Whys that....?
After the hype over this car, i have re read the original few post to find some more info. Thinking a new feature would not really be classed as a new car. But something new instead.
i think there is more...honestly i thought that in one year, eric's work would be much more (from what screenshots reveal)...but maybe he did more but just keeping for S3 content.
about the "interesting feature" i think it will be revealed at the release time, maybe is something related to racing (like the "take over" feature) or maybe night racing or dynamic daytime...who knows?
I just hope that the current GTRs and formulas are left without TCS and other electronics. And instead of "tuning these" they would give us prototypes with all the widgets!!!
So we could have the pinnacles of both classes while still having the raw machines we already have got
well certainly all this speculation is really just a waste of forum space, but if i had to say i would think that maybe there is another little suprise in stick for us which will hopefully be made clear today with another update. I seriously doubt that night and weather effects would have been implemented into this patch althought they did have a year (tho those house updates must havetaken a while too)
edit* @ AndroidXP.. mwhwhwwhwhwwhwhwawawa I evil!!!!!:evil: muhahahahahwhwhawhawh
edit* damn u people posting too fast, well if u read the main website info about lfs it states that its really a hardcore simulator, without any aids to help you drive so i dont think the devs will ever implement these features. Even though the TC is used in f1 that doesnt really mean it has to be implemented into lfs... id certainly would hate to see aids coming into lfs as then we would have so many servers popping up where tc and abs would be used all time.. like with f1 99-02
Ok, dont want to put a dampener on the enthusiasm, but maybe the news update will be 'bmw sauber will be using lfs at there pitlane jobbies', not 'BMW Sauber car included in lfs'
Im posting here just incase im right and can gloat and say 'i told you so'
If im wrong, then someone hacked my account and posted this, ok?
good points!
lfs needs few data to simulate a car (weight & distribution, power, torque etc.), so me too thinks sauber didnt need to disclose any particular secret, just the desing and other public tech data.
like you said, F1 will not be the dominating star (except for the next few weeks) that no other car will be used: i think that F1 will have much more grip than fo8 and will be quite easy to drive, but still too hard for many people and in the end there is no car that can beat the addiction to the xfg+blackwood combo
formula cars arenot my favourite, but having a licansed F1 car in lfs is a damn good advertisement, i guess that maybe in S3 we will have some real track also.
About "the other interesting feature", i don't think that relates to a new car or track but i'm thinking of something related to the gameplay itself. For example a pacecar, rolling start, stalling, false starts, the list of possibilities is endless really
Stuff like rain or night racing isn't going to happen (for now at least).
I think wet races could be a possibility though as some sort of testcase for rain in future patches/s3
OMG!!!!!! THE PATCH IS OUT!!! it's only the dedihost patch and not yet on main page (you have to go to additional downloads page)...but IS OUT!!! let's hope the main patch will be released before dinner!!! :static:
Can we stop worrying about TC being in the F1 car. This is a racing traction control designed to make the cars faster and not just act as a safety net for the drivers. Look at Senna's drive at Donnington however great it may have been it just shows how much faster a car with a bent diff and traction control can be.
I don't think that the F1 TCS or launch control can be seen as driving aid. Of course a driver could do as good or even better starts than the computer but I think the theory behind TCS/launch control is that there is less chance for error and after all it might still be little faster. Specially in the long run TCS can help to keep up the steadyness of lap times because the system is capable of doing things exactly the same way every time while human inputs vary little by time and repetition.
I agree with you on most points but the driver could never beat the launch control. The launch control can judge perfectly how much throttle it can put on and make tiny corrections thousands of times a minute. It's like when people say that a driver can stop a GT car than a racing ABS system, that's total bullshit.
Whilst TC and Launch control are undoubtedly in F1 because of the speed advantages, there isn't a shadow of a doubt it's a major reason overtaking is so uncommon and why F1 is percieved by many as dull. Unfortunately we don't live in a perfect world where it's driver skill that makes the cars go fast anymore. But in LFS we CAN have that perfect world. We don't NEED to bow down to the lows of traction control, because we are not investing huge sums on money on winning.
And besides it'll be banned by the implemenation of standard ECU's soon anyway, so without traction control we, the LFS community, can say we predicted this and refused to be pansied by such aids.