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Anathema
S2 licensed
Too less contrast in colors for my taste. A white accent on the tribals can cause wonders.
Anathema
S2 licensed
Quote from manintightpants :Saleen S7 Replica

great work. I like it very much.
Anathema
S2 licensed
Quote from DeKo :Another attempt at a similar kind of thing, Yes the lighting sucks, which causes the line halfway down it, but still.

play around with hdri lighting.

http://dsrc.digiserv.net/forum/showthread.php?t=557
Anathema
S2 licensed
FZ50 Hankook

A simple one. Requested by "The JH"
Bodykit by Teaz-R.





Download:

1024:http://i171.photobucket.com/al ... /lowres/FZ5_hankook_4.jpg
2048:http://i171.photobucket.com/al ... 8/Skins/FZ5_hankook_4.jpg
Anathema
S2 licensed
cant wait to see the final version.
Anathema
S2 licensed
Anathema
S2 licensed
Quote from LineR32 :Another render, this time I welded the Verts and redone the smoothing groups and it's fixed the dodgy line you can see on the last render.

I took the texture off the headlights, the detail you see is the reflector.

try render it with a skin.
Anathema
S2 licensed
you should continue the flames on the whole body.
Anathema
S2 licensed
what the heck?
Anathema
S2 licensed
http://www.archeoskins.com/

The GTR2 cars have low poly engines. The exhaust is build from GTA SA mod parts. Gotta learn how to model, i know.
Anathema
S2 licensed
some update. still lot of work todo.
Anathema
S2 licensed
Quote from LineR32 :Looks great Anathema, you'd have to put the Cossie Whale Tail on it to see if it suits the car though.

well....



you have just received a PM.
Anathema
S2 licensed
this looks cool.
what do you think about a Cosworth Spoiler?
http://www.m-99.co.uk/Car_Body ... cosworth_rear_spoiler.jpg

here is my latest WIP:
Last edited by Anathema, .
Anathema
S2 licensed
hmmmmmm. an old Porsche spyder 550?
but it seems a bit cleaned up. hmmmmm.
Last edited by Anathema, .
Anathema
S2 licensed
Quote from bmwe30m3 :yes but i like it as it is,and yes i used hes render as base cause i didnt find drag wheels and that kinda engine anywhere for 3ds max,i saw the engine at turbosquid but it was for maya

I probably have done it the same way. No need to argue about it. If you are statisfied with the scene release it with a nice presentation
Last edited by Anathema, .
Anathema
S2 licensed
Nice. The only issue I see is that the rear wheels dont have any space. You should give the rear body a work over. Maybe add some Air intakes on the door to make the Transition from door/rearbody dont look that hard. I hope you can understand me and my lousy english.

But nice scene. Looks like you used the the Krautracing dragster as a base.
Anathema
S2 licensed
Thank you
Anathema
S2 licensed
wooohoo. awesome video.
Anathema
S2 licensed
here is some progress. more tomorrow. if you have some suggestions just tell me.
Anathema
S2 licensed
I just wanted start skinning
Anathema
S2 licensed
Quote from Equi :xD ive allready done that didnt understand much though

:bounce8: got a guide ?

Most are using 3dsmax 7 or 8 and Brazil (or Vray) as render engine .
What are you asking next? "Where can I get these programs?" I guess.This forum is full of information, so search and read. I managed starting rendering the same way. So maybe this may help: http://en.lfsmanual.net/wiki/3D_Render_Tutorial
and Ian H's premade scenes. http://ds-autos.digiserv.net/scenes/lfs
Anathema
S2 licensed
I go for it. I hope you dont mind if I make it look more like the Alzen Cayman. But we will see. I am experienced in Hankook Designs.

RB4
Download

http://www.juergen-alzen-motor ... zen-Cayman_1280x800ja.jpg
FGED GREDG RDFGDR GSFDG