Bob, if I understand that graph right, it's too advanced for GT's physics.
Hyperactive, I mean that once I had the top speed ratio(s) set, I'd remember where in each corner I needed this or that much power, and would map the remaining gear ratios to the power curve to match my lines and throttle input through said corners. Being able to do all this with just that one graph is what I meant to point out as proof of its usefulness.
But what I remember doesn't matter. That graph that everyone agrees would be a useful addition to the setup menus is what matters, and it's in GT1.
So, all that's needed is for someone with the game to take a screenshot of it.
I guess it might have looked something like this:
Hyperactive, I mean that once I had the top speed ratio(s) set, I'd remember where in each corner I needed this or that much power, and would map the remaining gear ratios to the power curve to match my lines and throttle input through said corners. Being able to do all this with just that one graph is what I meant to point out as proof of its usefulness.
But what I remember doesn't matter. That graph that everyone agrees would be a useful addition to the setup menus is what matters, and it's in GT1.
So, all that's needed is for someone with the game to take a screenshot of it.
I guess it might have looked something like this: