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Lynce
S2 licensed
Quote from logitekg25 :just wondering, is that an error?

Bigger:

From RP's Blog

Yes, is a normal error in LFS(I think). There are cut lines (in black) in some zones. Even inside of mountains(White line). But when you focus the camera in 10º-40º angle vision, the trouble is fixed.

Quote from Flame CZE :I can't see any errors there...

At a glance, normally, it be not see any errors.
Lynce
S2 licensed



Tested and finished. At last...


As always, bigger on RP's Blog.
Lynce
S2 licensed
Finally the landscape has been reworked from scratch using another texture, adding new color, adding the coast line, adding another atmosphere effects to be compatible with all the contents in Fern Bay:


Lynce
S2 licensed
Quote from _Keitaro_ :I can see interesting technicue there (using cures for reflections hm) Lynce where did you learn everything? Any tips? Thanks for comment btw!

From my C.V.:


" I'm a professional graphic designer since 8 years. My title is focused on layouting applied to the graphic design for publishing houses.

I specialized in various disciplines of graphic design as graphics, designs, artistic design, drawing design and artistic draw and photo editing.

Paralely, I have been working in advertising and marketing focused to the world of insurance, finance,car sales and construction. Today I'm working on Norwich union insurance (Called Aviva in Spain). A British company.

And in my spare time, I am fond of 3D and textured, assembly and professional video editing. I've done some work for communities and business".

Maybe that can give you a idea.

About your question, brother. I'm not anyone to give advice but, don't stop to work. Really this is the secret to make professional works. School of life. Have an interest in learning everything.

Cheers, Keitaro. I hope to see you more times in this thread.


Last edited by Lynce, . Reason : Ortography
Lynce
S2 licensed
Quote from Flame CZE :Good job as always. Nice angle and the sky seems to be turned off

Thank you. Is the new Sky of Fern Bay.
Lynce
S2 licensed
Quote from Neto_r :can we add this pack and dont affect the other revollution pack?


regards

Affects to the Rp from April 7th. There will be new Skies and reflections.

Is a improvement of that work.

Quote from AndRand :I just assume it is time-consumming and I admire you make sso many things with so much quality


I was thinking about something else - the reflection textures are in static .dds so no changing of advertisements around tracks are possible?

Yeah, is not posible. Is not a shader. The dds file do not reflect the track in real time. I mean.

Quote from brandons48 :I know what Lynce's Top Secret addon is!


It's S3!

Hahahahaha.

That is the "power" of the developers. I cannot make anything about that.

Quote from Tazka :With Lynce's textures the game already looks like s3 compared to the original textures.

Wow!!. I'm glad by your words.


The secret addons is just to make a gift/surprise. I hope you like it.

And.... The landscapes is the most dificult work inside the current RP.

I'm still working on the landscape of Fern Bay without any positive result. Remember: 3 sunlight positions, congruence to the current track and vegetation, shadows, color gradient effect on the distant zones,etc.

Cheers!!
Lynce
S2 licensed
Quote from _Keitaro_ :Okay here i come with an edit. Always wanted to paint something like this :P It was A LOT of work. 2 days of doing nothing but edit, probably because i was failing and fooling a lot lol. It was very hard to do and i know it's not perfect. Scene od edit was updated. Doors and interior were 100% painted. References were photos of my car, and for the geometry check 3ds max (thanks to my friend goes here!) Please check full resolution, preview is too small.

In your line. Amazing as always.

Quote from Vendetta :incredible lynce...

here is my edit:

"pic"

Incredible yours.




Another one. Really nothing special.



Bigger. 1280 x 1024:

http://farm5.static.flickr.com ... 05069454_5bd0564339_o.jpg


Well, back to the "job". (RP).
Lynce
S2 licensed
Quote from logitekg25 :lynce dont worry.......you are god

and please take a vacation with your wife and stepson

Of course, thank you.

A little optimization. Nothing special. Mirror shadow and shadow in the rear tyres:



Bigger:

http://farm5.static.flickr.com ... 02133331_fe464c6267_o.jpg
Lynce
S2 licensed
Quote from Drift King CZ :Mmm, Lynce, I'm not sure if you can fix this, but there's a bit trouble with FZR, because there's reflection on the panel where you can see RPMs, gear and speed and in various tracks in various moments you can't see anything. Is it possible to fix this part somehow or not?

I'll try to fix it but I can promise nothing, my friend. Thanks by your comment. Interesting suggestion.

