XP Fundamentals is not something you should be running games on - or any other software really. It's mostly meant to work as a remote desktop client as far as I know, and isn't even available as a retail product. You could always complain to microsoft support but I doubt they are going to care as you're doing something you're not supposed to be doing with it.
Just use Win2k or a Linux distro with Wine if you cant run "full" XP.
Try driving some autox - a small touch with a barrier and 'boing' off you go towards the orbit most of the time... Well ok, its not the collision detection ruining it, its the behaviour when a collision is detected :jester:
I can remember a few occasions in "real" races too where the collision behaviour has ruined my race. One instace was when the driver ahead had knocked a tyre stack into the middle of the FE chicane. I saw it late, braked and still got to slow down quite alot so it should not have made much of a dent in the car, except that when the nose touched it my car flew to the air, flipped two or three times and landed upside down on top of the barrier.
Not many to choose from, but out of those I'd pick Jupiter. Without it we would propably not be here. (On second thought, dunno if that is a good or bad thing :shrug
Seems like it has some nice features over the G25 like, if I understood right, a programmable LCD (I'd like to play around with some outgauge apps for that :P) but overall doesn't seem anything special... Difficult to know much from that crappy "review" though. Either way it is unlikely I would be buying one personally as I already have the G25.
But, assuming it doesn't have some kind of internal usb connector, that will make the shape of it rather inconvenient to use with that thing sticking out of it. I have a pcmcia wlan card on my current (old) laptop which has a part sticking out of it and even that is rather annoying.
It would propably not be that easy to get an advertiser to agree for such, if you'd give them S1 content for example that would be "worth" a 16 euro S1 license. No way you'd get the advertiser to pay you anywhere near 16 euros for every user that watches the ads, and I doubt you would get anything near that with a click-based system either. Add to that the fact that the ads would propably be easy to remove, and such system being available would propably mean less regular paying customers too, I doubt it would go that well in the end...
And there's ads in the game already from which (I hope) the devs get something out of
Glass is unpredictable I remember when I was younger and in the middle of the night there came a loud bang from the kitchen, and a big glass "plate" had just spontaneously cracked entirely in half by itself. Another case was with a thin drinking glass which suddenly "exploded" into pieces when I was putting it to my mouth and softly knocked it on my teeth.
Both cases were pretty big 'what the heck just happened' moments :P
Wine does not emulate the x86 architecture (luckily, since that would be incredibly slow ) so that would not work. Wine only provides "emulation" for Win32 API, so you need to run it on a x86 processor for it to work (So the original xbox is the only console where Wine might work).
Debug builds tend to fill fresh allocated memory with certain debug values (like 0xBADF00D), while a release build will likely contain either zeros or just whatever junk is left there by previous freed memory by your process. Obviously without seeing the code it is difficult to tell but that could be one likely cause (as in, you're not initialising some memory properly and the contents are undefined, or you are not properly terminating some string with a null)
It is definately something LFS should do in the future, not overly difficult to add (except making the actual normal maps, but that is not too difficult either) and could bring alot of new detail to the graphics. Only thing to watch out for is not to overdo it, as excess amounts (like most games tend to do unfortunately imo) gives either a plastic look or too hard shadows like there would be no atmosphere or light scattering at all.
S1 "Power-on-Suspend" (POS ) just suspends the processor as far as I know, everything else remains "on" so it doesn't do much. In S3 "Suspend-to-RAM" (STR) everything is shut down except the RAM, which is kept powered using the ATX standby power. The result is the system powers down just like you would have shut it off, but is ready to resume from the same state it was left at since RAM contents are not lost.
I prefer to use S3 suspend (Suspend-to-RAM), almost-instant power off and power on without losing anything (unless there's a power cut when its "off", but I can live with that).
Its not so much about the player application, but the media format. Windows Media is proprietary and only (legally) plays on Microsoft licensed players. So what they're doing is giving out the player with windows for everyone, using their monopoly position on their OS to push their media format for everyone as well. The problem with this is that since "everyone" has Windows Media Player, anyone who wants to provide some kind of video service will pretty much have to do it with windows media since that's the format everyone can play. Then microsoft can license this media format to service providers, "DVD" player manufacturers, music player manufacturers etc. and profit big time when there's nobody who could compete with them as no one else can distribute their player to such a wide audience. Therefore the windows media format will not be picked because its the best or because its the cheapest, but just because it happens to come bundled with a monopoly OS. And thats not a "free market" decision and therefore A bad thing.
Not really, if microsoft gets to do what it wants its either you use WMP and Microsoft licensed players or you do not watch any video or listen to any music at all. If all media (music you buy from stores, movies you rent or buy, etc.) is in Windows media format then there is no alternative for anyone.