* steinberg wavelab
* GRM Tools VST wich u can test or buy here http://www.grmtools.org/
for personal test i also used external mixer and hardware eq in my rack, sounds even better, but i think the devs can do other or easier way...
anyway the gsm tools are very good and worth their money (personal thinking no commercial lol)
at all the devs wont comment whole topic i guess and we will see if there is a soundimprove next big patch or not... we anyway cant force sumthin... lets see
EASY,,, almost all wheels have FFB, but not PEDALS
i compare with my car,
when i start the engine, the pedals are vibrating from the engine...
i have no brake assistant or any other stuff, i brake directly (not like the flintstones surely)
would be cool to have ffb pedals u know?!
version3. as u can see i used the wheelcam for the muffler sound so i did a Video Line 1 for Cockpit and Video Line 2 for wheelcam. The VideoLine1 (cockpit) is the normal lfs output sound. The VideoLine2 (wheelcam/muffler) is also the normal output sound just tweaked with an eq and a compressor so easy effects the devs could also use ingame for muffler.
I dont think a direct-x hack would help me in any way couz this is not planned as a mod, it is just a workout how it could sound ingame, if the devs use some more effects to create better sounds.
First i was experimenting with 32band-EQ and Compressor to get a real muffler sound effect from the engine sound. In that case the dev just need to copy the synthetic engine (without turbo sounds) and add the 32band EQ and compressor maybe add a very lil gatedreverb and u will get this sound ... (see attachment muffler_raceabout) and set that soundsource to the muffler of the carshape, so you can listen in cockpit front engine and if u turn your head to back u listen deep muffler...
Surely u wont listen the turbo whistle in the muffler, but it wasnt possible so far to use the pure clean engine sound.
I also experimented with reverb and filters to have that "car far away coming" thingy in almost real sound. Sounds quite cool now, ill work bit more on it and upload next days maybe u will see it in final video...
here u can see an example EQ to make engine sound like muffler-like
Again i wanna mention this all can be done by the devs if they want
yeah, music is bit too loud, but thats ok, its just a preview...
its not like that s3 sounds video, this one here is INGAME... so easylie possible to create for the devs, also couz muffler sound is also synthetic but sounds very real (in case of RAC it sounds like porsche muffler).. ill open a special post about it...
and ill upload the final video without music next days...
heya, i really respect yama's work, but i dont think this sounds cool in any way the bf1 sounds kinda nice really, but still sounding very off reality with shifting and clutching etc.
me personally waits for the next patch wich i expect in november 06 and i hope for sum sound updates in it, if not i will beat the shit out of santa clause.
anyway good luck with your mod, maybe u can tweak it one day it sounds realistic then ill use it surlely and donate you
so when u read "congratz kubica" what rank did he did? did he win? u dont know, so i just said congratz, u dont need to open that thread if u dont wanna read stuff like this... your decision