Quote from brandons48 :What do you mean by the second addon being "Top Secret" ? Did you mean Top Secret as in the drifting/tuning company?

Or Top Secret as in you're not telling us

Hahahahahahaha!!

Well... I know is a stupid sentence " Top secret", but my english, as I said in another moment, is very poor.




Quote from AndRand ::bowdown:


How come you have time to develop such amazing things in so many projects?

Really, I didn't understand well your question. Thank you, anyway.

I can say one thing. This is just a hobby. Maybe I put a lot of passion.

As I said in the first post on this thread the idea that I don't want to be the best or make better works than the rest of people. You can see the post number two, I have put my favourite texture artists.

About the time, I know perfectly how I can make a good planning by objectives to make this current Pack for that date (Well, almost sure). July 1st.




On topic:

Note. Another important question is. What happens if I want edit the new reflections and Skies. What is the posible result?

I was thinking on that, for the photoshopers, inside of lfsforum.net (obviously the result is near of video edition).

The result:






Bigger:

http://farm5.static.flickr.com ... 02133331_fe464c6267_o.jpg


Original:

http://img39.imageshack.us/img39/2428/xrrbl1original.jpg



Please, Now I prefer by honest. This work is in the same line of the latest works(Revolution Pack April 7th, August 28th and Christmas Gift). Doesn't mean that the current work will be a perfect work or much better than the earlier. I go to try to make it as real as posible but I'm not god.

Thanks by the comments and encouragements.
Last edited by Lynce, . Reason : Changed Bigger pic on flickr by the optimization
Lynce
S2 licensed


Confirmed date.

More information on RP Blog. Information about the content and number of addons:

http://revolutionpack.wordpress.com/

Cheers.

Troubles._

The blackwood Clear Day file needs a small improvement on the ilumination of the clouds.

The clouds, reflect almost the 100% of the shiney. The Sky is not reflected in all the perspective and there are a degradation and looks in black colour in some zones.

The Study of the elements and the incidence of the light has more variations than "Bright and darker".

Troubles in some textures._

There are the same file (reflections) for various tracks. The study of the elements is more important in these 4 cases. More general, perhaps.

Troubles on the Landscapes._

It needs a lot, a lot, a lot of work. One file to three diferent illuminations. Three sunlight positions.

More work on the shadows.

More work on the coast line. There are a "cut and paste" effect.


Sorry by my poor english.

Javier Ferreira - Lynce Digital Art.
Lynce
S2 licensed
Quote from buck77 :Those FE backgrounds made me remind my beach house!

O meu xefe e Paulista. Sempre está a falar sobre Sao Paulo. O outro día faloume sobre esa inmensa cidade que se percorre en mais de tres horas. Incrivel.

Muito obrigado pelo teu comentario e perdoa o meu portunhol.(Sou filho dumha portuguesa).

Quote from brandons48 :Looking good but the base needs more coastline, but i'm sure that's on the to-do list

Added to the list. Hehehehehe.

Quote from Mysho :What he said.

"Note: This current addon is in early tests".

Quote from MariusMM :Lynce, that's porn!

Yeah, that is the point.

Quote from Bose321 :Very nice, not sure about the road marks in the middle, theyre not for racers/drifters, but awesome for cruisers.

About this picture :


I think the reflection doesn't look good on this one, its all stretched it seems, especially on the top of the door. Sorry to make you feel bad or whatever, and I do understand your not done with it, I'm just pointing it out.

Amazing comment as always, my friend. As my brother says(Tazka ), is by the LFS Reflection System based on a pibotable texture. But I really think Eric Bailey been made an amazing work, anyway.

Thank you to all by the comments, as always.
Lynce
S2 licensed
"The trouble making the new reflection texture on Fern Bay Clear Day is add the most important element..."

More information on RP Blog. Look at my signature, please.




Another previews:





Bigger pics on Rp's Blog. 1280 x 1024.

Note: This current addon is in early tests.
Cheers.
Lynce
S2 licensed
Quote from DevilDare :Nice one.

What about other colours? Can you show us some white car previews maybe?

Or is it designed to work best with black?

Yeah, on a few minutes. I go to take some shots in another colours.

About your question, I work in the optimization in all colours. Even Skins.

The trouble is the optimization in grey cars and metallic Skins (Dispersion of the light on bodywork).


The documentation about this addon is very exhaustive. I need to see photos from real cars in almost all colours inside of the context of the current ilumination in the dds that I am working.


