void AutoMessage_Elapsed(object sender,System.Timers.ElapsedEventArgs e)
{
foreach (clsConnection c in Connections)
{
InSim.send_MTC_MessageToConnection("Your Message", c.UniqueID, c.PlayerID);
}
}
void AutoMessage_Elapsed(object sender,System.Timers.ElapsedEventArgs e)
{
InSim.Send_MST_Message("/msg Your Message");
}