yep, seen it before.. It's actually not the same model either
Thae uf1 robin is a replica of the more modern year Robin's, while mine is based on the MK1
Continuing final touches to outter body
Also made base chassis in interior, needs the door finishing up aswell as the front wheel hole dug out and the shell would be complete.
Yep, im aware of some strange stuff.. Ye increasing Caster eas some way back but idk why i reduced it maybe when i rebuilt the suspension.. But I'll definitely modify it asap
Im using mouse for steering so i have 0 feel of how it would behave on a wheel
LFS EDITOR Related.
When making the driver side switchable
The textures should flip to look properly specially when having a text.
This is done by either naming the mapping as U_Name or by duplicating the the mapping cutout and flipping it (flip button) and using it as an opposite side cutout for the same mapping.
However, non of these work on subobjects
It only work on Main object
Tested the previous methods dozen of times and it just wouldn't work as intended on a subobject.. Full flip & side swap won't help either.
Also, it seems like we can't put exhaust restrictions on setups inside LFS Editor aswell.. There's no option there.. Only inside lfs