Well, if someone likes to get banned from ever uploading hotlaps again for the short fame of having a WR for maybe half a day until Victor can take it down, he sure can try...
Well the hotlap issue is test patch related, as it isnt supposed to be possible, so it could be regarded as an exploitation of a hole in the SPR data in test patches, so therefore a test patch bug, which is what this thread is for?
Just to be sure, cause I didn't see a reply on the Z16 thread yet. Are there more people who have this little problem with bezel compensation?
When I activate bezel compensation on 3 screens you see the views on left and right monitor move a bit to the center. Sounds correct, but the most left vertical line of pixels on the center monitor is also rendered/changed.
It's like if the left render is 1281 pixels (screen width + 1) so the last vertical line of pixels of that render appears on the left side of the center monitor.
UPDATE: I think this is not LFS related.. I have a way to reproduce this problem in Windows too... thanx & post can be removed
I tried a little the TH2GO functions. It is really better than ever, but I miss some feature.
I liked a lot much to put 5 monitors in left and right, than just put 1 in each side, it gives a curved view more natural. But if I put that LFS says "Not wide enough for true 11-screen setup, assuming 3-screen setup for external view"
So if LFS assumed 3 monitors (it is true) can be possible to activate the bezel management for ONLY 3 monitors?
Another thing is to adjust the angle of each monitor, to adjust FOV at more realistic possible. Only moving fordward and backward monitors, or with differents sizes the FOV is changed and the angle of each monitor is diferent. See image
I think now the angle of each monitor is automatic and dependent on FOV, and it is good but I miss the option to adjust that.
360º FOV option give me a lot to think with
As always, you've got versatile tools and very simplified way, I like your philosophy
1. FPS are higher most of the time BUT have gone down to 5 fps for a few seconds every once in a while.
2. Excellent online. Only got the JOOS thing once.
3. Everything else works really well.
Also, my GF's cousin has a mid-90's Saab 900 Turbo hatchback, and it has a light that says "Shift Up", in red. I couldn't find pics though, and her car's quite far away for me to go get one at 7am. :P
It's not a shift light you would have in a real life, it's not even rpm based like real world shift lights. It's more like a helper for new players to tell you the exact moment to shift. So it makes sense that it tells you exactly what you need to do, instead of some obscure red light.
Was just in a race when it was noticed by a couple of drivers that when they pitted they had "Repair Damage" turned off but their damage was still repaired.