Not having anything better to do now at work, i have to write my opinions on my first rFactor online experience i had couple of days ago.
It was a Lupo mod on Lienz GP short. There were 5, 6 of us, and i didn't have any programs that uses net in the background so my net was stable. Anyhow, what i noticed and what i find very funny is how the multiplayer cars behave on the track...
The cars were going crazy around me, it's like they have no connection with the track, they were moving really unrealistically and kinda cartoony
. I couldn't tell what the car in front of me is going to do, because it was moving really unpredictable and strange.
Is this just me, or does this rFactor multiplayer really works this bad?? Now i see the sence in rFactor's 60 multiplayer cars supported.
And speaking of cartoons, on Direct X 8 settings, it really is a cartoon. I mean the skin of the car is so blurred that it is ridicolous, i mean OK, i know that i can't expect fancy effects with my ati 9550, but c mon, can the JPEG skin be atleast visible, i mean wtf???