About the sound disappearing when you go to different replay speeds :
That is intentional. The sound is now generated at 100 Hz, in fact it generates a new block of 441 samples, after every physics update. It's not possible to do this at different replay speeds. It would need a varying buffer size and a lot of programming to get around this.
About the sound disappearing when the window loses focus :
I didn't program that, it is just how DirectSound behaves, so I can't do anything about it, apparently. I don't think it's very bad so I'm not worried about it.
About the FFDevice error :
That was always there. It's just that I am displaying a message now, when it happens. The message comes up when your screen is activated and it fails to initialise the force feedback device. Why it happens, I have no idea. It seems you can usually get your Force Feedback to come back by clicking on the desktop then clicking on LFS again (or maybe SHIFT+C).
About the black screens when going from full screen to windowed :
I don't think that is new in U23. It has been around since some earlier test patches. I can't reproduce it when using LFS in a normal way. Does it only happen after you have used ALT+TAB? I can't be held responsible for what happens after ALT+TAB You should use SHIFT+F4 to go into a window, then Windows treats LFS with respect and sends it the appropriate messages. My impression is that ALT+TAB seems to make Windows be quite neglectful about sending the correct messages to the program.
The only thing that annoys me slightly is when you click a button in the menu, I get echoes of the sound and if I click buttons in quick succession, I hear the first click, but then no clicking sound afterwards for about 2 seconds... Doesn't concern me very much though, as ingame sounds work flawlessly and I don't intend of being in the menus very long anyway...
Oh, and I use clownpaint's custom sounds for the menus... Could that be the reason for the sound "error"?
Try 300 ms, it's what I have to use (w/ help of external program). Losing some time on downshifts because of that (well it's better than shifting down 3 gears in 1).
I wonder how many cars can shift that fast?
And thanks Scawen, will try this mod tomorrow or tonight if I'll use the computer with my wheel.
and I just want this confirmed;
Raced a little on AS3 on the CD 1 server, during the first race I couldn't get the names to show over the cars, and eventually LFS.exe crashed on lap 9/10 (start/finish straight), reconnceted and names showed up this time.
Did 1 race and completed it, with wierd graphical anomalies, skidmarks going up into the air. Started a 3rd race, got to lap 9/10 doing the required pitstop (this would be nearly the exact same position along the track, expect this time it was in pitlane), and LFS froze which required a reboot of the computer.
All this with U20, no changes what so ever to the game or computer from last drive yesterday. My guess, something hardware/driver related? Most likely cause right?
If you have a digital watch with a stopwatch, try starting and stopping the watch. This will show you the fastest speed you can press a button. My average is about 120ms, which is pretty fast. The fastest I ever managed it was 80ms, years ago (a sign of my misspent youth )
Don't everybody post your own fastest times.. just wanted to make sure there's no misunderstanding about what 50ms means in real terms.
with my momo i can get 7 shifts (well, im just pressing the button as quick as i can!) done in 1 second (no more - 7 seconds is what i got after 5 test, every single time!), that means pressing the button, then releasing it is taking me 142 ms, so somehow you are shifting 3 times quicker than me to notice - i would imagine your hardware would probably limit you much quicker than that anyway
(Try it though, if you can't get 20 shifts in one second, you aren't hitting the limit!)
no offence - irl i don't know any gearbox that can shift in 0.05 of a second, afaik F1 gearbox's do it in .2 of a second, you are complaining because LFS won't do it 4 times quicker!
It's ok, if it's ok for you. It's just that, if some obscure bugs come up because of using alternative methods of swapping windows, I may not be able to fix it, because Windows doesn't tell LFS that something has happened. LFS just can't repair itself if it doesn't know anything has happened. SHIFT+F4 is safe, because you are asking LFS to go into a window (or back to full screen). It then does whatever it needs to do, to do that safely.
I also had this blackscreen bug a few times, and I never use Alt-Tab.
But what I did was resizing the LFS window RIGHT after LFS switched to windowed mode (because the "my computer"-icon is hidden under it )
However, when I tried to reproduce that, it didn't work
Evil bugs, they always hide when you wanna hunt them
I've had some problems with the black screen while using Shift+F4, in all (or almost all) cases I've used Firefox when not active in game. I have either used Minimizebutton or minimize in the menu for rightclick or Win + D (minimize all), or just simply let LFS run in the background.
I cannot repeat this by will, mostly there isn't a problem when doing this. Probably Windows missing to send some information to LFS.
I had no echo until I went on track, since then I've had it everywhere. Ending the race cures it. Also I do get a little crackling now and then when exiting the pits, or when playing with the sound lag setting.
So what resolution was the sound generated at before?
Edit: I got a big "not recording" message out of the blue too, never seen text in that font either, is this U23 related?