There is no .blend to .vob file converter, but you can make your bodykits whithin Blender, but they stay WHITHIN Blender. You can't transfer them to LFS.
I have a question for the V2 files, how can you remove the reflective floor?
I've noticed something with the collisions of cars onto other cars, objects and walls. They bounce too much when they collide. I know it's still WIP but it will be a good start to reduce this effect.