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bayanofmansorofisky
S3 licensed
Quote from manolixsvouros :I love it!, I love everytime I see new bus in mod list! keep it up!

Thank you! Big grin
TSV8
bayanofmansorofisky
S3 licensed
Vehicle mod: TSV8
Details page: https://www.lfs.net/files/vehmods/3F213F

SHORT DESCRIPTION:
Quote :Modern V8 Powered Travel Bus

DESCRIPTION:
Quote :Luxurious bus, a maniac driver & a V8... Welcome aboard on the TSV8
Take the wheel of a 9 tonner bus
Luxurious interior
Good visibility
Supports driver side swap
Supports Skining
Includes some skins

Mod is still a work in progress please be patient and constructive feedback is welcome Smile
Keep on hauling...

COVER SCREENSHOT:
bayanofmansorofisky
S3 licensed
Quote from Ibtasim6781 :Cute soapbox with wheels 👍

a minor thing: The dashboard is a bit cursed when using the driver side on the Right (2nd attachment)

Yep i realized that, thanksBig grin
bayanofmansorofisky
S3 licensed
Quote from M3THANOL :Always keep in mind what you are building and which wheels are the driven wheels, if its a FWD or AWD car, the front wheels are driven and as such your scrub needs to be right or you will have a car that wants to rip the wheel out of your hands more often because the front wheels have to handle putting the power down, braking and steering.

On a RWD car the front wheels only have to handle steering and braking so there is one less force to worry about. However, if you have too much offset you will then find the wheel ripping out of your hands when you hit a curb or if your fronts lock up under braking and then regain traction. This comes back to the "lever" action between the tyre and the ball joint.

Okay I have typed an essay but I am sure it will make sense

Thank you so much for this valuable information!
I have no where so yes this wil definitely help me get stuff done properly.. Cheers! RoflSmile
bayanofmansorofisky
S3 licensed
Quote from Evolution_R :To me it looks like the offset is negative? Uhmm

I think i just said a shitload of nonsense lol
Ok so the real thing, the vertical imaginary axis on the wheel itself should cross with the axis of the blue tube (half upright) in the point of where the wheel touch the ground.
bayanofmansorofisky
S3 licensed
Quote from Evolution_R :I guess there is the same issue with BZG SUV? I need to reduce the offset, right? Not making it 0 or negative?

EDIT - I'm confused... in the attached screenshots, point 1 or point 2 should I take into consideration?
The top part of the wheel or the bottom is the starting point? Uhmm

As i understood, the less the offset the less the wheel rotation center is far from the pivot point (ball joint)
So in theory when there's longer offset then there's longer rotation diameter and the center of the wheel move while rotating aswell, where the ideal scenario is the wheel rotating around it's central point wiwh is almost rigid.
That central point is in the middle of the half upright arm (the blue tube)
So the less offset the more center the wheel or the rotation point is more realistic, but definitely not 0
I hope i got that right Big grin
Last edited by bayanofmansorofisky, .
bayanofmansorofisky
S3 licensed
Quote from M3THANOL :Sorry should have elaborated.
You need to reduce the offset a lot to stop the violent torque steer/ snap that the steering does when turning and accelerating. This is a real issue on many LFS mods that are either front wheel drive or four wheel drive. You can then correct for the reduced track width by increasing the Lower Arm Length and Upper Arm Length to bring it back to what you want.

Just using offset to widen the track width is only okay on the rear wheels which don't steer but when you do that on the front wheels you drastically increase the distance between the centerline of the tyre/ wheel and the ball joint/ pivot point for the wheel to steer around. You would have the same issue in real life if you had wide spacers on your wheels. It all comes down to scrub radius and if you have positive scrub radius it causes these issues that I am referring to. This is also made worse by the large diameter wheels and tyres

Read this if you would like to get a better grasp of what I mean.
https://www.linkedin.com/pulse/effect-wheel-offset-change-scrub-radius-bernadus-yuniar-arswendo/

I got what you mean and will adjust in next update.. Thank you very much for the detailed response Smile
bayanofmansorofisky
S3 licensed
Quote from M3THANOL :Hey dude, cool mod but your front wheel offset needs to be fixed, its violent on the wheel

Thanks for the note, but may i have more info?
You mean it needs more offset ?
HUMHII
bayanofmansorofisky
S3 licensed
Vehicle mod: HUMHII
Details page: https://www.lfs.net/files/vehmods/2F33A3

SHORT DESCRIPTION:
Quote :V8 4×4 SUV

DESCRIPTION:
Quote :a V8 powered vehicle based on HUMMER H2
Engine Specs are Not matching the real life version
Includes many Skins
Driver Switch side
Traction Control
ABS
Default configuration
Offroad Configuration
Advanced skin template.
More to come in next updates.

