for you. and comments or ideas are welcome.

update
If there is a fuel report for a combo you can calculate your fuel strategy.

There are 3 basic strategies.
1/3 , 50/50 and 2/3
Start fuel, pitlap and refuel amount

If you set the Pitlap you can define your pitlap, then it calculates for that specific lap
Last edited by FireFox86, .
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