The online racing simulator
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Chris_Kerry
S2 licensed
The colour scheme looks very very nice. Like the render too.

Hope to see you guys on track!
Chris_Kerry
S2 licensed
Interesting, looking forward to how well developed this title is.
Chris_Kerry
S2 licensed
I use the Logitech Momo Racing (Black) bought from overclockers uk.
Chris_Kerry
S2 licensed
Quote from xaotik :Many thanks - excellent work!

Here's a skin I threw together for this with a slightly more LFS look to it.
Just unzip it in your LFS spectator installation folder.

I have used this on my version. Gets a big from me.
Chris_Kerry
S2 licensed
I'm pretty much an LFS addict although I do have the odd go on Football Manager and Gran Turismo 4.
Chris_Kerry
S2 licensed
Pretty simple thanks for the heads up.
Chris_Kerry
S2 licensed
Maybe a little guide to explain how the thing works to. For many (including me) I haven't used previous versions of LFS spectator so am slightly confused to it's purpose and how to use it. I'm still struggling with LFS stats and thats supposed to be really easy :banghead:
Chris_Kerry
S2 licensed
Point two is very valid however. Would make things a lot easier when trying o find servers you know are good and clean.
Chris_Kerry
S2 licensed
Yeah definatly sounds like a lag problem to me, brought about by a lower specification CPU. I could be wrong but maybe you have turned up all the detail in-game. Lower some of this and report back with the improvement.
Chris_Kerry
S2 licensed
I'm looking forward to something new and fresh. The qualifying system looks strange imo, but I think that the racing should be good. The times in testing seem to be rather spread out mind.
Chris_Kerry
S2 licensed
Above post edited. Apologies for not finishing my sentence.
Last edited by Chris_Kerry, .
Chris_Kerry
S2 licensed
I must confess I have been watching the video over and over again. Especially the big spin....
Chris_Kerry
S2 licensed
Quote from Chaos :Orion's great render I have on my desktop...

Now that's one quality render
Chris_Kerry
S2 licensed
Unfortunatly doubt I will be able to make it, I was thinking of coming down to have a peek but struggling with transport atm. I will try my best.
Chris_Kerry
S2 licensed
I have noticed recently they have been running the FOX at SO Classic. A hard track at the best of times for clean racing. Even more so with such a wide range of driver talent seeming to use this particular server.

How they run their server is up to them, if you don't like it you don't have to go there. I haven't really been in since it changed to SO Classic so I can't put forward an opinion on how the server is being run now, btu when it was AS National in the GTR's things seemed to be fine.
Last edited by Chris_Kerry, .
Chris_Kerry
S2 licensed
Quote from 5th Earth :I think it's mostly because it's simple, straightforward, and open ended. There's no pretentions of a "plot" to worry about, no slogging through pre-generated tournaments, just hop in the car and drive. You don't even have to install anything.

The multiplayer works very well, which is something very few racing games can claim. That's a very big selling point these days.

Finally, I think people really appreciate the developers being so involved in the community. Unlike most games, where you buy the game, maybe download a few patches for serious bugs, and then what you've got is all you're getting, the LFS team are continually improving the game, and seriously considering the opinions of the players. When everyone was complaining about the "Blackwood Bump" and the dangerous chicane, we got an updated track with the bumps smoothed out and the chicane widened. People asked for a high speed track, and we got Westhill. We wanted touring cars, and got the GTRs. How many games can boast improvements like that?

Not many.
Last edited by Chris_Kerry, .
Chris_Kerry
S2 licensed
When it comes to how much LFS costs I think this sums it up

Quote: [tsr.]Markko

Live for Speed S2 license: £24
New computer: £800
MOMO: £80
Internet: £30
Racing 20 other guys and beating every single last one of em: priceless

Chris_Kerry
S2 licensed
Quote from Theafro :
what about a system of rating where the better you're own personal rating the more effect it will have when rating somebody else, that means that even a whole team of 10-20 idiots with negative ratings wouldn't even be able to TOUCH a noob. maybee once your're rating goes negative you cannot rate others at all. although even the super-rated shouldn't be able to destroy any users rating in one go, it should take at least 10-20 ratings to make a real difference.

