You are correct, it is currently using unrealistic values. I'm working on a little refresh now where I've already tweaked the aero parameters (using some rough estimates). Thanks for pointing this out!
Using "mudguard" for the front strut could be the technically correct method, thanks for the tip, but I can't see any real advantages. (the only thing that bothers me with the current state is how ugly it looks when driving from wheel camera, sadly mudguards are visible there too)
Hi! Thanks for your suggestions! The rear caliper suppose to move/rotate with the trailing arm since it is attached to it, but as a "brake object" it does not roate at all, so I found it more realistic to merge them together.
- modified rear bumper
- front windscreen visor is now part of the skin file
- side mirrors are no longer mapped to the same color config as the interior
- LOD3 is set to use skin mapping
Thank you for your suggestions! Please let me know if you experience any problems with the mod.
You are totally right, I've already separated the interior and the mirrors couple weeks ago for the exact same reason, I just forgot that it is not in the public build yet.
I intentionally created them this way for easy customization. Watching the stream yesterday proved to me, that this gives players ability to use unique visuals without creating skins. It could also be handy for teammates with small distinguishing details.
First of all allow me to congratulate for these events, keep it up!
Thank you for your suggestions.
I've modified the windscreen visor and the rear spoiler-endplate to be part of the skin and the visor will not use the color configs anymore, so it will always represent the color of the skin file.
The lower part of the side is indeed covered by the black sideskirt, so those are "unvisible" parts in the skin currently, but that part is temporary.
Currently I'm working on custom sideskirts, rear bumper and an instrument cluster.
Watched the whole race yesterday, it was fun, enjoyed it.
It is still unreal to see my little baby being used in such event by these professional drivers.
I would love to have any feedback on how well the mod worked.
I'm not sure if it is the correct thread for a question like this, so feel free to delete it if not.
I've uploaded my mod couple months ago for private testing with my friends, which was relesed to the public last month. However the mod is still not approved, which is perfectly fine, if we consider how many mods are waiting for approval and mine is essentially only a month old in terms of public visibility, but I am a little worried that it might get lost in the "old stuff" because of the original upload date, so I would really appreciate if I could get a confirmation on that it is being scheduled for approval.
I'm planning on creating another mod in a similar way (with long period of private testing), so it would be extra helpful to know if it messes up the approval system.
Thank you guys, really appreciate it! It took me way longer to get here than I anticipated, but well worth every minute. Despite the massive version counts (sorry for that) there are still areas I'm not satisfied with 100%, so slight modifications and -hopefully- improvements will be made in the future as more and more feedback comes in.
- added some minor interior and exterior details
- slightly modified weight distribution and overall balance
- fixed missing skin on LOD models
- fixed badly assigned polygons at the rear
- reuploaded the skin template
- skins are now 2048x2048 resolution
Sure, I have plans in terms of the visuals aswell, but I decided to wait for the new graphics engine and hopefully a more polished editor to be released in order to avoid wasting time for temporary solutions in regards of texturing.
Thanks for reporting them! I'm aware that the LODs are not using the skin, I didn't think it was that important since they are only used in the distance, but I'll fix it in the next update.
I purposly placed the background of the badge back, it felt empty without it. The shape is obviously showing some resemblance with the original logo, but it is just a simple geometry without any copyrighted details.
I've come to the same conclusion about the engine details with a slightly lower rev limiter (7500rpm), but I have the temptation to raise it to about 8000.
Thank you so much, gathering information from someone this experienced is tremendous value. This little "thing" is part of my life since 2006, can't stop loving it.