I don't really understand. Are you saying you do want to see the mouse cursor? I thought that the mouse cursor would the the thing you did not want to see at all - because if you use cockpit view you can see the steering wheel. If you use a custom view with steering wheel invisible, you can turn on the virtual steering gauge. If I am wrong about this, and a mouse user does want to see the mouse, please let me know.
Other bug reports, crash reports and relevant requests :
Thank you for the reports. I have made notes about them. I'm trying to get another test patch out as soon as possible - hopefully Friday or Saturday. Not all requests will be done but if I can get the most important issues fixed it will be worth releasing another test patch. If things work out more tricky than expected then it should be early next week.
I wanted to get back to the physics but of course could not do so while there are crashes in the test patch. I did spend the last three days on another important update to the views system. There are two new sliders in the multiple views system : monitor angle and view offset. This makes a dual head view quite reasonable now (see attached pictures). This is with a main screen FOV of 65 degrees, a side monitor angle of 30 degrees (the true angle of the side monitor relative to the main one) and a main screen offset of -0.5 (to move the steering wheel half way to the left edge of the main screen).
For triple head users the new system allows you to use a wider FOV without the need to set your side monitors at such a large angle. It took a while because the maths is a bit tricky - each view is not centred on its own screen but they must all line up perfectly along their edges. It gives a lot more flexibility with the views than the previous system.