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csurdongulos
S2 licensed
Quote from The Very End :
And here we go again, the fun is that if I see drivers that use chase-veiw, they normally on the top of the lists.
So how does it feels to get owned by the arcade racers, I`ll bet that feels good.

tell me who would those be? I only know of one relatively fast chase view driver, but I never got owned by him :P
csurdongulos
S2 licensed
Quote from The Very End :I couldn`t really care for new interiors, I use chase view :rolleyes:

using a typically arcade view in a sim must be enjoyable.
csurdongulos
S2 licensed
the competition is still going on, you have 9 more days to submit the winning design.

Come on and show us some more ideas/designs
csurdongulos
S2 licensed
Quote from ATC Quicksilver :Yes my mistake it was Itek, I got confused because the also ran the same colours and similar style of skin

yea right, and because they also happen to run a setup field, huh?
csurdongulos
S2 licensed
Quote from Töki (HUN) :http://www.lfsforum.net/showthread.php?t=29553

was this a reply to my question? these two threads are the same, just in different sections of the forum. the link you posted has nothing to do with any logo competition.
csurdongulos
S2 licensed
what logo competition? whose logo was it?
csurdongulos
S2 licensed
Quote from Xpowaspa :@csurdongulos
I'm not a very fast driver and the times were there mainly because I think the starting line was in two different places...

what do you mean? what has the starting line to do with laptimes? the length of the track is still the same wherever the starting line is.

just for the record: the starting line has not changed since S1.
csurdongulos
S2 licensed
I don't get it why you show the laptimes, they are of no relevance as you weren't driving competetively (spelling?) enough to make a valid comparison between S1 and S2.

just for reference:
in S1 the best XRT laptimes were low 1:22's (maybe some scarce high 1:21's, but not HLVC), you can check the S2 laptimes at LFSworld.
csurdongulos
S2 licensed
Quote from Jakg :LFS tracks are often inspired by real tracks - KY Nat is Indy, Aston GP takes a lot of bends from Magny-Cours

show me one turn at aston that is similar to magny cours.

or did you mean spa?
csurdongulos
S2 licensed
lx6, just had a 12h race with some german guys at kyoto national on saturday. I enjoyed driving it right till the end

http://vr12h.lfs-tracker.de/
csurdongulos
S2 licensed
Quote from Jakg :i know it can be done - but it's hard.

On Sunday i did a league race with the new TBO's, and the FXO could barely keep up with the XRT, and the same XRT could barely keep up with the RB4's - i know its temporary to remove FXO dominance, but the XRT and RB4 need to be closer, and the FXO needs to be closer and yet still slightly slower

barely is a harsh word to describe the rb4-xrt relationship in that race, but due to the nature of the track (kerbs, many turns, short straights) the rb4 had a couple of tenths advantage over the xrt.

the big advantage of the rb4 in these short races is that it beats everything from a standing start.
csurdongulos
S2 licensed
Quote from ATHome :Can't really see where an RB4 eats FXO and XRT to breakfast.

You really need to know how to drive it to be quick.

it eats the fxo and xrt on any track that has laptimes of around 1:20 and only short straights.

of course blackwood with the longs straights will result in the xrt being the fastest. RB4 wasn't made any slower from patch W, so the laptimes are the same. the XRT was given +20 kgs, which made it probably 1-2 tenths slower in worst case. The FXO suffers the most, but is surely capable of doing 23's. I almost managed to do it myself, despite not having any practice there with this car.
csurdongulos
S2 licensed
Quote from keithano :disconnect dun reduce laps..that's the updated rules from ORION..

was that updated before, or after ZT had a disconnection?
csurdongulos
S2 licensed
Quote from Jamexing :4WD does NOT magically eat tires faster than other drivetrains. It's suppoesed to save tires and extend tire change intervals if well set up and driven to provide even wear. Unless of course yo resort to 4 wheel drifts.

my point is, the rb4 is fast if driven on the limit, which means braking late, accelerating early. the rb4 is always driven more aggresively than the fxo or the xrt. it should overheat and eat the tyres, as it does currently.
csurdongulos
S2 licensed
Quote from Campos_MIC :What about the TBO class?

