Hey all! Sorry I've been "away" for a while but don't worry I'm not dead or anything just busy. (linux, job, moved, friends, etc) Or really, I've stopped LYTe VB6 version and I'm now working on a much nicer C/C++ OpenGL version that will support all tracks with 100% accuracy. Now, I have about oh.. 60%-ish complete so I'm guessing at my current rate, an alpha release will be ready in hopefully a month or two. Of course, developers suck at release date guessing, and I should probably say it will be done when it's done, but a "progress report" every once and a while is OK.
With that said, development will go bit faster (both in content generation and motivation) if I could get some help from someone that knows 3D modeling. What I need are all the layout objects as models, and any other models I might need like simplified car models. Nothing spiffy. Just simple shapes with colors and normals defined. Material properties (ambient, diffuse, specular, emmisive) would be nice too. 16 == 1 meter. .obj format? Also, not every single object has to be created. For example I can use the same cone model for cones of different colors, mirror certain objects, etc. I don't have a list of all the objects needed so will have to get back on what exactly there is, and its dimensions. Once anyone accepts my offer, I will get you that list or you can poke through LFS yourself. Of course, if there is anyway to get the actual models out of LFS (with permission) and use those, please let me know! I have no experience making 3D models so to do this myself using Blender would take another few weeks at least. Any help will greatly be appreciated. I can't pay anyone but will happily put anyone who helps in the credits. You'll also get to use LYTe before released!
K, thanks all for the continued interest, motivation and help! LFS rocks! And happy 2009!