I know this completely and totally sucks, i havent even bothered my arse fixing anything on the car, but i was just playing around with putting like a track environment into 3dsmax.
I´m trying to make a tyre, meanwhile i downloaded a scene changed a few things . Anyone knows a good tutorial to paint a car in 3dmax like if it had a skin on ??
Thought i'd render my 1st skin for the XRG, I made it around November last year iirc, I also put new rims on the car (had to redo the meterials on it) and set it up so it's got hydros.
This is my first render and it shows the FXR
I'm new to "3D-Rendering" but I think its not that bad so i just want to get some feedback.
Just the text and the "black and white" effect from the middle I've done with PS.
Also i want to ask about that shadows on the car, maybe someone can say me where they come from!?
The artifacts could be coming from the shadow map from one of the light, either you scene is too large or light is too small (one of the extreme) Try use 'Area light' or 'Raytrace' light see if the artifacts disappear.