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New Open Track Configurations (Track maps and layouts)


Hello LFS'rs,

This thread is for the new B patch that has been introduced to the Live For Speed community. A few of us have teamed together in order to provide an "official" pack of new configurations. This will hopefully be beneficial to InSim programmers, league organizers, and drivers. These layouts have track codes (KY31, FE12, etc) already created for them, however we would like help from you, the community, in order to give some of these configurations official names.

CODE OLD LFS TRACK NAME AIRIO .PTH?
A11 A11 AS1xy Central / R YES
A12 A12 AS1xy Chicane Route / R YES
A13 N/A AS1x Banana Track / R YES
A14 A14 AS1y South / R (AS1y only) YES
A15 A18 AS1xy (A18) / R NO

A71 A13 AS7xy Grand North / R YES
A72 A15 AS7xy Touring Car Circuit / R NO
A73 A16 AS7xy Touring Car Circuit Extended / R NO
A74 A17 AS7xy Touring Car Circuit Short / R NO
A75 A19 AS7xy (A19, A18 + North) / R NO
A76 N/A AS7x Banana Track Extended / R NO

A21 A22 AS2xy Sprint 2 / R YES
A22 A24 AS2xy Cup / R YES
A23 A25 AS2xy Classic Boot / R YES
A31 A21 AS3xy Sprint 1 / R YES
A32 A23 AS3xy Classic / R YES
A33 A26 AS3xy Modified / R YES
A41 A28 AS4xy Sportscar Circuit / R NO
A61 A27 AS6xy International GT / R NO
A62 A29 AS6xy International / R NO

B11 B11 BL1xy Historic / R YES
B21 B24 BL2x Sprint Alternative / R (BL2x only) YES
B22 B21 BL2xy Rallycross East / R NO
B23 B22 BL2xy Rallycross West / R NO
B24 B23 BL2x Sprint / R (BL2x only) NO

F11 F11 FE1xy Cadet / R YES
F21 F22 FE2xy Silver / R YES
F22 N/A FE2xy Silver Alternative YES
F23 F23 FE2xy Green Alternative YES
F24 F24 FE2x Mini Oval (FE2x only) YES
F25 F25 FE2xy Classic YES
F31 N/A FE3xy Island / R YES
F32 F12 FE3xy National / R YES
F33 N/A FE3xy National Island / R YES
F41 F13 FE4xy Black Alternative NO
F42 F14 FE4xy Historic NO
F51 F21 FE5xy RallyCross Long YES
F52 N/A FE5xy RallyCross Alternative YES

K21 N/A KY2xy North / R YES
K31 N/A KY3xy International / R YES
K32 N/A KY3xy Grand Touring / R YES
K33 N/A KY3xy International GT Long / R YES
K34 N/A KY3xy International GT Long+Boothy Chicane/R NO

S11 N/A SO1y Sprint 1 Full NO
S12 N/A SO1x Sprint 2 Full NO

How to Install and load open configuration layouts:
  1. Download and place the layouts in your LFS/data/layout folder.
  2. Open LFS, and on the track selection screen, hold "CTRL".
  3. Then select the X or Y direction for each track.
"X" stands for the forward direction, while "Y" stands for the reverse direction.

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Layouts by: PMD9409, boothy
Images edited by: boothy, pik_d, nikosk31, and Feuerdrache.

Old Full Track Map download here.
New Full Track Map download.


Massive thanks to EQ Worry on his help with converting these layouts into his famous Airio.

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UPDATE: February 16th 2012

- Updated the images to all the layouts (currently in the pack) to fix the confusion.

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UPDATE: August 8th 2011
Discussion here.

- K33 is now without the boothy chicane.
- K34 is now with the boothy chicane.
- F32 had a split update.
- 8 more tracks added to Airio, thanks EQ Worry!

Updated Zip attached.

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UPDATE: August 2nd 2011

Updated all layouts with correct names. Also added layouts suggested by the community for Aston and Fern Bay.

Updated pack: here

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UPDATE: June 30th 2011

Updated layouts to BL, KY, A11-A13, A21-23, F11, and F25 with new layout object additions such as curbs and brake markers.

Updated pack here.

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UPDATE: April 28th 2011

"Race ready" pack has been updated with a few more layouts. It also now includes names for all layouts.

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UPDATE: April 23rd 2011

If you want basic layouts, download each layout individually, as those are just outlines of each track.

