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Dudles
S3 licensed
Quote from 1303s_vortech :I guess you talk about the needle ...
Its .tga pics used as layers with alpa (not very hard to do with a 2d software), just need to replace with any a different one.
You can find some in the other EK9-like gauges or from any other ones.

Btw, I made them bright gold yellow (with a bit of shadow).

PM'd you for a favor.
Dudles
S3 licensed
Quote from 1303s_vortech :Hi...

A last throw of ek9-like,
First, FXO gauges 2 variants ("cobalt" & white)...
+ UF1 & XFG.
Also, some various turbo gauges (small pre-release pack).
Have a look to the readme to know how to use them.

Comments would be welcome.

More to come.

all my gauges works with 1.0.

Your EK9 gauges are Awesome, but you make a mistake sizing and positioning the gauges between themselves... try that in the gauges.ini and tell me what you think... is based in a real EK9 cluster dimensions...


[MAIN]
GAUGES_Enabled=1
ValueAsPercentage=0
BACKROUND_Enabled=0
Backround_Behind=0
SPEED_Gauge_Enabled=1
SPEED_Needle_Enabled=1
RPM_Gauge_Enabled=1
RPM_Needle_Enabled=1
GEAR_Enabled=1
FUEL_Gauge_Enabled=1
FUEL_Needle_Enabled=1
TURBO_Gauge_Enabled=0
TURBO_Needle_Enabled=0
FUELWARNLIGHT_Enabled=1
SHIFTLIGHT_Enabled=1
PITLIGHT_Enabled=0
TRACTIONLIGHT_Enabled=0
*******************************
*******************************
[BACKROUND]
Pos_X=344.000000
Pos_Y=592.000000
Dim_X=0
Dim_Y=0
Width_Scale=-1
Height_Scale=-1
*******************************
*******************************
[SPEED]
Pos_X=449.000000
Pos_y=566.000000
Gauge_Dim_X=256.0
Gauge_Dim_Y=256.0
Needle_Dim_X=256.0
Needle_Dim_Y=256.0
Rot_X=128.0
Rot_Y=128.0
Width_Scale=1
Height_Scale=1
min_value=0.0
max_value=200.0
min_angel=120.0
max_angel=-120.0
direction=4
typ=1
*******************************
*******************************
[RPM]
Pos_X=219.000000
Pos_Y=609.000000
Gauge_Dim_X=256.0
Gauge_Dim_Y=256.0
Needle_Dim_X=256.0
Needle_Dim_Y=256.0
Rot_X=128.0
Rot_Y=128.0
Width_Scale=0.83
Height_Scale=0.83
min_value=0.0
max_value=10000.0
min_angle=120.0
max_angle=-120.0
direction=1
*******************************
*******************************
[GEAR]
Pos_X=284.000000
Pos_y=592.000000
Dim_X=256.0
Dim_Y=256.0
Rot_X=128.0
Rot_Y=128.0
Width_Scale=0.8
Height_Scale=0.8
min_value=0
max_value=0
min_angle=0
max_angle=0
direction=2
*******************************
*******************************
[FONTSPEED]
POS_X=537.000000
POS_Y=748.000000
SCALE=1
FONTNAME=Vipnagorgialla
FONTSIZE=40
FONTCOLOR=FF00FF00
*******************************
*******************************
[FONTRPM]
POS_X=12.000000
POS_Y=13.000000
SCALE=-1
FONTNAME=Arial
FONTSIZE=60
FONTCOLOR=ffffffff
FONTSHIFTCOLOR=ff000000
*******************************
*******************************
[FONTGEAR]
POS_X=310.000000
POS_Y=750.000000
SCALE=1
FONTNAME=bigdots
FONTSIZE=50
FONTCOLOR=FFFF0000
*******************************
*******************************

