There was a group off cars which are all lined up behind each other because of the safety car was deployed, #18 disobeying the yellow from lfs/insim did not slow down in time because off the speed #18 was arriving to the back of the group which resulted in contact with #21, #18 was sent back into the path of #08 and with the lag taking some of the blame for #18 being sent to the moon.
When you make a protest plz use this format, sorry i forgot to put it in my first post.
Include the following in your protest
• The correct lap
• The cars (/teams) involved
• The lap/sector/time
• And a short description from your point of view.
Include the following in your protest
• The correct lap
• The cars (/teams) involved
• The lap/sector/time
• And a short description from your point of view.
Car #28: starts from the back off the grid for breaking rule F1.1
Car #18: DNF for taking wrong route.
Car #07: DT for regaining position under SC.
Car #30: DT for unsafe track re-entry
Car #15: DT for incorrect skin
Car #24: DT for causing avoidable contact
Car #21: DT for causing avoidable contact
Car #14: DT for overtaking under Safety Car
Car #11: DT for chat
Scawen has his own system for doing his job to improve on the code for lfs and he likes it his own way so either start up your own business and make a sim by yourself or just move onto other games.
The people who keep saying that you are due patch's when you feel like it, well your wrong. You paid for a license to play the game that's it and nothing more, Scawen releases patch's for the community free of charge and he can take that away anytime he wants but for him to earn any money he has to release them alot more then he has been doing for the last few years.
I would love to see the S2 sells from 2009 compared to 2008 to see the impact on having no patch's for the last 2 years.
It's fake because it takes alot longer for someone to join a server but in that replay it's just instant, plus it's just childish trying to fake something like that.
Yea but does lfs force you to have the internet connected to use single player? main flaw in the ubisoft design is once your net goes down you have to wait for it to come back online before you can play it again, what happens if your net goes down and you put the game to desktop then the net comes back online but the game crashes once you maximize it, you have lost all the hard work from the last save point.
The only time you have to use the net is for online activation or muiltplayer, once after that the game should not even attempt to connect to the internet other then the reasons i gave above.
That will get cracked quite easy tbh, nothing is uncrackable and i hope they do because even thou i have preordered AC2 i am not having to be told when i have to play games i brought.
What i don't get is why does everything has to be put on the self for months on end until Scawen feels it needs to be made public, Eric must of made alot of stuff over the past 2 years for us to enjoy like the westhill updates or the finished cockpits