Quote from brandons48 :The bit on the bonnet/hood looks a little wierd, looks really pixelated.

+1. Yeah. The current pic is just a preview of the study of the light. 10% aprox. completed (The next is the study of the elements, dispersion of the light in grey colours and metallic Skins,etc). I use some trees to see a reference preview to see something near of the final result.



Quote from Furiously-Fast :LFS is still DX7 though.

Some people say it is DX8, dunno the difference though. :P

+1.

Next post on a few minutes. Some previews.
Last edited by Lynce, . Reason : Ortography
Lynce
S2 licensed
Thank you, as always.

Anyway, is an unfinished file. I need more learn about these clear day conditions in that place.
Lynce
S2 licensed
@Tisty. Amazing shot of the FZR on Aston. Super.

@thunderhead. Almost real. Love it!!

@BADLVBOY. Amazing edits, brother. Who is the author of these amazing Skin Kits?

@Tomba(FIN). Nice shots.

@ andRo. Professional shot.

@Tazka. I miss your pics.

Cheers.
Lynce
S2 licensed
Quote from logitekg25 :lynce that is probably going to stay my signature for a very long time, i have to thank him some way, if it wasnt for him, i would still be demo, as my parents are stingy about the internet and putting money on it


Yeah, I understand your parents. I have a stepson.

He is a nice guy (The Very End).
Lynce
S2 licensed
Sorry by the offtopic...but...

Madcat360 and logitekg25,

Interesting sygnatures....
Lynce
S2 licensed
Quote from brandons48 :Lynce, you tease!

When these are released there is going to be a storm of edited screens with these reflections from me watch out world!

That is a good new.


Preview:





"In this point, the work is very hard. The ilumination, normally, is focused in one point from one direction...."

More information on RP Blog:

http://revolutionpack.wordpress.com/

Bigger in the Blog. 1280 x 1024.

Unfinished.
Lynce
S2 licensed
Changed the colour to make it more realistic.






Bigger on RP Blog. 1280 x 1024.
Lynce
S2 licensed
Quote from lukelfs :That looks incredible! LFS needs this in the Offical installer, optional Lynce - High res Textures ,

Does the same trick work in other tracks (Seperate reflection .dds files for each track), or is the reflections for all tracks

Thank you, luke.

About your question, in LFS there are 15 dds files exclusively for reflections. In one case, there are the same reflection for 3 tracks. In another case there the same file for two tracks. The rest it is independent.

Finally, I will work on each dds file as Blackwood clear day. Putting a lot of work to do a genuine file. Well... as always... (I think).

Blackwood clear day. FZ50 with Rosso Corsa colour. Almost finished. Testing the contrast of the elementes and clouds. Improving ilumination for the dark areas. The documentation in this iluminations is completed.







About comments, thank you as always. Tazka(photoshop god,hehehe), Furiously-Fast, andRo, PioneerLV, Vegas Las, Lukelfs, Velociround(my partner in this project), MMMaaaXXX, Shadow(I hope you will go back), ADX.14, logitekg25, Bose321, Mysho (and Team inferno friends), BoyGTA, brandons48, Flame_CZE(Martin), Rascar13, ImportFantasy(and Team Falken friends) Nicce, and more,hehehehe.
Last edited by Lynce, .
Lynce
S2 licensed
Quote from Bose321 :It looks purely awesome, have to say that.

Only thing;

http://img684.imageshack.us/img684/1347/31497440.jpg - It looks great, but has a reflection from the pitlane on the hood?

http://img156.imageshack.us/img156/2175/81159717.jpg - Not sure if the reflection of that big tire should reflect on the hood. I'd say it's too far away, or is the the angle of the camera?

Hi Bose321,

Remember that is a texture. Important elements will be reflected in the same camera angle. The pits will be reflected in any part of the track, but always remember that a balance must be sought (That is the reason to publish pics in the post number 342, to see that is not a miracle, just a trick and an optical effect.). It is hard job to work with the current reflection system. Anyway it is nice the result.

Thanks for your comment.
Lynce
S2 licensed













Some shots. FZ50 in Grigio Reventón colour. Testd in white reflections and with Skins. Almost finished. Blackwood Clear Day.

Cheers.
Lynce
S2 licensed
@Mysho. Thank you.

Real time reflections. Is not a shader. Is only a dds file. The idea is to reflect important elements of the scenario in dds.

Previews:











On Revolution Pack Blog, more information:

http://revolutionpack.wordpress.com/

You can comment.
Last edited by Lynce, .
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