Is that an echo?
Chris_Kerry
S2 licensed
I understand your point, all I'm saying is people forked out 24 quid for the game so If they are intent on wrecking they will pay 15 quid a year. If this idea was successful all the good players would be using the server leaving non-subscription ones empty. They would then pay anyway as even they wouldn't wreck in empty servers.
Chris_Kerry
S2 licensed
I think the above post is pretty much how I thought of it to be honest, just my english skills aren't great
Chris_Kerry
S2 licensed
Set-up's frutrate me, as I have very limited knowledge of how things work when it comes to some of the setting's avaliable and people are generally nice enough to share their sets unless they are team ones, which is fair enough.
Chris_Kerry
S2 licensed
Having just read the whole thread, it's obvious to me their are pro's and con's of every suggestion being made with regards to making LFS a better environment to play in and as close to "real life" racing as possible. The game is a simulator, I think that the program achieves this title very well. Colours in names and a leaderboard in the bottom right hand corner doesn't make this game arcady, in fact it's just taking advantage of the resources that are avaliable to you. Have them if you want - take them off if you don't. To suggest that this is a problem behind the rising number of the type of racer playing LFS who enjoys playing "dirty" / "wrecking" is a long way of the mark. Let's get this straight there are i'd say 4 types of racers playing this game:
  • Very quick racers who know the rules and how to play
  • Quick enough racers who know their capabilities and how to play
  • Slow Racers who know that they are slow and respect other drivers
  • Wreckers who don't have a clue full stop
I think we all know which one we want off our servers. Any one who cares about LFS and it's community will accept that not everyone is going to be within 1 second of each other so to disadvantage them would be unfair.

Here's a brief reaction to some of the point's raised in this thread:

Test's - These would have to be real racing type tests really challenging for the user, however would this detract would-be users from playing the game, even seasoned LFS users. I think it would have to be an extremely good version to pull it off. It would have to be revolutionary.

Would have to include practical and theory imo.

Credits - Anyone can set up a 3 car race with AI and bump their credits up. Not a good idea at all

Mileage - Purely oval racers anyone?

Experience Rating - The way this was suggested wouldn't work. A wrecker smashes you, how would the program recognise this was his fault or yours?

However if you based this on being rated by fellow S2 Licenced racers through LFSWorld not the game itself, it may work. This would involve being able to rate member on a scale of 1-10 depending on how you rate them as a driver. Using a Ratio System that people who have higher ratings, that when they rate another member there view means more than a noob's mate. I accept that this will have flaws but maybe an avenue to look down. Servers would have different rating values. E.g PRO servers, Intermediate and Beginner

Pay-to-play servers: Great Idea, but then what stops a little rich kid doshing out the cash to wreck. Also remember that not everyone lives with a money tree in their back garden. How can you guarentee lot's of racers are going to be online. I heard GTR use a similar system. Did this work.

Making the game more expensive: Tristan I like the idea behind it I really do. In order to play LFS properly I hav spent over £100 pounds with the game and the Momo Wheel. After making that investment I want to at least be good at it. So we could either raise the price of the game or run servers which are wheel only maybe....maybe not.

League Racing more prominent: LFS to introduce it's own league format i.e run it's own league. Everything would be based around the league. You would be recognised as say a lower league racer so you can only access servers to race with people who have a similar rating. As you win events/ get promoted, this alters the types of server you can go in.


If I spot anymore I will edit

Look around at how many good people there are in LFS, surely we can make something work. Oh and sorry if this post doesn't really link together very well, kinda got into a rant and kept going.

I don't mind getting flamed either :P
Chris_Kerry
S2 licensed
I suggest - lock this topic now, leave the one open in off-topic and let Gunn get on with his job
Chris_Kerry
S2 licensed
I really like the tracks Eric makes and I think it gives the game originality, that other games lack.
Chris_Kerry
S2 licensed
Thank you for that Webflat. Hope fully will get this on our website.

FGED GREDG RDFGDR GSFDG