The online racing simulator
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xfirestorm
S2 licensed
Quote from Cornys :The definition of an oval track is a track that only has left turns.. This only has left turns

So if it only has right turns it's not an oval anymore?
And I'm dead serious about my question.
xfirestorm
S2 licensed
Quote from Crashgate3 :I always thought she looks like she sounds like Janice from 'Friends'.

Oh...My...God!
My thoughts exactly.

Oh well, yeah, R.I.P.
xfirestorm
S2 licensed
Quote from EQ Worry :Race path and ground is indeed checked, but the information is mostly kept internal, e.g. for invalidating server/AIRW laps. The info is stored in Airio log, but it is not reported directly to anyone. Lap timing is mostly private, only e.g. good times can be reported to everyone.

I see. Just a thought how this can be useful. If someone is running a league and so he doesn't have to create more potential accident areas with blocking of the sections of a track with tyres and/or hay(someone loses control, crashes into these object and sends them flying all over the track potentionally making someone else crash too). Airio could report a car has run of the track in a section(cutting or spin off) to a race admin with the section or maybe even the corner(if possible) so the race admin could review this. Like if someone is cutting every lap in a certain corner, he/she could "Shift+U" to the area or watch the car for a few laps to identify if he is really cutting or by any other method.

Like I said, just a thought, not saying that you absolutely have to implement this.
xfirestorm
S2 licensed
Quote from mutt107 :I would use cockpit if lfs had better force feedback, Right now you don't feel every movement your car does.

Have you ever driven a car?
Not every movement of the car can be felt just through the wheel.
xfirestorm
S2 licensed
Server alone supports only the welcome message that is displayed during the establishement of the connection to the server. AFAIK.
To get actual messages when a driver joins the server like a pop up, you need an insim. Try Airio.
xfirestorm
S2 licensed
Is Airio capable of checking all cars for their paths and alert the server admins or selected players about a violation of the path, like all 4 tyres of a car leaving the road? And it would report in a maner of player name(login and display name), lap/time of race and sector?
xfirestorm
S2 licensed
LX6 is one of the harder cars to control in LFS, might I suggest practicing with something a little bit easier to control first? Like the XRT or if you're feeling confident LX6s younger brother LX4? And remember, take it easy at first, once you get used to the car and the track, floor it.
xfirestorm
S2 licensed
Quote from GreyBull [CHA] :Disagreed, way too long and wide for anything else than GTRs and fast single seaters. Same goes for Le Mans too.

Long, maybe, but even Spa can be driven in about 3:30s with a road going car, so I wouldn't say that long either. Wide, not really much wider than any track in LFS now.
As for Le Mans, you probably haven't heard about the Bugatti Circuit, doesn't use much of the "original le Sarthe", only the dunlop chicane and last corner of the ford chicanes, but still. Use the long for endus, short for TBOs and similar?

I'm not saying that they have to put these tracks in, I kinda like the fictional tracks, but before making a claim like that, think it over twice. And just as a reminder, I'm guessing that KY1 is a blast with UF1 for you. What I mean is, not every track is suitable for every car, even now in LFS, and we still have them all. So because a certain track is too long/wide for a certain car class is not good enough reason to not include that track.
xfirestorm
S2 licensed
Depends on what are you going to use the car for. If you want to get from point A to point B the in the most comfortable way possible, then based on your description megane is the best choice.
Need I not remind you that the streets aren't a race track, so it really doesn't matter if car X is faster in 0-100km/h by 2 seconds compared to car Y.
Other thing is, if you're going to use it on the track as well. Then I'd buy me the megane for comfortable driving around and an old banger for the track. :P
xfirestorm
S2 licensed
Quote from Kristi :Seems like Cadillac were too pussies for a rear wheel drive car.

I really couldn't care less, just wanted to "prove" the point that FWD V8s did and still do exist. Were they any good? I sure as hell don't have a clue.
xfirestorm
S2 licensed
Quote from Bandit77 :@Reiljans: duuuuude... in which universe does this analogy make any sense?

In this one. Because comparing car stealing to breaking the terms of a license agreement is just plain stupid.
By cracking you're not denying anyone the use of the software(yes is a crime), unlike by stealing a car, you're denying it's use to someone.
xfirestorm
S2 licensed
FWD V8s exist anyway, even if that toyota is a V6.
USofAs first V8 FWD car was 1966 Oldsmobile Toronado

And there is many more:
Cadillac Eldorado (ALL of them), Oldsmobile Toronado (some of them), Buick Riviera (some), Cadillac Fleetwood (post 96), Cadillac Deville/DTS (current production), Cadillac Seville/STS (previous generation and earlier), Lincoln Continental (last generation),

EPIC first post tho.
xfirestorm
S2 licensed
Quote from Bean0 :Most XRT skins fit XRG too, without looking odd.

