It's a while since I last ran my own host, but you aren't exactly inundated with answers so here goes with a couple of suggestions
I suspect (rather than know) that the symptoms you mention in your post a few up the thread are telling us that one of the two protocols is working (e.g. TCP?) and the other isn't. (Or it could be that one or more of the four combinations of protocol/direction is bust, e.g. UDP/outbound.) If I were debugging it myself I'd try two things - firstly install Wireshark and catch the relevant packets & conversations, and secondly to try to connect from a second PC on the same router in case that makes the symptoms any easier to understand/debug.
Good luck!
Without looking at your results, I think it's fair to say that the points system is such that only "pretty good" drivers are better off on grid 1. My skill level is definitely low enough that only a really lucky result on grid 1 would be better than I'd be likely to achieve on grid 2...
NB: this appears to be a deliberate policy decision, not an accident.
Note the massively unhelpful fact that these four sites are on FOUR different domains... The phishing risk arises precisely because of this fact. Do you see the problem now?
If some thief invents a new website like lfsshop.net, lfsreplays.net, or similar, people should be forgiven for it not exactly jumping out at them that this is not a legit website, given the (IMHO bizarre) decision to have separate domains for every LFS website that is legit...
Yeah, I thought it should have come up already but I also couldn't find any sign of previous discussion (searched for a few mins with various keywords...).
I chose this forum btw because the improvements one says "...suggestions on how to improve the LFS simulation" which this really isn't
I got an email today about the new version (0.6F), and in it I noticed a warning: "Use your LFS username and password only on the first 4 websites listed above (the Merchandise shop is not run by LFS)".
Well, I reckon it isn't your CPU (my Duo is much slower - 1.8GHz - and I have almost no issues except on open layouts), so I'm guessing the GPU is a bit of a dog. Mine's also 256MB but copes pretty well without setting everything to low/off - Radeon 1650XT. AA & AF are on too.
Remember that LFS is single-threaded. CPUs have not got much faster since 7 (!!!) years ago when I bought my pretty meh CPU - it's still only a factor of 4 slower than the fastest CPU you can buy when running this single-threaded benchmark http://www.cpubenchmark.net/singleThread.html
So, unless I'm mistaken about your CPU, it's probably not much more than a factor of 2 slower than the best money can buy on single threaded code like LFS...
Or possibly I should get sleep cos I'm writing nonsense
103.5% sounds more sensible to me.
BUT the way I read your summary above, you've subtly (and unintentionally?) altered the meaning relative to what's in the V3 PDF file, for drivers who do NOT pre-qualify.
What the PDF file says is that they "have to meet the 103.5% rule in qualifying and may only start in the lowest grid active in that round".
What you've written above is that they are OK to race if they are under 103.5% of the fastest time "in their grid" which will be the slowest grid, hence they could be quite a bit slower than if they did attend pre-qualifying (given that the best time on grid 2 is likely to be 1 or 2% slower than the best on grid 1.
I imagine this isn't what you mean/want. Seems more reasonable for them to have to set a time that's less than 103.5% of fastest pre-qually time, no?
Edit: just realised that there is a second bit in the rules, from which you are quoting above. This means that the PDF contains two (IMHO) slightly incompatible statements All I'm actually concerned about is a slow driver feeling that they are better off NOT pre-qualifying as the bar will be lower if they don't. But so long as you don't let slow ppl attend qually if they didn't pre-qual, then no worries
I'm hugely excited about the Rift, despite knowing that I'll probably need a new PC before there'll be any point in me buying one (!).
I am a bit worried about how playable it'll be though, given that I won't be able to see the keyboard. Since I use the paddles to shift, the lack of hand movement (to a stick) won't bother me.
Something that hugely surprised me a few years back: when I tried to show some friends and family how cool LFS is, a couple of them felt nauseous driving it on a normal screen! (Can't recall if it was a laptop or desktop - probably laptop - but I've never felt remotely nauseous in LFS or games so this baffles me.)
Yup, they stand out nicely It actually crossed my mind briefly to wonder if the new colours were deliberate. (I dismissed that crazy idea about a second later though :P)
And omg, who could possibly vote to change them?
Darn yes, I keep forgetting that file exists, ta. (Having said that, one line early in autocross.txt says "All the editor keys are listed on that screen." )
Remarks:
a) OOO, that's really pretty - don't fix it
b) Whoa, a measuring tool?? Cool! But it isn't listed in the "keys" list - is that deliberate or a bug? (Google helped me to find that "d" is listed in the wiki manual as the key for the measuring tool...)
c) what's that little window with "x400 x1 ... Width: 44 ..." etc in it? I don't get that when I hit "d"
d) are there any other keys that work in edit mode that aren't listed when you hit the "keys" button?
Well, in my experience, by the time a GTi driver can be fairly consistent with lines and braking points on a track, their times will be <5% slower than WR pace. And until they achieve that consistency, they can't battle against others of similar pace because their lines and braking points mismatch and they hit each other. YMMV...
And yes, gaining experience is valuable. However, call me a pessimist (!!) but I reckon that - in league races - this is only fair on other drivers once a certain standard is reached. I would hazard a guess that this is why the 105% rule exists.
PS: eyeofdoom1 - I just checked your pace around BL1 - you are plenty quick enough on that track so with a little practice (try speccing others or watching WR lap to get line) you will have no probs around other tracks
Well, keep practicing
No offence intended here but I think 5% is quite generous (I'm no alien myself btw). In fact I'd say that until you are lapping at somewhere below 104% of WR times, you won't be fast enough to have enjoyable battles with other drivers anyway. (That's why we all do this, right?)
Note that it's much harder to get close to WR times (in percentage terms) on a short twisty track than on a long one where a GTi spends lots of the lap with the throttle wide open, going in more or less a straight line...
I think you misunderstood - the username he used to send the forum message IS indeed demo, but the username under which he will drive (i.e. the one he has registered) is S2
(As I understand it, it's a shared S2 account used by demo racers for that team.)