Rims made by VladM.

COVER SCREENSHOT:
bayanofmansorofisky
S3 licensed
Quote from Filsoof :Oh wow that was so helpful lol, first edit with your tips and it's a 100 times better for higher speeds Big grin Thank you so much! I love it, so fun to drive.

Glad you like it, ty Smile
bayanofmansorofisky
S3 licensed
Quote from Filsoof :I understand this is a 4x4, but a more road dedicated setup would be awesome - especially for being cop Smile I tried to do this myself, but I'm not very good at setups. Something less bouncy.

the limitations on default setups count is 4, so that limits me from adding more setups
The 4 default ones i made to showcase the 4 different variants with a small difference between some of them.
I can help you with making a setup for high speed cruise,
It depends on stability and grip, so i suggest :
lowering the vehicle height
Adding a bit of stiffness but not too much as it will be bouncy then
More bump damping
I wouldn't change the anit roll imo
Using road_super tires with medium pressure
And maybe change the differential lock
That should do it i think Smile
bayanofmansorofisky
S3 licensed
Quote from Ibtasim6781 :Nice Thumbs up
Found a few issues skin-related

· 4th color slider also paints that back panel on the sides. This affects all 4 configurations. Most noticeable when using FIRE config (7th and 8th screenshot)

· When painting that part of the skin template it also paints the aforementioned panels

For reference: Green with Black and Green with Pink is default skin but using color sliders, and Grey with Red is a custom skin

Yep, thanks for the note.
It's actually not an issue, i mapped them that way but didn't think it all through as i was mainly worried about if a skin gonna have details on the side of the cab it will stretch on the back side of the cab so i seperated them..
I'll let the 4th slider effect the configuration only and propaply just make the back of the can mapped with the sides.. So avoid making writings or a details in a texture on the edges as i will stretch Smile
bayanofmansorofisky
S3 licensed
Quote from Sponge :Awesome little ‘car’ Cool Keeping momentum and very careful steering is key with this beast.. Nod

hehe thanks man, Lovely Smookin Skin.. 5 more minutes and the thing is an oven!
bayanofmansorofisky
S3 licensed
Quote from Ibtasim6781 :It's attached to the "main" body (color slider #1). Windshield wiper is also coloured by that slider.
Was thinking if maybe you could make a separate slider for them and also add an square in the skin template so it applies the custom skin color on it.

Update: I was looking at the attachments and I noticed the steering wheel column is showing the skin

Ok
bayanofmansorofisky
S3 licensed
Quote from Ibtasim6781 :my pp has hole what do (attachment #1)

btw when using custom skins that aren't white the inside part of the car and the engine stay white

Does it hurt? I'll fix soon
The interior is Colorable seperately by a slider... init?
Up and running... Again
bayanofmansorofisky
S3 licensed
Finally done patching up the new truck model

This time im sure it's from a legit source Big grin
Now the technical work begins.
bayanofmansorofisky
S3 licensed
Quote from ivo_drifta :Looks so good!
I can't wait be done and drive it!

Thanks, although I've got some good news & bad news.

The bad news is : the dodge RAM model i used here turned out to be not genuine from the uploader and it's most likely ripped off frim somewhere.. That being said.
The good news is that it's gonna be a Toyota Hilux instead.
An old Toyota hilux that is slightly modified to fit all these stuff.
And I'm yet to finish that then combine all stuff together.. Again.
at least this time it's legitimately is correct Smile
bayanofmansorofisky
S3 licensed
Finial looking of all the configurations and body.
bayanofmansorofisky
S3 licensed
General looks of ambulance and fire tank cons
Not finished.
Basically 4 vehicles in one.
bayanofmansorofisky
S3 licensed
This time i got a heavy-duty pick up model.
And i decided to make some heavy configuration like:
-Fire Truck
-Ambulance
-Police kind off like the riot ones or a normal closed back
-and the civilian pickup.
Almost done with the first two cons.
bayanofmansorofisky
S3 licensed
Almost done, still some stuff to do before finishing up
bayanofmansorofisky
S3 licensed
Quote from Gutholz :Nice. The one in Topgear did no have a reverse gear. However I read on wikipedia that they also made versions with reverse gear. I think in LFS reverse would be useful Smile

Yep, im actually confused either including reverse or not as the iconic peel p5 was knows through the Top Gear show wich had no reverse 😁
Almost done modeling
bayanofmansorofisky
S3 licensed
Made the engine with the exhaust system
Simple round ish design.. Lacks lots pf components compared to real one but..
bayanofmansorofisky
S3 licensed
Quote from Flame CZE :Nice, looking forward to having another competitor for my Hadraplan Big grin

ah Yes, with these two there will be the most action packed races
FGED GREDG RDFGDR GSFDG