ClaViCo AP V1 was released publicly a few months ago. Although at one point I could have released V2 I decided not to for several reasons. Many modifications were done to the code, improvements were implemented, new features ditched etc. As a result I decided to skip a V2 release and use the V2 experience to make a more complete V3. I am currently focusing on making an intuitive HUD while simplifying things because I noticed that those who made an attempt to use ClaViCo AP struggled to understand how things work.
Only now I (barely) realise the amplitude of the challenge Scawen is facing. LFS lovers know that quality beats quantity
The following "twister" layout (504 objects) took me less than 2 minutes to make:
Only now I (barely) realise the amplitude of the challenge Scawen is facing. LFS lovers know that quality beats quantity
The following "twister" layout (504 objects) took me less than 2 minutes to make: