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leonardo555
S2 licensed
First try with Vray.
I know the resolution is a shit but...
leonardo555
S2 licensed
First try with Vray.
I know the resolution is a shit but...
leonardo555
S2 licensed
Quote from doyal :New renders... it will be possible to steer now

Do u only have this scene?
leonardo555
S2 licensed
More HDRI
Hope u like it guys.
HAVE FUUUN!

HDRI here
leonardo555
S2 licensed
Quote from e2mustang :Now that i looked at it for like 2 mins .. i can see its a tiny bit too low

HEEEEEEEEHEHEHEHEHEHEHEHEHE
leonardo555
S2 licensed
First try with V-ray and HDRI.
Tell me what u think guys
There is several HDRI better than this to put, i know. just my first try =]
Last edited by leonardo555, .
leonardo555
S2 licensed
Quote from e2mustang :Sorry for ot. But here it is,thats my only pic you can kinda see it.
(the car is about 2-2.5 inches from ground)

If u pay attention, u'll see that ur wheel is aligned with ur car body, then u turn ur wheel. But, if u look his render, u'll see that his car is so down, then he cant turn the wheel
leonardo555
S2 licensed
Quote from Boekanier :
sorry but I do not believe
this is impossible.
I would like to see photos of your car


I agree
I dont think its possible too
leonardo555
S2 licensed
Quote from e2mustang :sure he can,my real car is like that,and i can turn
<--- my car

But your car height has a limit. and hes car is out of this limit
leonardo555
S2 licensed
Quote from Loko VEN :Here a present to my friends, may be are post it but i do it too.

http://www.evermotion.org/inde ... e=84&unfold=exclusive

Free HDRi to all by Evermotion.

My test was this render. (my lexis IS 300 not finished)


http://www.lfsforum.net/attach ... id=82463&d=1240028714


Pls man, teach me how to use HDRI
thanks
leonardo555
S2 licensed
Quote from Loko VEN :Here a present to my friends, may be are post it but i do it too.

http://www.evermotion.org/inde ... e=84&unfold=exclusive

Free HDRi to all by Evermotion.

My test was this render. (my lexis IS 300 not finished)


http://www.lfsforum.net/attach ... id=82463&d=1240028714


THANKS MANNNNNNNNN!!!!!!!!!!!!!
leonardo555
S2 licensed
Quote from Bose321 :Calm down.

Yes, I mean me, because I don't even know how to save the pic

leonardo555
S2 licensed
Quote from sgt.flippy :You were talking about your own render? Since you didn't post a pic.. Thought you were talking about Leonardo's render.

hehehehehe. yes, i'm talking about my own render
leonardo555
S2 licensed
Quote from sgt.flippy :Je had het over je eigen render? Aangezien je geen foto hebt gepost... Dacht dat het over de render van Leonardo.

PLS TALK IN ENGLISH FOR ANOTHER GUYS TO UNDERSTAND.
thx
leonardo555
S2 licensed
Quote from Bose321 :For some reason it doesn't want to work here. I just get some blurry pic

?
leonardo555
S2 licensed
Quote from tolas :@elusive

Yoooo man Can't wait for your model

@Bose321

http://www.randomcontrol.com/i ... amp;id=145&Itemid=137

Make sure you have fryplugin in max\plugins directory (you have to copy it manually after installation, the plugins are located somewhere in installation dir), open max, make a plane 100cm x 100cm, make a teapot at the center, F10, scroll down and choose Fryrender as your renderer - this will enable Fryrender settings, mats etc; open mat editor, make a new Fryrender material. Use presets found on the left. Apply it to the plane and/or teapot. Make more mats if you wish. One more thing: You have to make Fryrender camera, you can find it on the right max panel - Create - camera - fryrender target camera , hit Render when your scene is done.

It will open Fryrender window and autostart rendering process with default light ( sun + sky) and rez (640x480).

F10 -> Fryrender settings tab to setup environment and render settings.

If you wish to make artificial light you have to model it and apply emitter material. For example make a plane above the teapot facing down and apply new fry material with emitter preset.

Looks whats happened when i rendered
leonardo555
S2 licensed
Quote from kiste :one of the requestforum.

Nick Heidfeld 2009



SKINFILE

You forgot several things, (look it HERE)
and look ur skin under here.
Last edited by leonardo555, .
leonardo555
S2 licensed
Quote from Boekanier :if you used google you found this.

It’s in Max 09, it is also in Max 08 but hidden by default, you won’t find it in previous versions.

leonardo555
S2 licensed
Quote from Boekanier :
I do not understand.
I give the solution yet but questions remain ...
go Google and search on
Environment / Background Switcher

download the pluginn
and your problem is solved







But i have 3ds max 9 and its for 3ds max 2008
leonardo555
S2 licensed
Quote from yamakawa :Hi, I don't know Brazil in detail, because I'm using V-rav.
However, The background seems to reflect to it. Not transparent.

Does the background set it to a spheroidal environment mapping?
Or, is the object in Spheroidal(reverses normal)?

Sorry for my bad english

I think u cant set the background
leonardo555
S2 licensed
Quote from e2mustang :i just put my car where the scirocco is,and its fine.but i think there is something to do with backgrounds,because i cant do drifting scene,my car gets transparent on light colored pictures but it works fine with normal backgrounds(check my scirocco 24gt pics)

leonardo555
S2 licensed
Quote from Töki (HUN) :Try this

but this is mental ray and i use brazil
leonardo555
S2 licensed
Quote from e2mustang :just delete the scirocco,put your car,and change all images. good for me

but the car keep transparent. what i have to do?
leonardo555
S2 licensed
Quote from e2mustang :Download the file here and just change the pictures in materiel editor.
http://www.lfsforum.net/showpo ... 019560&postcount=4905

I did nothing. i just opened and rendered. and i have the same problem.
leonardo555
S2 licensed
Can anyone help me?
i'm having problems with enviroment and background.
look my pic.
my car is being transparent when i use background.
thanks all
FGED GREDG RDFGDR GSFDG