I drive in a brazilian league LFSBR (www.lfsbr.com) and we now have a XRT and RB4 championship.

I am in first on the championship using the XRT. The RB4 is a lot slow on all the tracks. And that happens because their tires get hotter easier than the XRT.

So I think that the XRT should have at least 35kg.

what type of tracks do you use? RB4 is quicker on shorter, twistier tracks, XRT on longer tracks, where the top speed counts. that's how it should be.

edit: and the RB4 should eat the tyres as it is a 4WD.
Last edited by csurdongulos, .
csurdongulos
S2 licensed
Quote from Becky Rose :Race needed it, even if you got the box product all that was on there was the steam installer and a licence code. I was shocked and apalled. GTR2 didn't require steam.

EDIT: Although since installing GTR2 with it's starforce CD protection I can no longer burn DVD's. Great isn't it!

i bought race via steam, I feel I wasted 45 dollars of hard earned money, since its release the price dropped to 10-15 bucks, which considering the game is not even 6 months old is really a shame.

I definitely won't buy anything ISI/simbin related until I gave it a good 3-4 months thought and tested the demo. the only problem is that simbins demo's aren'T a good representation of the final product. I wish all demos were like LFS's.

about the Lizard engine: I think it will just be a graphically improved ISI engine, the cars still won't feel like being on the road at all. but I would be very happy I were to be proved wrong.

however GTR2 still has no starforce protection, it has securom I believe. and I can burn DVD's fine ever since people complained about starforce a lot as well, I had no trouble with it whatsoever.
csurdongulos
S2 licensed
Quote from J.B. :Well, I think if the wheels are not accelerating but keeping a constant speed then the reactive forces at the tyres (the ones I think we're seeing in forces view) should be exactly the same as the forces coming from the driveshafts (Mechanical equilibrium).

aren't the yellow lines showing the weight distribution and the other coloured lines showing the amount of grip the tyres have? why would they show the drive shaft forces?
csurdongulos
S2 licensed
Quote from SKaREO :S1 is a nightmare right now. You should allow S1 players to connect to S2 servers and only use S1 cars. That would make a lot more sense than having only 1 server to play in regularly.

that's exactly what is going to happen based on SCawen's recent comments about the upcoming X patch.

anyways, you shouldn't compare GT3 to LFS. it isn't fair and it has no point. they are also aimed at different audiences and strive for two different things.

LFS wants to please the sim fans and aims for realistic driving physics. GT aims for the masses and to provide the most content. If the latter appeals to you more, then you shouldn't waste your time on LFS.
csurdongulos
S2 licensed
Quote from SKaREO :Crashing still happens in that server, and I think I need a replay or something to report it. Either way its silly to buy an S1 license and then be forced to drive the slowest cars. Not sure what that is all about.

I agree with the guys who are saying "Don't bother selling S1, it only discourages your customers." S2 price is also too high for an online distributed game with very little content. I mean the price is comparable to Gran Turismo, but the game itself clearly is not. Also, I buy Gran Turismo in a box, not through a web site.

crashing happens everywhere, save the replay and report it to the admins to help making the server a better place to drive.
You are not forced to drive the slowest cars at all, you can always drive the others. you either drive the slower cars with other people online, or you can go and practice offline.

S2 price is no way too high, and saying very little content is also wrong, it has plenty of content to keep us driving for more than two years now (or when was S2 released?). Also you get free updates until S3 is released. And you get that more than once in a year, what do you get for free after buying GT3? nothing I bet.

