Induced understeer is better then to have over a slight oversteer on front engine-rwd, and especially mid engine-rwd cars, mostly during the braking/coasting processes, as lifting off the gas transfers weight + added traction to the front tires, and braking in a corner with the added weight of the mid mounted engine will result in a spin. Oversteer would only transfer the weight faster and more suddenly, loading more of the car's weight onto the front outside tire, not both front tires, while unloading the rear tires.
The best setup I can imagine is one that's set to where the car can hit a speed and angle, that the car can accelerate, and maintain a constant arc through the turn with no steering or countersteering at all. It would basically be turned with just the throttle, right on the verge of road adhesion/drifting, and already on the gas, while other's are still managing to negotiate the turn, unwind the wheel, then accelerate.
LFS does it nicely, just needs a little tweaking for each person. Gran Turismo could have used a bit more, almost every car suffered from terminal understeer, and had to be trailbraked just to take most turns.