[FUEL]
Pos_X=552.000000
Pos_Y=523.000000
Gauge_Dim_X=462.0
Gauge_Dim_Y=462.0
Needle_Dim_X=462.0
Needle_Dim_Y=462.0
Needle_Rot_X=231.0
Needle_Rot_Y=231.0
Width_Scale=0.83
Height_Scale=0.83
min_value=0.0
max_value=1.0
min_angle=-138.0
max_angle=-42.0
direction=1
*******************************
*******************************
[TURBO]
Pos_X=149.000000
Pos_Y=687.000000
Gauge_Dim_X=128.0
Gauge_Dim_Y=128.0
Needle_Dim_X=128.0
Needle_Dim_Y=128.0
Needle_Rot_X=64.0
Needle_Rot_Y=64.0
Width_Scale=0.8
Height_Scale=0.8
min_value=0.0
max_value=1.0
min_angle=126.0
max_angle=-90.0
direction=1
*******************************
*******************************
[LIGHTS]
SHIFT_Pos_X=316.000000
SHIFT_Pos_Y=641.000000
SHIFT_Dim_X=24.0
SHIFT_Dim_Y=24.0
SHIFT_Width_Scale=0.83
SHIFT_Height_Scale=0.83
*******************************
FUELWARN_Pos_X=765.000000
FUELWARN_Pos_Y=781.000000
FUELWARN_Dim_X=24.0
FUELWARN_Dim_Y=24.0
FUELWARN_Width_Scale=0.83
FUELWARN_Height_Scale=0.83
FUELWARN_value=0.029
*******************************
PIT_Pos_X=316.000000
PIT_Pos_Y=641.000000
PIT_Dim_X=128.0
PIT_Dim_Y=128.0
PIT_Width_Scale=0.83
PIT_Height_Scale=0.83
*******************************
TRACTION_Pos_X=648.000000
TRACTION_Pos_Y=687.000000
TRACTION_Dim_X=128
TRACTION_Dim_Y=128
TRACTION_Width_Scale=0.7
TRACTION_Height_Scale=0.7
*******************************

OBS : I've changed the gear and digital speedo positions too... just to fit my taste...
Dudles
S3 licensed
Don't know about the others, but im my opinion, it looks like the Race 1 Server is only randomized with the So tracks, Fe tracks and SOMETIMES BL... i'm tired of racing SO everytime i get on the server...
Dudles
S3 licensed
i've noticed something about the turbo gauges... now they kind of measure negative pressure too... just like manovac meters... but it only happens on AnaGauges... in the stock ones they remain the same...
Dudles
S3 licensed
i Know analog Gauges and have used it for a lot of time, but i want to put white face in the stock gauges... inside the dashboard...
Dudles
S3 licensed
i had that on another car, not mine... and not in all cars... have already noticed this before but forgot to report and have no idea why does it happens... it looks like LFS forgets to apply the tailight texture or something...
Dudles
S3 licensed
Quote from piggy501 :You can, if I am thinking of the right thing. Look around in the options menu. You'll find it.

No... in the Options Menu you can make the numbers, scale and needles any color you want... but the gauges "face" ( the background of them ) you can't edit inside LFS... and i thought that there were a texture behind them now that the interior changed including gauges...
Dudles
S3 licensed
a teaser of the adaptation...
Dudles
S3 licensed
awesome ! adapted the headlights do the XRR too and it's really nice...
Dudles
S3 licensed
Quote from dutchshogun :do you have the Photoshop file?? send it to me and ill have a look for ya


yep, i edited it with Photoshop CS3

Looking the Alpha layers now, i saw that only the part around the dials are aditable... the gauges themself can't be edited... cause i wanted to do some kind of white face to the dials...
Dudles
S3 licensed
i tried to do a white face one bu editing the background file, but it didn't become white faced AND the gauges disappeared... like when you turn them from real to virtual... checked the alpha layer and it's ok... dunno what went wrong...
Dudles
S3 licensed
Quote from 1303s_vortech :Still work fine here.

yeah... they are working fine for me now... but i just turned them off to enjoy a little of the graphics improovements of the Z patch...
Dudles
S3 licensed
they seem not to work with Z patch... a shame... cause rtiskedrum seems to have abandoned the project...
Dudles
S3 licensed
My honest opinion. Mostly graphics-wise because i didn't drive any car yet...

XFG : Awesome Interior changes. Nice steering.
XR's : Nice steering too... but the interior looks mostly like the old one ( not criticising tho )

Formulas are nice too, loked the new XR RPM LED meter...

I Think you should apply the new steering to all road models, leaving that aluminium one to the GTR classes... and a nicer interior do the UF1... It's dashboard looks more of a stripped-out-race-car dash than a road car...

nice improovements must say.
Dudles
S3 licensed
you do not replace it in windows folder, you just place it into LFS folder...
Dudles
S3 licensed
I managed to park FZ5 with manual and auto clutch... with manual clutch there were just a little wheelspin when i was reversing on the downhill part, but there were no help from it... nice to have a copetition like this...

P.S.: The best way is to use manual shift w/ auto clutch.

