what is great about the damage model now, is that if you hit something a certain way that pushes the bumper down, the bumper will scrape the ground and limit suspension travel
Now all they need is to increase the fidelity of the suspension damage, as to achieve more realistic suspension failures and to model the underbody of the car with exhaust and all that jazz, model the actual 3d engine and suspension pieces, do opening doors\hood\trunk, removable front and rear bumper, damagable radiator (visually spraying smoke\water and physically overheating) and removable wheels for when the accidents are that juicy to knock a wheel off
Then LFS would be set for the best damage model of all time.