The online racing simulator
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Whisper
S2 licensed
Is there any concrete evidence that devs are even working on the next major update? A lot of people seem to be convinced there's gonna be a big new thing...an S3 possibly. Why?
Whisper
S2 licensed
You're a good drifter when you can drift consistently in real life. Until then you're not good at drifting, you're just good at a videogame.
Whisper
S2 licensed
Quote from SabersKunk :Some new content would be nice....

LOL I see you there.
Whisper
S2 licensed
That looks like a fun little track. Almost auto-X size. What is it? Does it have a name?
Whisper
S2 licensed
I actually forgot about this place until maybe a few days ago. Lack of new content is really starting to dry me up.

But I've been passing my time driving around on a real track. However the season is pretty much over for me, so now I need a sim to keep satisfying my cravings until next spring.
Whisper
S2 licensed
Quote from spanks :laguna seca's runoffs can do all sorts of aweful things to your car

Just because they aren't walls doesn't mean they can't hurt, very badly

I'm sure. On the first session at PR some guy went off the track, ever so slightly coming out of the turn, and caught a bunch of gravel into his brakes, so he had to get new rotors. Isn't LS all sand on the sides? That'd be pretty rough too. But still, I'd rather have that than tumbling off a hill side.
Whisper
S2 licensed
I'm sure I'd feel better about braking later at a track like Laguna Seca or something, where there's plenty of space to go off onto if you miss the turn. PR is kind of sketchy in that regard. It doesn't have walls, but it has woods and hills. In the two major turns you can't even really see any ground past the edge of the track, so if you go off, you're gonna be flying and rolling to all sorts of death. And the back straight ends with a small hill crest that catapults you off the track and flips you if you don't take it right or brake at the wrong time. There are also some patches of the pavement that isn't in the best shape. I think they'll be re-paving it by next year.

When the motorcycle guys come to race on it that has to be even scarier, though.

A pretty fun track, though, I'll give it that. They let you rent some faster cars for lap days, I might try that.
So I did a couple of track days.
Whisper
S2 licensed
I have a Mazda MX3 with a ZE engine swap and a bunch of other mods. Overall, I'd say I'm fairly close to FXO. FWD, performance street tires, same weight, maybe a little less power, but I've no turbo lag, because NA.

I'm in WA state, hence I went to Pacific Raceways road course track. Couple of times, actually. First time with high performance driving school, second time just on my own. Overall I probably got around three and a half hours of track time, which is plenty to get fairly decent. Throughout the sessions I slightly adjusted the school racing line I was taught, to better accommodate my car's characteristics. It was somewhat understeery. I was definitely nailing apexes by the end, and was fairly smooth and consistent. At least I feel I was. It's a damn challenging track, too. Not too many turns, but it's quite technical and has some very severe elevation changes mixed with hairpins. Tough on the brakes, on the tires, and on the nerves.

Anyway, sim or no sim, but driving at the limit in real life is a whole another business. I can't even compare it to the game very well, even though there's an equivalent of my car in there. I finally understand the impact of the g-forces and vibration and wind noise and all that other stuff not presented in the game. Definitely helps with driving. But also makes everything so much scarier. I've gone maybe 115 mph tops at the main straight, but braking after that was tense. No reset. Slow down or it's gonna suck. Same goes for braking for downhill hairpins. A much more intense experience.

However, if I must compare to LFS, it did feel like my car handled better. There was none of that slippery slidiness that's commonly perceived in the game. I'm comparing to the FXO, btw. Perhaps it's just an illusion, but that's what it felt like. I felt like my car was much better planted on the ground than the game equivalent. And yes, I did push it. The tires were squealing, and I've broken loose at least twice.

So if you enjoy racing sims and you've never driven on a real track, and you got the means, I say it's a must. I know I will do it again next summer.
The 1K Project II - awesome vid, for those who've not seen it yet.
Whisper
S2 licensed
http://www.gametab.com/news/669252/

Uses Trackmania Sunrise. 1000 replays combined into one run, as I understand. Insane.
Whisper
S2 licensed
Awesome.
Whisper
S2 licensed
Some people can't afford S2 or don't have a way of making a payment. Lay off the demo racers.
Whisper
S2 licensed
We're already paying for the content. It just comes in big chunks, and not in tiny fragments. Just wait for S3. If you're so eager to spend money, I'm sure you can purchase S3 right now.
Whisper
S2 licensed
I'm not impressed with the stereotyping of Americans and the kinds of cars they're attracted to, that went on on the first page.

And oval racing isn't shallow - just boring.
Whisper
S2 licensed
That is neither worthy of a lol nor a thread.
Whisper
S2 licensed
That's professional level stuff.

Would work better as a promo than the intro.
Whisper
S2 licensed
Quote from jtr99 :Do you think your sarcastic tone is adding anything here?

Yes. It's adding entertainment. For me, anyway.

Learn to appreciate sarcasm.
Whisper
S2 licensed
Quote from sgt.flippy :Simple, you have to keep in mind it is a simulation on a computer. And therefore there are aspects being limited. So something we can simulate, and that nobody should have any problems with, should be mandatory, like tire wear.

Well, I have a problem with it. Sometimes I want to be able to turn it off, when just racing off-line. What I do when I'm racing off-line shouldn't affect you at all. So why can't I have that option?
Whisper
S2 licensed
Quote from jtr99 :+1, let them eat mirrors.

I am slightly surprised to find myself coming to the defence of Crazy Harry and co., but I think people have to be careful when claiming that cockpit view is the be-all and end-all of realism. Why is cockpit view realistic? Because the camera position in the sim is where the driver's eyes would be in a car. OK, cool. That's one aspect of realism. But in terms of peripheral vision, cockpit view on most reasonable FOV settings loses a lot of realism, because it makes the sim driver unaware of what's going on to either side, whereas the real car driver would be perfectly aware of the car coming up beside him.

This may surprise you, but you CAN look left, right, and back in the cockpit view. I always check my sides when being passed/passing.

Quote from Nobo :Maybe its a little language barrier here....i mean, if tyre wear would be turned of, it would be for everyone on the server. But when i change view its just for me to make the game playable for me. If you compete in races you'll always choose the way you are fastest with.

Sure does seem like a language barrier, since I was sure you were talking about server side options, and not just your personal options.
Whisper
S2 licensed
Quote from Nobo :Not really, because that are basic game things which take effect to everyone. Like you said, that would be a step in the wrong direction. That what i meant with realistic physics, that has to be realistic.

Which input the players uses (Wheel, joystick, mouse...) or which view (cockpit, tyre or chase) should be down to each single person, because that only influences his way of driving.
If i drive chase view it doesnt affect others simulation fun.

As a server side option, tire wear wouldn't affect others simulation fun, since everyone would have the same settings.

How is it not double standards, when you say that one aspect of realism should be mandatory, while the other could be an option?

Quote from Crazy Harry :Erm... why do you want to force cockpit view? You have probs with chase view drivers in race? Are they faster? Or dangerous? Have they more or less view over difficult situations? Can´t understand why someone want to force a cockpit view.

The same reason you force people to use a particular car or a track. You don't have to go to that server, if you don't like it.
Last edited by Whisper, .
Whisper
S2 licensed
Quote from Bawbag :And Tiny has done it again..................

Whisper: You say your not "A troll in the making" But twice in this thread you have quoted someone then straight away posted after it, Posts can be as long as you like, there's no need to double post. And as Tiny says, a higher post count doesn't give you some sort of power.

First of all you're confusing spam with trolling. Trolling has nothing to do with double posting. Second, if you're accusing me of spamming, maybe you should check yourself. I've been here since 2003, and I have less than 100 posts.

I simply find it easier to address different people in different posts. It's not like I'm posting a bunch of +1s just for spam. My posts have content.

Please tell me who am I harming in making two posts in a row? Am I crashing the server with my extra posts? Perhaps I'm clogging your Internet tubes? Do tell.


...


BTW, I see this thread as kind of Off-Topic. It's not discussing the actual game, more like general forum behavior, so shouldn't it be moved to the Off-Topic forum?
Last edited by Whisper, .
Whisper
S2 licensed
Quote from Madman_CZ :
I would suggest getting rid of the post count, although i cant believe people would be so childish and post(spam) to bring their count up. very silly indeed (only time for spamming is prepatch hype)

The 5 posts per day suggestion is resonable although you couldnt engage in any discussions then. Maybe what would be better though maybe a bit impractical is when you post for a new thread is typed, it would auto search the forum and warn you maybe that a post/thread of similar nature has already been posted, are you sure you want to make a new thread?

I see that being brought up over and over, so I feel I must address that. I used to post on a forum that had spammer and OT poster "problem". And so they though "Ooooh, let's get rid of post counts, and that will solve it". And so they did. And you know what changed? Absolutely nothing. People still spammed and posted OT crap just as much, if not more.

In regards to the post per day limit. That's not a good idea either. If you do that, then you're making the bulk of the community suffer because of a few bad apples. If you do that, then the spammers have won. Best way to deal with spam is to ignore it.
Whisper
S2 licensed
Quote from Nobo :I think first of all the developers would have to make the cars behave realistic in any way.
The choose of controller and view is down to the player how much realism he wants and how he can controll the game. Forcing people into cockpit view and using wheels is not the right way to treat people.

So you'd be ok with tire wear and other such simulation features being optional?
Whisper
S2 licensed
Anyway, you guys are all delusional. I've been here for a while and the forum has always been this way. Sometimes it's been slower, sometimes more active and consequently more full of randomness. It has not gone to crap. Stop viewing the past through the rose goggles.

You want even stricter rules? People already scream bloody murder when somebody says a bad word. An occasional spam post or a flame aren't harming anyone personally, and never have. I understand to a lot of you Internet is serious business and you take personal offense at anything posted on it, but maybe you should all just relax and let it go a bit, before you pop a vessel in your head or something.
Whisper
S2 licensed
Quote from ShannonN :but to say what i post is meaningless because i threaten your percieved right to post anything on this forum, by suggesting it close is not what I intended, and if it offends you it wasn't meant to

You're not threatening anything, since you're not an admin.
Whisper
S2 licensed
Quote from 510N3D :Other games like nascar (papyrus) & gtr shows it can be a option for the admins. Ergo, if you want a serious, more realistic game/race, then use forced cockpit view, maybe even damage level, fuel and tire consumption and stuff like that but if you dont, you should have to have the choise/possibility to turn/let that stuff off. It could be made visible in the serverbrowers ingame/lfsworld so everybody knows whats going on. So where is the problem at all? I cant see it because its that easy.


I remember pretty much everyone was opposed to having an option to turn off tire wear back in the day, because "it would be unrealistic". And yet chase cam view is ok, because it's an option. Pretty strange, don't you think?
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