We use tons and ounces. I assume they are the same as yours. (2000 lb = 1 ton, 16 oz = 1 lb)
I'm surprised. I thought you used grams and meters. Are your speed limits in mph or kph?
That raises another question: You use miles in the UK? I always thought you were metric, but then I noticed on Top Gear they use miles per hour.
We're going the wrong way! America (and anyone else using imperial) should switch to metric. It's so much easier. Every thing is in 10s. I imagine it would be frustrating and confusing to go from metric to imperial.
I hate to keep changing the subject, but I think this thread lost it long ago.
I didn't mean to suggest I think it will be better than LFS. I don't think it will be, but if it's as "hardcore" as they claim, it should be good enough to hold it's own in the world of sim racing.
The "Need For Speed" name will probably prevent most sim racers from paying any attention, except for those like me who like to play NFS anyway.
You're absolutely right, but good sim or not, I'll buy it and (if it's good) probably make a post or two about it. I've been playing NFS since 1997 (it was much more fun back then), and will continue to do so - for fun, not realism. That's what LFS is for.
I suspect SHIFT will either be a suprisingly good sim or a "pretend-sim" like Grid. Either way, I expect it to be an enjoyable game. I'm hoping it turns out as good as they say. If it is that good then GT and Forza-if not LFS- will have some new competition, for a while anyway. The next NFS may go back to arcade, who knows?
Looks like Need For Speed wants in on some of this tire deformation action:
from an interview about SHIFT:
"...by far the most advanced and realistic physics engine of any of the mainstream racing games. ... Things like tire deformation based on g-forces, tire pressures, rubber thickness, which only the most diehard sim fans will notice, but we know it's there.
...
...when the tire sidewalls flex under load in a corner, it minutely changes the shape and location of the tire's contact patch, which in turn changes how the tire grips the tarmac as it strains to keep hold."
So says Ian Bell of Slightly Mad Studios, the people behind SHIFT.
I really doubt it will be better than LFS, but I think it's worth a look. or at least a raised eyebrow.
First, I'll say this is not something I'm dying to have. I'm fine with LFS graphics as they are. I just brought it up because someone else did.
I understand what you're saying, but motion in a game is a literally a series of images (frames), which can't blur together. I'm talking about a barely perceptible effect applied mostly to the periphery, just to make it look smoother. As an example, GRID () can have decent blur If you turn it down by editing some file (I don't remember what). It's almost like playing on a CRT. It's not obvious that motion blur is on, but there's a difference if you turn it off.
In the unlikely event this is ever added to LFS, I'm sure it would be adjustable and of course optional. And yes, I'd rather see them working on physics (and new tracks :shy than graphics.
I think a very subtle, realistic motion blur could look good. It would make it smoother (especially for people using LCD monitors), and add to the sense of speed a bit.
On my computer, LFS used to have decent reflections but for some reason the cars lost most of their shine. I've apparently messed up something, but I don't know what. It's not really a big problem, though.
Maybe they could find someone who can capture the video from the internet while it's being broadcast. I'm sure there's a way to do this (:shrug, and it shouldn't be much (if any) extra work for Becky other than finding someone to do it. This person could also be responsible for uploading it somewhere.
Why can't it be live and recorded? I don't really know how it all works, but will there not be a live feed you can capture, save, and stick on the web somewhere (youtube, torrent, etc)?
Definitely yes, but It's unlikely I could see all the live broadcasts, depending on the time. Even if I could, it would still be nice to be able to save the races. I'm sure others feel the same way. I would think you'd have a larger audience if the races could be downloaded. You could have exclusive content (interviews, qualifying, etc.) for the live show to attract viewers, then make just the races available for download.
I still have the original STCC videos on my computer and re-watch some of them occasionally. I was hoping for more. The STCC was very good racing. I hope this works out.
Well, I hope somebody wins the next races besides Button. Whether it's Ferrari or Force India or whatever I don't care. I like BrawnGP and Button (and Barichello, too), but some variety would be nice. I'm happy to see Button win the championship, but I'd like to see more winners. It's like 2004 again. (As far as results go anyway. I didn't actually watch F1 in 2004.:shy
I discovered LFS sometime in 2004, but didn't really get into it much then because I didn't have a wheel and it was impossibly hard to just get a lap around blackwood without spinning out using the keyboard/mouse so I gave up.
It sat on my hard drive for a while until I decided to try again some time later and was able to get round without spinning out and lost interest again. Then I got a DFP (for gt4 mostly ). Then in 2006 I finally got S2, mostly for the autocross (which I hardly ever do anymore). (fwiw, I now have a G25. yay clutch! )