Didn't even think of that. My appologies!
xfirestorm
S2 licensed
Quote from TehPaws3D :(Yet there is like 9 working pirate bay torrents that nobody wants to shutdown, hint hint.)

Because torrent trackers are not in violation, since they don't *have* the software, but only info where the software can be downloaded from(other P2P connected PCs). It's tricky to shut down a torrent site, most have been shut down by their owners only because they got tired of the presure from the officials.

As for drawings, AWESOME! Can you do an XRR on Kyoto?
I'll even provide a screenshot.
xfirestorm
S2 licensed
Quote from GeT_RiGhT :Guy can u give me this skin?

What good is a XRT skin to a Demo player?
xfirestorm
S2 licensed
Could you also post what is the final decission for the layout? I'm kinda confused on which the race is going to be.
xfirestorm
S2 licensed
Nice vid. Nice skins. Nice driving.
Finaly a non-drifting video.
xfirestorm
S2 licensed
Quote from mazex :Unix to PC

Didn't realize that Unix was a complete architecture, always thought it was an operating system.

And even if you meant, port a game from Unix to Windoze, you've got to be kidding.
The only few games we have for *nix systems native, there is usualy a win32 compilation of the game, so no port necesary.


About version numbering, you gave chrome as example, and here is my example:
Wine.
They have been developing it for over 10 years now(actualy will soon be 20 years since project start) and they just recently came over the "oh so magic 1.0" and I believe the current stable release is at 1.2.2 or something like that. So you could say that wine was on similar version numbers than LFS for like 12-15 years at least, and it was far from unusable. My first version was, I believe somewhere around 0.6, 0.7 or something similar, still officialy in beta stage, but it worked perfectly even then(with the apps that were in the winedb).

My point is, why bother with the version number? It doesn't change the game in any way.

Quote from Squelch :Convention says that < 1 version numbers are in alpha and not feature complete. That could be said of LFS, and we did have the alpha tag until recently, but who says LFS has to be conventional?

Actually 0.x can mean alpha or beta, but even 1.x or even 1222.x can have beta and also alpha releases.
Alpha release is usualy just for internal testing, usualy not available to public, so even in this "directive" LFS is unconventional, don't you think?
Also software versioning usualy have 4 numbers, like so:
major.minor[.build[.revision]]
Where build can be either, alpha, beta, RC, release(0,1,2,3).
That is the conventional way of versioning, where LFS is different again.

But once again, what's the point?
When I'm catching my arse on the race track around the corners, I really don't care if it say LFS 0.6B or LFS 60.0XYZ. A number wont change my experience.
Last edited by xfirestorm, .
xfirestorm
S2 licensed
Quote from samjh :Darn.

So LMP2 cars could potentially have more powerful engines than LMP1?!!!! How strange!

And I see that the ACO continues to ignore the disparity between diesel and petrol...

Yes and no, but LMP2 engines must be modified production engines, while LMP1 engines can be designed specificaly for the race car.
Take for example an F1 engine. How many engines exist with more displacement than the F1 engine? And the F1 engine is still more powerfull.
xfirestorm
S2 licensed
When you close the server, nothing is waiting for a connection on that port anymore, and that resembles as a closed port.
xfirestorm
S2 licensed
Quote from Mustangman759 :When a GT1 comes up to a NGT on the pitlane turn whats gonna happen?
A. Punt the poor UFR into the grass even though he yielded as much as he could.
B. Both will make it through unscaved and the NGT being overtaken
C. The NGT blocks the GT1 and no one wrecks.
give your answer
@kiste they should take it as constructive criticism (atleast I tried to...)

Such a situation can happen anywhere on the track.

I don't see why all the pun for one corner. I kinda like it.
xfirestorm
S2 licensed
Quote from XmaX :It isn't but maybe the admins will watch and agree his suggestion

Couldn't you say that sooner? When you said it, it took them ~30mins to update the layout.
xfirestorm
S2 licensed
Quote from XmaX :The V2 is much better

I don't think this one from mustangman is official. Is it?
xfirestorm
S2 licensed
Quote from XmaX :Cutting just a Bit in 2008 here with FZR KY Left Rear damper damaged 100%. So bettet not to Cut much there

You can cut with their layout now all you want. I've done about 10 laps with cutting and not a sign of damage and been flying over there always between 180-200km/h. I don't like it, but if they say that cutting there is allowed, I'm cutting.
FGED GREDG RDFGDR GSFDG