Not having anything better to do now at work, i have to write my opinions on my first rFactor online experience i had couple of days ago.
It was a Lupo mod on Lienz GP short. There were 5, 6 of us, and i didn't have any programs that uses net in the background so my net was stable. Anyhow, what i noticed and what i find very funny is how the multiplayer cars behave on the track...
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The cars were going crazy around me, it's like they have no connection with the track, they were moving really unrealistically and kinda cartoony
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. I couldn't tell what the car in front of me is going to do, because it was moving really unpredictable and strange.
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Is this just me, or does this rFactor multiplayer really works this bad?? Now i see the sence in rFactor's 60 multiplayer cars supported.
And speaking of cartoons, on Direct X 8 settings, it really is a cartoon. I mean the skin of the car is so blurred that it is ridicolous, i mean OK, i know that i can't expect fancy effects with my ati 9550, but c mon, can the JPEG skin be atleast visible, i mean wtf???