I'm not sure if I understand the description. Maybe it's something similar to the 'cpu occupancy > 99 %' warning in Assetto Corsa when the game is not able to perform all the calculations in real time. When this happens, players may have the impression of time slowing down sometimes when driving in the game.
However, LFS has very low hardware requirements, so it seems less likely, unless you use very old hardware or use drivers which are not able to achieve full hardware's performance, for example nouveau with Nvidia GPU.
LFS is complex software, so I can imagine situations where depending on how something is initialized some additional calculations are performed or not during driving session even when their results are not displayed, so it is not seen as a bug, but may lead to the behaviour you described.