Its difficult to explain what Ive done with showing screenies, but here u go.
note: I have NOT made photoshop polishing of the screenies.
- they are raw. - just cropd.
If you dl the pack, then first thing to do is watch a replay from wheels view, in South City. Looks faaaaaab....
Im finally finnished with unsharpen mask/sharpen all the dds files.
... and I must say.. it looks feee.. amazing.
- everything stands out so clearly and I discover trackdetails
I never noticed before.
Me looouuvee it.
- the pack includes my IRL texturepack, interior edits, suits and marshall.
- please be carefull and dont change dds files with alpha channels (trees, steelframes etc),
because u can end up with screwed mapping and black parts in texture ingame.
Ive been testing variuos sharp and unsharp edits on all A and B files so far,
and it looks so great. walls etc really looks great with some gentle sharpen.
- only one thing... DONT do it on the tree dds files.
u will mess up the alpha/mapping thingie.
..or maybe its just me who have wrong "save dds" settings.
That was great.
Managed to stay out of trouble and didnt make any serious mistakes.
-my 2th pistop was nervewreching because the cars behind me was
closing in pretty fast, while I was going 80km/h towards the pitexit.
Well... some of it are actually usefull information..
...like if the car in front of you - a half lap ahead - goes into pit,
then you can floor it and maybe overtake while hes in da pits.
Good tip for you if you are annoyed with "pooong" and "schhhh" sounds:
- delete sys and message files in snd folder.