Your EK9 gauges are Awesome, but you make a mistake sizing and positioning the gauges between themselves... try that in the gauges.ini and tell me what you think... is based in a real EK9 cluster dimensions...
Don't know about the others, but im my opinion, it looks like the Race 1 Server is only randomized with the So tracks, Fe tracks and SOMETIMES BL... i'm tired of racing SO everytime i get on the server...
i've noticed something about the turbo gauges... now they kind of measure negative pressure too... just like manovac meters... but it only happens on AnaGauges... in the stock ones they remain the same...
i had that on another car, not mine... and not in all cars... have already noticed this before but forgot to report and have no idea why does it happens... it looks like LFS forgets to apply the tailight texture or something...
No... in the Options Menu you can make the numbers, scale and needles any color you want... but the gauges "face" ( the background of them ) you can't edit inside LFS... and i thought that there were a texture behind them now that the interior changed including gauges...
Looking the Alpha layers now, i saw that only the part around the dials are aditable... the gauges themself can't be edited... cause i wanted to do some kind of white face to the dials...
i tried to do a white face one bu editing the background file, but it didn't become white faced AND the gauges disappeared... like when you turn them from real to virtual... checked the alpha layer and it's ok... dunno what went wrong...
My honest opinion. Mostly graphics-wise because i didn't drive any car yet...
XFG : Awesome Interior changes. Nice steering.
XR's : Nice steering too... but the interior looks mostly like the old one ( not criticising tho )
Formulas are nice too, loked the new XR RPM LED meter...
I Think you should apply the new steering to all road models, leaving that aluminium one to the GTR classes... and a nicer interior do the UF1... It's dashboard looks more of a stripped-out-race-car dash than a road car...
I managed to park FZ5 with manual and auto clutch... with manual clutch there were just a little wheelspin when i was reversing on the downhill part, but there were no help from it... nice to have a copetition like this...
P.S.: The best way is to use manual shift w/ auto clutch.
I did try with UF1 but i wheelspinned a lot, so, doesn'1t count.
If you press ALT + PgUp or Alt+ PgDn, suppose you're driving the UF1... and press Alt+PgUp ( or Dn, don't remember wich one ) it'll change to XFG gauges, press again, it'll change to XRG gauges, and so on... the other "Pg" goes back... if you use the exact same gauge to all cars, that function makes no sense at all...
and he's supposedly american... imagine us... Brazilian and French guys...trying to read this... thing...
about your problem, your RPM gauge should be made square-shaped ( 20x20, 400x400 ) and your needle file should have the same size, even if you paint everything with the alpha layer and only the needle appears.
a nice trick is to paste your needle over the RPM gauge and moove it so it sets just the way you want in the gauge. Then you find in the image what will be the needle rotation point ( in the center of the gauge I assume), paint your gauge flat black, set the visibility (so only the needle appears ) using the alpha layer, and your code is going to be something like that :
Needle_Dim_X=256.0 <<<<<<--- Note that the needle dimension Needle_Dim_Y=256.0 <<<<<<--- is the same as the gauge's one
Rot_X=128.0 <<<<<<--- Rotation point you've Rot_Y=128.0 <<<<<<--- found in the image
Width_Scale=0.75 Height_Scale=0.75
min_value=000.0 max_value=7500.0
min_angle=90.0000 max_angle=-113.500
direction=1
Used arbritrary values i got from one of my gauges...
to find "where" your gauges are in the screen, just close the gauges.ini file, go to the game, go to the track w/ the car, hold the ctrl button and just play with the arrows till it is in the middle of the screen... then press ctrl + Home. It'll save the position settings for you at the gauges.ini, if it's opened, it will not save...
Why in the middle of the screen ? because when i'm setting the position of the needles, i use LFs in screen mode (shift + F4 ) so i can program with notepad and see in the game just hitting ctrl + end, don't have to stay using alt+tab all the time ( messes the gauges up though ). When everything is in it's right place, you poen the game full screen, and do the same "ctrl + arrows" thing to put them where yopu wan't and hit "ctrl + Home" again with the gauges.ini closed. Then you're done.
Download the latest version and install... they don't work with numbered folders anymore... they work with a folder for each car... the "strg" is the "ctrl" button, and i'm pretty sure it's explained anywhere here in topic...