Clearly you don't get the LFS concept, nor the development process, so instead of posting rubbish, buy yourself S2 and see where the real action is. I think everyone will agree that you won't regret the purchase.
csurdongulos
S2 licensed
Quote from Becky Rose :Shhh Victor, if you reveal too much you shatter the illusion that Tristan and I are making an informed commentary, when in reality, we just talk rubbish for three quarters of an hour.

oh, sorry well Tristan (as he is playing the role of the "expert") could have noticed how short my pitstop was and make things clear but basically this is the only criticism I can give you two regarding the actual commentary. the audio levels weren't ok at many times, but that's a technical thing and I can deal with it. so if I haven'T done so yet, I would like to say: good job!
csurdongulos
S2 licensed
Quote from Cue-Ball :- With all the damage everyone was taking, it didn't seem to get much mention, even after the leader colliding with a damaged backmarker.

actually I didn't get any damage at all in that incident, luckily. I pitted at the first opportunity to avoid the SC phase, and any accidental damage I got on the way, by brushing a wall here and there. The earlier you pit, the less chance there is you got major damage which makes you lose a lot of seconds in the pit due to repair. After the pit I lost maybe 2 seconds to Hannu due to having to fight a little with those who haven'T pitted yet, but it wasn't that bad and I couldn'T have closed the gap down anymore as my tyres were overheating badly, so the SC phase was welcome to cool the tyres down.
csurdongulos
S2 licensed
Quote from bbman :No, but for crashing in the chicane in general... AFAIK, you shift down BEFORE the chicane, so especially throttle blip should make no difference at all... Of course, going in with a car highly unsettled is suicide, but it is if blip were on too... As I said, it doesn't get that much harder, it isn't such an overwhelming change, there surely was enough time to prepare since the last race had the aid ban too, so excusing everything with something this unimportant is beyond my understanding...

funny, I checked your lfsw online stats and you have exactly 1 lap in a TBO car at south city classic. what makes you so confident that you could have mastered that chicane every single lap without errors, but fast enough to not fall back? I must admit I found especially 2 drivers weren't prepared well enough to be safe to race, I met one of them in the race as well, costing me my lead, and no there was no lag at my side, I was arriving as usual on the limit to the first left kink and John was just recovering from his incident and was still on the racing line, nothing I could have done to avoid him. the speed difference and the fact that it is a dark, nearly blind exit, didn't help either.

hitting the exit of the chicane wall once or twice during a 30 minute race isn't such a big issue, everyone makes mistakes.

I agree though that blaming the absence of blip is not an acceptable excuse for mistakes, especially with a fwd car.
csurdongulos
S2 licensed
Quote from ATC Quicksilver :Ah ok fair enough, no excuses next time though!

that's right
csurdongulos
S2 licensed
Quote from ATC Quicksilver :Great production, the driving was a bit messy but the track is tricky and with everyone pushing so hard its bound to happen. I am really suprised at the number of people forgetting or just plain breaking the rules considering its round 7, its basic stuff not to shift+s or reset and drivers of this standard should really do better and not break those rules.

with round 7 came regulation changes in the format of the qualifying, whereas before we had 3 minutes, which resulted in 3, max 4 flying laps. in this round we had 10 minutes, where you might have wanted to pit, now this was the point where people (noobs like me :P) forgot about the shift+s rule and when they were coasting back to pits to make some changes, they telepitted. also some of us have been playing LFS for 2-3-4 years now and the shift+s or esc and then select pit is a reflex, which is very hard to get rid of.

the original intention of this rule was to avoid cars telepitting in the broadcasts, now the qualifying is not shown on the broadcast, so you can easily forget about it. at least I did and my championship points are really sad about that
csurdongulos
S2 licensed
Quote from Nathan_French_14 :Imo, inferno's set's dont suite me, and from alot of other people that i have seen use them, they have said they dont like them either but whatever, i dont see how this can stop spam,

that's fine, but they are there and they can be a very good reference for you to decide where to start with a setup.

If you don't like it, change it for your liking. if you cannot change it for your liking, then learn to do it, or stop complaining and learn to drive it as it is.

some people seem to forget how unselfish and noble it is from some of these guys to share their wr setups, with which they have spent several minutes/hours/days developing. you could at least spend the same amount of time getting some basic info how to make a setup suitable for your own needs.
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