I did try with UF1 but i wheelspinned a lot, so, doesn'1t count.
Dudles
S3 licensed
Quote from 1303s_vortech :Here's the evo7 set, please comment, it would help me to finish it (& more) faster.
I know there still a bit big yet...

gr8 m8 ! PM'd.
Dudles
S3 licensed
Quote from migf1 :On anothet note, I never managed to understand how that "Alt cycles through gauges" feature works!

If you press ALT + PgUp or Alt+ PgDn, suppose you're driving the UF1... and press Alt+PgUp ( or Dn, don't remember wich one ) it'll change to XFG gauges, press again, it'll change to XRG gauges, and so on... the other "Pg" goes back... if you use the exact same gauge to all cars, that function makes no sense at all...
Dudles
S3 licensed
you may be pressing "end" instead of "home"... the "end" puts them on the previous position...
Dudles
S3 licensed
Quote from 1303s_vortech :I guess the answer is there:
http://www.lfsforum.net/showthread.php?p=733207#post733207

Scroll Up is the answer...
Dudles
S3 licensed
Quote from 1303s_vortech :You will get help if you make this more "readable"...

and he's supposedly american... imagine us... Brazilian and French guys...trying to read this... thing...


about your problem, your RPM gauge should be made square-shaped ( 20x20, 400x400 ) and your needle file should have the same size, even if you paint everything with the alpha layer and only the needle appears.

a nice trick is to paste your needle over the RPM gauge and moove it so it sets just the way you want in the gauge. Then you find in the image what will be the needle rotation point ( in the center of the gauge I assume), paint your gauge flat black, set the visibility (so only the needle appears ) using the alpha layer, and your code is going to be something like that :



[RPM]
Pos_X=405.000000
Pos_Y=656.000000

Gauge_Dim_X=256.0 <<<<<<--- Gauge
Gauge_Dim_Y=256.0 <<<<<<--- Dimension

Needle_Dim_X=256.0 <<<<<<--- Note that the needle dimension
Needle_Dim_Y=256.0 <<<<<<--- is the same as the gauge's one

Rot_X=128.0 <<<<<<--- Rotation point you've
Rot_Y=128.0 <<<<<<--- found in the image

Width_Scale=0.75
Height_Scale=0.75

min_value=000.0
max_value=7500.0

min_angle=90.0000
max_angle=-113.500

direction=1

Used arbritrary values i got from one of my gauges...

to find "where" your gauges are in the screen, just close the gauges.ini file, go to the game, go to the track w/ the car, hold the ctrl button and just play with the arrows till it is in the middle of the screen... then press ctrl + Home. It'll save the position settings for you at the gauges.ini, if it's opened, it will not save...

Why in the middle of the screen ? because when i'm setting the position of the needles, i use LFs in screen mode (shift + F4 ) so i can program with notepad and see in the game just hitting ctrl + end, don't have to stay using alt+tab all the time ( messes the gauges up though ). When everything is in it's right place, you poen the game full screen, and do the same "ctrl + arrows" thing to put them where yopu wan't and hit "ctrl + Home" again with the gauges.ini closed. Then you're done.
Dudles
S3 licensed
Download the latest version and install... they don't work with numbered folders anymore... they work with a folder for each car... the "strg" is the "ctrl" button, and i'm pretty sure it's explained anywhere here in topic...
Dudles
S3 licensed
Just put the damn "[REQ]" before the title f the topic...
Dudles
S3 licensed
Quote from RalliArtRacer :you know i might be askign for the world on this one but i might also speak for others.. this is a great mod which i thank everyone for helping others with but would it be possible for some one who has a great deal of knowledge to just type out a step by step "how to" for all of us who dont get it as clear as day? i mean i can read and understand directions simply put but as far as having little bits and pieces to use as far as "how to" doesnt always work call me stupid call me a noob say what you wish but it would also solve alot of repeated question and alot of further "newbie" questions if you ask me as far as graphics go ive always been good at that.. as far as programming well..... im decent with VB6 as far as certain codes. but reading thru all 10 pages i found myself more confused but still as ready to learn with some assistance as be4

what do you wanna know ? how to improove the program or how to make your own gauges to work with it ? be more specific.
Dudles
S3 licensed
Quote from ajp71 :If you use too large steering lock the wheels force feedback cannot keep up and ends up being detrimental. Have a search for the 'Neil's test' on youtube. I'd strongly recommend you don't even consider using more than 540 degrees for racing, 300 is a bit extreme, I find 400 the best compromise.

even if you put the feedback force ( or whatever the name is ) at the maximum, there's still that "delay" ?
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