Just wondering if we'd need to place the GT3 stickers on the rear bumpers, because our so called "art director" had decided not to create psd and our skin kinda has no space left for anything to add with a reasonable outcome.
+1 But is it possible to reduce the time (about 5s) the name in the button stays life? I've went through the whole ts to find option for that but i couldnt find it maybe one can help?
Is there a chance a team that havent done moe before to enter the test events with 2 cars? Specifically im asking if i (ive done moe for the last few years) and another friend of mine can enter with 2 different cars the 2nd event?
The 2 most obvious differences between the real GT1 class and what you are trying to achieve are engine sizes(types) and weights. Then on - tires widths. Ofcourse there are more factors but these... but lets dont go in the deep waters, lets have fun.
i bet you did checked it out but ts3 have plugins option which for example by default have some for people with G15 kb LCD display, test plugin, client query which allows telnet connection.
Think it would be better making something that would connect to ts it self other than connecting to the server issuing latency and bandwidth. Just my 5c,
keep the pace up with aonio - awhum for endurance knobs like me xD
What im saying is that there should be 3 ways to win an endurance race in these endu like leagues.
1) FZR style - being fastest but using more resources for that speed (fuel/tires/driver effort/setup making)
2) XRR style - 2nd fastest, fuel and tire efficient, stretching the stint length which would lead to less pitstops in the longer races.
3) FXR style - consistency above all, staying out of any trouble.
With the current restrictions fzr loses the main advantage its got.
Im not complaining for any of the short races tho dont get me wrong, its in the long term where things get a bit unbalanced because if xrr could stretch its stints to 65~70min it would pit 1~2 times less than fzr through the length of the race which you can calculate how much fzr will lose.
These discussions have been lead before and will continue right untill people realise its all about compromise. Either choose fastest car,pit more or slower car pit less and gain the lost time with fewer pits.
Interesting tho, now xrr seems even with fzr speedwise but you cannot runaway from the fact that xrr uses its tires better, drinks less fuel. So that makes it with the given restrictions the obvious choice.
However fxr still looks as poor as it's ever been, fails to use its tires potential.
Its more on the suggestion side to slide:
back the fzr to 20% because even on power tracks like ky3 where it should be the king of the hill xrr keeps up with it no problems at all yet xrr pits in for less fuel and makes longer stints than fzr.
Overall: comparing lap per lap times xrr=fzr but with all the other factors it (depending on race length) chances are leaning towards xrr.
Just a quick question tho, since i've finally had the time to finish the lfs.net translation i've forgotten if i was to either mail victor about that or write here.