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k_badam
S3 licensed
but elviz, i wanna c your sexc mussels
k_badam
S3 licensed
If we get an august progress report with an update for fern bay/south city then I have a small hope we could get a nice Christmas surprise but I doubt this. Scawen and Eric should take however much time they need though, it's taken long enough already, might as well do it properly.
k_badam
S3 licensed
Quote from MousemanLV :Yes, a full-grid demo server LMAO

You're wrong dude, the 40 grid slot GTi Thursdays and FOX Fridays get full most of time, and the racing at the front is always super close.
k_badam
S3 licensed
I am noob but i spectate in time to not take some people out. Could have been a fun race, i started to get faster right as quali had finished lol
k_badam
S3 licensed
I cba reading this whole thread but the OP is basically just asking for new physics? There are various issues around unrealistic setups and all that and they aren't exactly new.
Last edited by k_badam, .
k_badam
S3 licensed
I don't like to get involved with all you mental conspiracy theory guys but racer y was just making a couple old jokes, you guys are wayy to sensitive...
k_badam
S3 licensed
That was great fun yesterday, most fun I think I've had in an FM event, super close racing!
k_badam
S3 licensed
What about DiRT Rally and DiRT Rally 2.0? I've no clue where you would get the info about it though...
k_badam
S3 licensed
Quote from Kid222 :That one i hate to see go, it's one of the trademark Kyoto corners and being reduced to a simple hairpin is a bad thing imo. Frown

Other than this it looks very positively, keep it up!Thumbs up

I've always not liked that corner, it's a really weird one. It's not like i'm bad at it, in fact in the FOX i usually make time there, it's just a weird one. And it's not a simple hairpin because look at the anti-clockwise entry to it, downhill and turning right under breaks.
k_badam
S3 licensed
Damn this is the best so far, I love it! Any chance of getting a look at the track map for this? It looks quite a bit different so it would be cool to see it from above.
k_badam
S3 licensed
I kinda hope that if there is gonna be another new car, that it is an electric one. They would be pretty unique, at least at the moment.
k_badam
S3 licensed
Quote from MicroSpecV :
USA, Washington - 11:15

Nova, there are 2 Washingtons in the USA, the city, and the state. Both in different time zones. Also, I think Tokyo should have been 0:15 not 12:15 as that would be midday.
k_badam
S3 licensed
Wimbledon was on so i had to watch that. Today was such a busy day if you are a fan of tennis and F1 like I am so that got in the way.
k_badam
S3 licensed
Quote from Spiiiky :Apologies to Adam. I misjudged the line I took and hit him from behind, which caused his car to spin.

Ah no worries mate, wasn't even that bad tbh, I could have done better to control it.

If i had known it would have stopped me from competing in the last round I wouldn't have left to watch the F1 and I would have persevered, ah well.
k_badam
S3 licensed
Quote from nikopdr :edit: to post below, i forgot, sorry Big grin 27

Jean-Claude Van Damme https://en.wikipedia.org/wiki/Jean-Claude_Van_Damme, he'll kick your ass!

I'm 15, this should be easy
k_badam
S3 licensed
Quote from BeNoM :Ever tried Automobilista? Top tier FFB from what I hear, don't have a wheel at the moment to compare myself.

Yes I have, it's good, i'd make it 2nd place. Not close to iRacing though.
k_badam
S3 licensed
iRacing FFB is miles ahead of everything else I've tried, shame about the price.
k_badam
S3 licensed
LFSW name: k_badam
In-game name: Adam
Full team name: [TC] Racing
Nation: Scotland

Not taking part in prologue
k_badam
S3 licensed
Quote from nacim :Nice, Kyoto really came a long way ! Smile

So to recap what I see on this graphics update, correct me if I'm wrong (considering that some features are just experiments may never see the light of day, pun intended Big grin) :
- HD tracks
- cascaded shadow maps
- per pixel lighting with Cook-Torrance BRDF, in pixel shader 3.0
- car headlights (with working pop ups for XR models ?)
- procedual sky (clouds and fog are the next steps I suppose, please don't forget cloud shadows Tongue )
- HDR rendering (with which tonemapper do you use btw ? Smile)
- Automatic camera exposure (using standard screen information or some Scawen trickery ? Big grin)
- HD number plates, gauges, and UI fonts

That seems like the biggest update will have since I joined so far Smile

Well, it can't just be a graphics update afaik, it will be everything else Scavier has been working on too because it's all on one separate dev version.
k_badam
S3 licensed
Quote from michal 1279 :Why to drive over them?

I hope there will be some layout in the way there on the track layouts, I assume this is an open layout without any objects.
k_badam
S3 licensed
that doesnt look like edinburgh to me Tongue
k_badam
S3 licensed
Looks mint, still a shame it'll be a while before we can play it.

http://imx.tc-g.uk/ky201904/13

I would say these sausage curbs need to be much higher to solve the cutting issue that corner currently has, from this angle it looks like I could easily drive over them without any issues. I think something similar to Rockingham is good for height i would say, if not a tad too tall.
k_badam
S3 licensed
fam what a dead combo for such a milestone
k_badam
S3 licensed
Quote from nikolai_01 :Soon LFS is getting day/night cycle, maybe. Updated graphics too

Those are relying on tyre physics being completed, i hope it's soon but i have my doubts.
FGED GREDG RDFGDR GSFDG