I attached a "race-ready" pack. This contains all configurations, both forward and reverse, with checkpoints, finish lines, and objects to show each path. Enjoy!
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Hopefully we can get this made into a sticky.
Attached files
OpenTrackLayouts20110808.zip - 71.5 KB - 5484 views
Blackwood:

B11 - Historic



B21 - Sprint Alternative (BL2x only)



B22 - RallyCross East



B23 - RallyCross West



B24 - Sprint (BL2x only)




South City:

S11 - Sprint 1 Full [30 cars allowed]



S12 - Sprint 2 Full [30 cars allowed]
Fern Bay:

F11 - Cadet



F21 - Silver



F22 - Silver Alternative


F23 - Green Alternative


F24 - Mini Oval


F25 - Classic



F31 - Island


F32 - National



F33 - National Island


F41 - Black Alternative



F42 - Historic



F51 - RallyCross Long



F52 - RallyCross Alternative
Kyoto:

K21 - North



K31 - International



K32 - Grand Touring



K33 - International GT Long



More pics of K33 attached.






Westhill:

- No extra configurations -
Aston:

A11 - Central



A12 - Chicane Route



A13 - Banana Track



A14 - South



A15 -



A71 - Grand North



A72 - Touring Car Circuit



A73 - Touring Car Circuit Extended



A74 - Touring Car Circuit Short



A75 -



A76 - Banana Track Extended



A21 - Sprint 2



A22 - Cup



A23 - Classic Boot



A31 - Sprint 1



A32 - Classic



A33 - Modified



A41 - Sportscar Circuit



A61 - International GT



A62 - International
Man, some of those pit entry/exits...

All in all, looks great.
Once the patch is released I will be adding the layouts to the respected name/image.

And yes I know some of those look funky. Thankfully some races you don't need to pit.
AS8 - "Club Long" or "Sprint"

Oh and btw, you haven't inlcuded Fern Bay layouts with the new turn (unused so far)
Quote from Flame CZE :AS8 - "Club Long" or "Sprint"

Oh and btw, you haven't inlcuded Fern Bay layouts with the new turn (unused so far)

Those images aren't done yet, notice FE goes to FE13.

I like the sprint name though.
FE - Oval
Where did you get the clean layout templates?

I've got an idea for an Aston config
as10, as12, as15, as18, as20 and ky6 :wow: will be awesome
AS15 pit layout looks impossible
Quote from ATHome :Where did you get the clean layout templates?

I've got an idea for an Aston config

lfsmanual

Quote from DieKolkrabe :AS15 pit layout looks impossible

Most of these layouts would be used in leagues/private racing. In quite a few leagues, pitstops are not needed. A layout will be made to access pit road however. Afterall, all of these configurations are just layouts to begin with, so adding a few extra objects to enter pitlane won't hurt too much.
I saw KY6 and literally just exploded. Mess will take some time to clear up

Nice work Phil. Some fine looking tracks there

Btw, some of the FE ones dont show up. Dropbox either having a fit or links gone wrong :\

Edit: Just seen they aint finished. But theyll look mighty fine anyway
Stunning job!

Quote from PMD9409 :South City:
- No new Configurations -

What about SO2+3? Ok, we'd end up with a very narrow section between those two tracks, but you can make it technically, and I'm pretty much looking forward to it.
Quote from zippytheone :
Btw, some of the FE ones dont show up. Dropbox either having a fit or links gone wrong :\

Quote from PMD9409 :Those images aren't done yet, notice FE goes to FE13.

I like the sprint name though.

N1 tho phil, cant wait
Quote from PMD9409 :lfsmanual

Thanks, but I've found a .psd file with paths that did the job.

Here is my idea what I think will be a nice track based on Aston

Two hairpins with a chicane.

I'm expecting you don't want a pit road? Actually, I see a way to add it, but it will be another one of those silly pit roads.
Looks Imola-ish to me
If you guys need any help with the new layouts, count me in.
Looks Bananaphone-ish to me.
Pics for FE9 thru 13 are broken.
shame on you for not counting me in building layouts
Quote from PMD9409 :Two hairpins with a chicane.

I'm expecting you don't want a pit road? Actually, I see a way to add it, but it will be another one of those silly pit roads.

Well, it's certainly not an endurance track where you want to change tyres, but I think it will be nice to drive nevertheless.

FGED GREDG RDFGDR GSFDG